Sari, Diana Fauzia
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Scrabble game technique: A game changer for English vocabulary learning Sari, Diana Fauzia; Sahardin, Rosnani; Yani, Vida; Yusuf, Yunisrina Qismullah
Englisia: Journal of Language, Education, and Humanities Vol 10, No 1 (2022)
Publisher : Universitas Islam Negeri Banda Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22373/ej.v10i1.12388

Abstract

Students’ learning outcomes of vocabulary mastery in reading comprehension at junior high schools in Banda Aceh, Indonesia, are relatively low. To tackle the issue, the Scrabble Game Technique (hereafter, SGT) is hoped to be a game-changer. This study aims to investigate EFL students’ learning outcomes through the use of the SGT in learning English vocabulary through narrative texts to seventh-grade students at a junior high school. The aspects assessed for each type of vocabulary included nouns, verbs, pronouns, adverbs, adjectives, and conjunctions. The research design was quantitative with pre-experimental research that used a one-group pre-test post-test design to measure the students’ learning outcomes after three treatments with the SGT. A total of 30 seventh-grade students were selected by purposive sampling. The instrument used to collect data was a test, comprising 30 questions in total, with 18 multiple choices, 6 fill-in-the-blanks, and 6 matching-the-word. The tests were further analyzed using the right-hand t-test after the pre-requisite test was met. It was found that the percentage of mastery of nouns and verbs in the post-test was better than the pre-test, with the improvement of nouns at 93%, verbs at 91%, pronouns at 84%, adverbs at 72%, adjectives at 71%, and conjunctions at 71%. Furthermore, the t-count was 19.68 with p = 0.05, dk = 29, and t-table = 1.70. It was concluded that students’ learning outcomes were better after being taught through the SGT.
The force of questioning and pragmatic strategies in courtroom interrogation: A conversation analysis Anisah, Anisah; Sari, Diana Fauzia
Studies in English Language and Education Vol 11, No 2 (2024)
Publisher : Universitas Syiah Kuala

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24815/siele.v11i2.35587

Abstract

This is a conversation analysis study on courtroom communication. This study aims to investigate how the forces of question (information seeking and confirmation seeking) were achieved and the pragmatic strategies, particularly repetition, and reformulation, used by the prosecutor during a cross-examination of the defendant in an Indonesian murder case; a courtroom trial of a cyanide poisoning case considered weak due to a lack of sufficient evidence against the defendant. The data was obtained from the Kompas TV YouTube Channel and was transcribed using Jeffersons (2004) technique of transcription. This study employed a descriptive qualitative method to discover the force of questions and pragmatic strategies. The data was analyzed by adapting Gibbons (2003) and Archer's (2005) classification of question form and question force. The results demonstrate both information-seeking and confirmation-seeking questions were used by the prosecutor. Gibbons (2003) repetition and reformulation strategies were used to further investigate the pragmatic strategies. The finding shows pragmatic strategies, particularly repetition, and reformulation, were also evidenced in the lines of questioning. The patterns of the findings indicate that the prosecutor attempted to portray the defendants unreliability and untrustworthiness in court. These findings also implicate that the existence of the strict rules of courtroom communication and power imbalance in court allows the prosecutor to influence the defendants response.
Scrabble game technique: A game changer for English vocabulary learning Sari, Diana Fauzia; Sahardin, Rosnani; Yani, Vida; Yusuf, Yunisrina Qismullah
Englisia Journal Vol 10 No 1 (2022)
Publisher : Universitas Islam Negeri Ar-Raniry Banda Aceh

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22373/ej.v10i1.12388

Abstract

Students’ learning outcomes of vocabulary mastery in reading comprehension at junior high schools in Banda Aceh, Indonesia, are relatively low. To tackle the issue, the Scrabble Game Technique (hereafter, SGT) is hoped to be a game-changer. This study aims to investigate EFL students’ learning outcomes through the use of the SGT in learning English vocabulary through narrative texts to seventh-grade students at a junior high school. The aspects assessed for each type of vocabulary included nouns, verbs, pronouns, adverbs, adjectives, and conjunctions. The research design was quantitative with pre-experimental research that used a one-group pre-test post-test design to measure the students’ learning outcomes after three treatments with the SGT. A total of 30 seventh-grade students were selected by purposive sampling. The instrument used to collect data was a test, comprising 30 questions in total, with 18 multiple choices, 6 fill-in-the-blanks, and 6 matching-the-word. The tests were further analyzed using the right-hand t-test after the pre-requisite test was met. It was found that the percentage of mastery of nouns and verbs in the post-test was better than the pre-test, with the improvement of nouns at 93%, verbs at 91%, pronouns at 84%, adverbs at 72%, adjectives at 71%, and conjunctions at 71%. Furthermore, the t-count was 19.68 with p = 0.05, dk = 29, and t-table = 1.70. It was concluded that students’ learning outcomes were better after being taught through the SGT.