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PENGARUH TEKNIK TIRU MODEL BERBANTUAN MEDIA AUDIOVISUAL TERHADAP KETERAMPILAN MENULIS TEKS PROSEDUR Maharani, Laura; Asri, Yasnur; Rasyid, Yulianti
Jurnal Pendidikan Bahasa dan Sastra Indonesia Vol 7, No 1 (2018): SERI A
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (491.313 KB) | DOI: 10.24036/9540-019883

Abstract

This article aims to describe the level of writing skills text procedures grade VII SMP Negeri 1 Pariaman. Type of this research is quantitative research with experimental methods. The results of the research there are three as follows. First, writing skills text procedures grade VII. 2 SMP Negeri 1 Pariaman before using the techniques resembled audiovisual media-assisted model is at a sufficient qualification (C) with an average value of 63.02. Second, the skills of writing text procedures grade VII. 2 SMP Negeri 1 Pariaman after using the techniques resembled audiovisual media-assisted models are on good qualifications (B) with an average value of 84.55. Third, based on the t-test, it was concluded that there is a significant influence in the use of techniques of audiovisual media-assisted models resembled towards writing skills text procedures grade VII SMP Negeri 1 thitung > ttabel because Pariaman (3.810 > 1.67). Kata Kunci: Pengaruh, Teknik Tiru Model, Media Audiovisual
The Influence of Leader-Member Exchange on Employee Performance With Job Satisfaction As A Mediating Variable At Harris Barelang Batam Maharani, Laura; Saladin, Khairani
International Journal of Science and Environment (IJSE) Vol. 5 No. 4 (2025): November 2025
Publisher : CV. Inara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51601/ijse.v5i3.170

Abstract

This study aims to analyze the influence of leader-member exchange on employee performance with job satisfaction as a mediating variable at HARRIS Barelang Batam. A quantitative approach with a causal associative design was employed, using a saturated sampling technique involving 52 employees. Data were collected through questionnaires and analyzed using Structural Equation Modeling–Partial Least Squares (SEM-PLS) with SmartPLS 4.0. The results indicate that leader-member exchange does not have a significant direct effect on employee performance. However, leader-member exchange has a significant effect on job satisfaction, and job satisfaction significantly influences employee performance. Furthermore, job satisfaction fully mediates the relationship between leader-member exchange and employee performance. These findings suggest that improving employee performance through leader-member exchange requires an initial enhancement in job satisfaction.
Exploring EFL Students of Game Based Activities in Enhancing Their Receptive Skills Maharani, Laura; Elanneri Karani; Tutik Haryani
JADEs Journal of Academia in English Education Vol 6 No 2 (2025): JADEs Journal of Academia in English Education
Publisher : Tadris Pendidikan Bahasa Inggris IAIN Langsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32505/jades.v6i2.12881

Abstract

This research study explores the effectiveness of game-based activities in developing the receptive skills of learners of English as a Foreign Language (EFL) with a focus primarily, but not exclusively, on listening and reading comprehension. In a climate of limited exposure to authentic English and generally low rates of student engagement, games offer an attractive alternative to traditional teaching.This study adopts a qualitative descriptive design, using a literature review to analyse previous empirical studies from reputable journals involving both traditional and computer-based games. The analysis revealed that traditional games such as Chain Whisper, Whisper Race and Tic Tac Toe effectively improved students’ auditory comprehension, focus and motivation. Additionally, digital games, including America’s Army, Grammarian Android, Classcraft, Quizizz and BTS Island: In the SEOM, are associated with enhanced reading comprehension, vocabulary development, and engagement of learners. The outcomes align with significant language learning theories such as Krashen’s Input Hypothesis, Vygotsky’s Sociocultural Theory, and Self-Determination Theory; specifically, they espouse the idea that comprehension and sustained learning are optimized in contexts where enjoyment is prioritized and there is low anxiety. This study suggests that employing game-based activities in EFL teaching may lead to more meaningful, participatory, and autonomous learning that improves students’ receptive skills and interest in learning English. Keywords: game-based learning, receptive skills, EFL learners, listening comprehension, reading comprehension.