Rakhmawati, Nur Ika Sari
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PENGARUH MEDIA GAME CHILD INDONESIAN CULTURE (CICU) TERHADAP KEMAMPUAN LITERASI BUDAYA ANAK USIA 5-6 TAHUN Maulidah, Maya Hikmatul; Rakhmawati, Nur Ika Sari
TARBAWI:Journal on Islamic Education Vol 7, No 1: April 2023
Publisher : Universitas Muhammadiyah Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24269/tarbawi.v1i1.2170

Abstract

Penelitian ini bertujuan untuk menguji pengaruh media pembelajaran Game Child Indonesian Culture (CICU) terhadap kemampuan literasi budaya anak usia 5-6 tahun. Saat ini, media pembelajaran literasi budaya pada anak usia dini masih terbatas pada media pembelajaran yang bersifat konvensional yang tidak memberikan hasil optimal bagi anak. Padahal kemampuan literasi budaya pada anak usia dini penting untuk melestarikan kebudayaan yang ada di Indonesia, sehingga anak mampu mengahargai keberagaman bangsa dan tetap mempertahankan perilaku sopan dan santun sebagai ciri khas bangsa Indonesia. Penelitian ini menggunakan pendekatan kuantitatif  dengan desain Quasi Experimental Design ; yaitu model Non Equivalent Control Group Design. Jumlah subjek penelitian sebanyak 42 anak yang terbagi dalam kelompok eksperimen dan kelompok kontrol. Data dikumpulkan melalui teknik observasi. Untuk memastikan data penelitian, dilakukan pengujian konsistensi menggunakan metode Metode interrater reliability dengan menggunakan Cronbach’s alpha. Analisis data dengan menggunakan teknik Independent sample T test dalam penelitian ini diketahui nilai signifikansi (Sig) (2-tailed) kurang dari 0,05, maka hipotesis alternatif (Ha) dapat diterima, hal ini menunjukkan bahwa penggunaan media Game Child Indonesian Culture (CICU) memberikan pengaruh yang signifikan terhadap kemampuan literasi budaya anak usia 5-6 tahun. Penelitian ini menunjukkan bahwa media pembelajaran Game Child Indonesian Culture (CICU) dapat menjadi alternatif yang efektif dan menarik dalam meningkatkan kemampuan literasi budaya pada anak-anak kelompok B di TK Labschool Unesa.
PENGEMBANGAN MEDIA BUKU CERITA BERGAMBAR BERBASIS DIGITAL UNTUK MENINGKATKAN PEMAHAMAN ANTI PERUNDUNGAN RELASIONAL PADA ANAK USIA DINI Mahdavikia, Annisa; Reza, Muhammad; Rakhmawati, Nur Ika Sari; Fitri, Ruqoyyah
TARBAWI:Journal on Islamic Education Vol 9, No 1 April 2025
Publisher : Universitas Muhammadiyah Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24269/tarbawi.v9i1.2736

Abstract

The aim of this research is to determine the feasibility and effectiveness of the media that has developed to understanding of relational anti-bullying. Furthermore, this research uses a research and development (R&D) research model with the ADDIE development procedure. The number of subjects used was 30 children in the age range of 5-6 years. The results of this research, the media was declared feasible and effective because received score from material experts of 95% and media experts of 93.75%. So, based on the score obtained from the Wilcoxon test with score of 0.001. It means the significance result is less than 0.05, then Ho is rejected and Ha is accepted, there is a difference of average results between pre-test and post-test. It concluded that the media developed is feasible and effective to use.
PENGEMBANGAN MEDIA VIDEO ANIMASI PENCEGAHAN BULLYING UNTUK MENUMBUHKAN SIKAP EMPATI PADA ANAK USIA DINI Nisa, Aliyatun; Reza, Muhammad; Rakhmawati, Nur Ika Sari; Fitri, Ruqoyyah
TARBAWI:Journal on Islamic Education Vol 9, No 1 April 2025
Publisher : Universitas Muhammadiyah Ponorogo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24269/tarbawi.v9i1.2812

Abstract

Bullying problems, especially in early childhood, still often occur and can hurt children's social-emotional development. Bullying prevention efforts need to be carried out early on, one of which is fostering empathy in children. Animated video media is considered an interesting and effective media for fostering empathy in early childhood. This study was conducted to develop animated video media for bullying prevention to foster empathy in early childhood. The research method used is research and development (R&D) with the ADDIE development model (Analyze, Design, Develop, Implement, and Evaluate). The media was validated by material and media experts, producing analysis scores of 90% and 92.8%. The results of the study showed that the Wilcoxon test that had been carried out, namely the Test Statistics Wilcoxon Test. Asymp. Sig. (2-tailed) showed a value of <0.001 so that p <0.05 or <0.001 <0.05, because the results of the significance were less than 0.05, Ho was rejected and Ha was accepted. This shows that there is an average difference between the pretest and posttest results, which experienced an increase in score. So, the conclusion of this study, namely the development of integrated bullying prevention animation video media, is that it is feasible and effective to be used to foster empathy in early childhood.  
Respon Mahasiswa Pada Proses Pembelajaran Mata Kuliah Daring Widayati, Sri; Hotimah, Nurul; Rakhmawati, Nur Ika Sari
Jurnal Pendidikan Anak Vol 2 No 1 (2020): Spiritualitas pada Anak Usia Dini : Issue : June
Publisher : Universitas Nahdlatul Ulama Surabaya

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33086/cej.v2i1.1506

Abstract

ABSTRAK : Penelitian ini terfokus pada mata kuliah Penulisan Naskah AUD yang dilakukan lewat daring vinesa. Vinesa adalah singkatan dari Virtual LearningUniversitas Negeri Surabaya. Vinesa merupakan situs resmi pembelajaran daring yang dikembangkan oleh Universitas Negeri Surabaya. Tujuan dari penelitian ini adalah untuk mengetahui respon mahasiswa sebelum dan sesudah mengikuti perkuliahan secara daring, terutama terkait efektif dan efesiensi mata kuliah daring serta tanggung jawab mahasiswa dalam mengerjakan tugas melalui daring. Pelaksanan kegiatan daring ini hanya dilakukan selama 4 x pertemuan dan 12 x pertemuan dilakukan secara tatap muka. Penelitian ini menggunakan metode kuantitatif. Teknik pengumpulan data dilakukan melalui angketgoogle formdan dilanjutkan dengan analisis data deskriptif kuantitatif. Diperoleh hasil bahwa bahwapembelajaran daring cukup efektif dan efesien untuk menggantikan perkuliahan secara tatap muka. Pembelajaran daring meningkatkan semangat dan tanggung jawab dalam mengerjakan tugas secara on time pada mata kuliah penulisan naskah AUD. Pembelajaran daring dapat dijadikan alternatif untuk mengatasi permasalahan efektif dan efesiensi pertemuan antara dosen dengan mahasiswa. ABSTRACT : This research is focused on the AUD Script Writing course which is conducted online on vinesa. Vinesa is an abbreviation of Virtual Learning at Surabaya State University and Vinesa is an official online learning site developed by Surabaya State University. The purpose of this study is to determine the response of students before and after attending lectures online, especially related to the effectiveness and efficiency of online courses and the responsibilities of students in doing assignments online. This online activity is only carried out for 4 x meetings and 12 x meetings conducted face to face. This research uses quantitative methods. Data collection techniques were carried out through a Google form questionnaire and continued with quantitative descriptive data analysis. From the results of the data and discussion obtained findings that online learning is quite effective and efficient to replace lectures face to face. In addition online learning increases the enthusiasm and responsibility of doing assignments on time. Online learning can be used as an alternative to overcome the effective and efficient problems of meetings between lecturers and students.