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PENDAMPINGAN IBU-IBU MENINGKATKAN PEREKONOMIAN KELUARGA PEMBUATAN SELADA Amelia, Rizki; Susanti, Emilia; Suhertina, Suhertina; Ibrahim, Nelvia; Noviarni, Noviarni
COMMUNITY SERVICE JOURNAL OF ECONOMICS EDUCATION Vol 4, No 1 (2025): Community Service Journal Of Economic Education
Publisher : Universitas Islam Negeri Sultan Syarif Kasim Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24014/csjee.v4i1.37424

Abstract

This Community Service Activity aims to assist mothers in making lettuce in order to improve family economy. This community service activity was carried out in Sidolmulyo Barat Village, Tuah Madani District, Pekanbaru City. The method of this community service activity is carried out by providing assistance and training in making lettuce.. The results of this Community Service Activity show that by introducing and holding training in making traditional food, it can improve the family economy. The lettuce-making mentoring program went well and smoothly. The participants were enthusiastic and planned to develop this knowledge for sales ideas and food businesses to improve the family economy in order to meet daily needs.
UTILIZING KAHOOT IN SUPPORTING VOCABULARY DEVELOPMENT: A REFLECTIVE PRACTICE IN ENGLISH LANGUAGE CLASSROOMS Ibrahim, Nelvia
Journal of English and Arabic Language Teaching Vol 16, No 1 (2025): J/E/A/L/T (June)
Publisher : State Islamic University of Sultan Syarif Kasim Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The integration of digital technology in education has brought new opportunities to enhance student engagement and learning outcomes. One of the most promising innovations is gamification, particularly through platforms like Kahoot, which offers a dynamic and interactive environment for learning. This paper explores the application of Kahoot in vocabulary instruction for English language learners, particularly those from Generation Z who exhibit high digital literacy and preference for interactive learning experiences. Drawing upon a descriptive qualitative approach, the article reflects on how Kahoot’s features—such as real-time quizzes, competitive elements, and instant feedback—can transform vocabulary learning from a monotonous task into an enjoyable and effective classroom activity. The study discusses various types of Kahoot activities (quizzes, jumbles, surveys, and discussions), highlights implementation strategies for both online and face-to-face contexts, and evaluates the pedagogical advantages and potential challenges. Findings suggest that using Kahoot in vocabulary instruction not only enhances student motivation and participation but also supports better retention and comprehension. Limitations such as dependence on internet connectivity and the potential for speed to outweigh content mastery are also addressed. This paper offers practical insights for language teachers aiming to innovate vocabulary teaching using digital game-based learning tools.