Claim Missing Document
Check
Articles

Found 23 Documents
Search

IMPLEMENTASI ALGORITMA MONTE CARLO TREE SEARCH PADA PERMAINAN 2048 BERBASIS WEB Alvin Kennedy; Nur Fanny Savira; Stefanus Andree Gunawan; Lukman Hakim
Jurnal Ilmiah Matrik Vol 22 No 3 (2020): Jurnal Ilmiah Matrik
Publisher : Direktorat Riset dan Pengabdian Pada Masyarakat (DRPM) Universitas Bina Darma

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33557/jurnalmatrik.v22i3.1060

Abstract

Kecerdasan Buatan adalah sebuah inovasi baru dalam ilmu pengetahuan komputer modern yang digunakan untuk bermain game. Game sangat diminati oleh banyak orang, ada juga seseorang yang membuat kecerdasan buatan untuk memainkan game puzzle yaitu 2048 yang dapat dimainkan secara otomatis oleh komputer dengan algoritma Monte Carlo Tree Search melalui web. Monte Carlo Tree Search merupakan algoritma komputasi yang menggunakan sampel acak. Website yang dirancang menggunakan flowchart dan UML serta dibuat menggunakan JavaScript sebagai UX dengan bantuan HTML sebagai UI yang dapat dimainkan oleh AI dengan nilai runsnya dimasukkan oleh user dan melakukan pengujian untuk membandingkan hasil perbedaan antar setiap nilai runs dengan pengujian sebanyak 5 kali. Algoritma Monte Carlo Tree Search dapat diterapkan dalam permainan game 2048.
Penerapan Algoritma Fuzzy C-Means Pada Penentuan Lokasi Gudang Pendukung PT. XYZ Brian Christian; Lukman Hakim
AITI Vol 16 No 1 (2019)
Publisher : Fakultas Teknologi Informasi Universitas Kristen Satya Wacana

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (467.354 KB) | DOI: 10.24246/aiti.v16i1.31-48

Abstract

In data mining a series of processes are applied to extract information from a data set. PT. XYZ which has a lot of sales data that can be processed. In the company PT. XYZ which is engaged in the retail sector which has tight competition and develops rapidly, customer satisfaction is one of the things that need to be considered. It takes more than product quality, but service to customers is also important to win competition in sales and one that can be considered in customer satisfaction is the availability of products that customers want. Use of Clustering Method to classify objects based on similarity in characteristics, especially one of fuzzy clustering, that is, fuzzy C-means can be used to determine the distance and presence of each point in a cluster. In this study, fuzzy C-means is applied in determining the supporting warehouse of PT. XYZ is based on the clustering location of PT. XYZ which is represented as the Cartesian coordinates and the centroid of each cluster refers to the location of the supporting warehouse along with the grouping of outlets with the supporting warehouse.Using 3 clusters in 100 iterations the difference in objective function is 3.3e-8%, while the experiment using 4 clusters requires 39 iterations with an objective function difference of 1.1e-12%,then themore number of clusters will minimize the difference in objective functions for results with smaller errors.
Internet Sehat Menciptakan Dunia Maya yang Bersahabat untuk Murid di Raudhatul Athfal Pena Audi Jakarta Ester Lumba; Lukman Hakim; Destriana Widyaningrum; Maya Cendana; Chyquitha Danuputri
Jurnal Karya untuk Masyarakat (JKuM) Vol 4, No 1 (2023): Jurnal Karya untuk Masyarakat
Publisher : STARKI

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36914/jkum.v4i1.881

Abstract

Orang tua murid yang tidak memahami dengan baik pola pengasuhan anak khususnya di tengah pandemi Covid-19 akan mengalami kesulitan dalam mendampingi anak dalam penggunaan teknologi internet dan penggunaan gadget. Metode pelaksanaan kegiatan pengabdian kepada masyarakat dimulai dengan persiapan, pelaksanaan, evaluasi dan laporan. Pada tahap persiapan tim dosen melakukan identifikasi kebutuhan mitra dan penetapan materi penyuluhan. Pada tahap pelaksanaan, tim memberikan penyuluhan kepada orang tua murid, penyampaian materi dilakukan secara luring dan daring. Dalam kegiatan ini tim dosen Program Studi Informatika memberikan edukasi dan penyuluhan kepada orang tua bagaimana anak dapat nyaman dan aman menggunakan Internet. Kegiatan ini bertujuan untuk memberikan edukasi kepada orang tua murid di Raudhatul Athfal Pena Audi yang di hadiri oleh 34 orang tua murid. Pada tahap evaluasi dan laporan tim meminta masukan dari peserta melalui kuesioner dan membuat laporan kegiatan. Hasil kegiatan ini adalah meningkatnya pemahaman pengasuhan anak dalam hal pemanfaatan teknologi internet yang ditunjukan dari hasil kuesioner rata-rata nilai 3,5 untuk tiap indikator pertanyaan menjawab setuju. Pelaksanaan kegiatan pengabdian kepada masyarakat berjalan dengan baik, materi disampaikan secara luring dan daring. ABSTRACT Parents of students who don't understand well the pattern of parenting their children, especially in the midst of the Covid-19 pandemic, will experience difficulties in accompanying their children in using internet technology and using gadgets. The method of implementing community service activities begins with preparation, implementation, evaluation and reports. In the preparatory stage the lecturer team identified partner needs and determined counseling materials. At the implementation stage, the team provided counseling to parents of students, delivery of material was carried out offline and online. In this activity the Informatics Study Program lecturer team provided education and counseling to parents on how children can be comfortable and safe using the Internet. This activity aims to provide education to parents of students at Raudhatul Athfal Pena Audi which was attended by 34 parents of students. At the evaluation and report stage the team asked for input from participants through questionnaires and made activity reports. The result of this activity is an increased understanding of parenting in terms of the use of internet technology as shown by the results of the questionnaire with an average value of 3.5 for each question indicator with an affirmative answer. The implementation of community service activities went well, the material was delivered offline and online.