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Pengembangan Konten Canva Sebagai Media Pembelajaran Untuk Meningkatkan Motivasi Belajar Siswa: Development of Canva Content as Learning Media to Increase Student Motivation Asrori, Muhammad Abdul Roziq; Koiriyah, Koiriyah; Purwananti, Yepi Sedya
Efektor Vol 10 No 2 (2023): Efektor Vol.10 No.2 Tahun 2023
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/e.v10i2.20399

Abstract

This research aims to develop Canva Application Content as an information technology-based learning media to increase student motivation at SMAN 1 P. This Research and Development has succeeded in developing Canva application content as an information technology-based learning medium using a model from Thiagarajan known as the 4-D model; Define, Design, Develop and Disseminate. Researchers used quantitative descriptive data analysis techniques that showed the assessment of the validator was 83.33% with a very decent category. The effectiveness of learning media by developing Canva application content in increasing the learning motivation through a limited-scale trial, there was an increase of 70% of students who achieved the passing grade, while based on the results of the Paired Sample T-Test there was a significant difference between the pretest and posttest with a score of the significance is 0.001 while in the wider respondent trial, the results of Improved Learning Outcomes are 40% of students who achieve the passing grade before (Pretest) and 93% after (Posttest), while based on the results Paired Sample T-Test test there is a significant difference between pretest and posttest with a significance value of 0.000. This identifies that the learning media is effective in increasing students' learning motivation.
Pendampingan Pemanfaatan Bahan Ajar Online dan Evaluasi Pembelajaran Berbabis Gamifikasi pada KKG SD Purwananti, Yepi Sedya; Roziq Asrori, Muhamad Abdul; Jadmiko, Rahmad Setyo; Safa, Arimbi Wulan; Arifin, Dhani Nasrul; Putri Anshori, Hawa Canticka
Jurnal Pengabdian kepada Masyarakat Nusantara Vol. 6 No. 4 (2025): Edisi Oktober - Desember
Publisher : Lembaga Dongan Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55338/jpkmn.v6i4.7190

Abstract

Transformasi pendidikan di era digital menuntut guru untuk memiliki kemampuan dalam merancang, memanfaatkan, dan mengevaluasi pembelajaran berbasis teknologi. Namun, realitas di lapangan menunjukkan bahwa sebagian besar guru sekolah dasar masih menghadapi keterbatasan dalam penguasaan teknologi, khususnya terkait pembuatan bahan ajar digital dan penerapan evaluasi berbasis gamifikasi. Oleh karena itu, dilaksanakan kegiatan workshop sebagai upaya peningkatan kompetensi guru. Workshop dilaksanakan pada 2–3 September 2025 di Gedung Pusat Kegiatan Guru (PKG) Sumbergempol dengan jumlah peserta 68 guru. Metode kegiatan meliputi paparan materi, diskusi interaktif, praktik pembuatan modul ajar digital, serta penyusunan instrumen evaluasi berbasis gamifikasi. Hasil kegiatan menunjukkan peningkatan pemahaman dan keterampilan guru dalam menggunakan aplikasi digital sederhana yang dikemas di website dengan Alamat www.kkgsd.id untuk menyusun modul ajar, serta keberanian untuk mencoba model evaluasi yang inovatif. Produk yang dihasilkan berupa draft modul ajar digital dan instrumen evaluasi berbasis gamifikasi sederhana. Program ini memberikan dampak positif dalam meningkatkan motivasi guru untuk berinovasi, sekaligus membuka peluang pengimbasan ke komunitas guru lain
Pengaruh Gerakan PBLHS, Proyek Penguatan Profil Pelajar Pancasila, Dan Budaya Positif Terhadap Karakter Peduli Lingkungan Mucholifah, Umi Hanik; Kadeni, Kadeni; Purwananti, Yepi Sedya
Nusantara of Research : Jurnal Hasil-hasil Penelitian Universitas Nusantara PGRI Kediri Vol 11 No 3 (2024)
Publisher : Universitas Nusantara PGRI Kediri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29407/nor.v11i3.23532

Abstract

Human character and behaviour play an important role in determining the quality of the environment, character education is the key to instilling environmental care character in the younger generation. This study aims to determine the effect of the PBLHS Movement, the Pancasila Student Profile Strengthening Project, and positive culture on the environmental care character of Samir State Elementary School students in the 2023/2024 academic year. By using a correlational quantitative approach. Population 98 students using saturated sample technique, data collected through questionnaires, and analysed using t test and f test. The results showed that PBLHS Movement, P5, and positive culture partially and simultaneously had a significant effect on students' environmental care character, with an Fcount value of 390.458 > Ftable 2.70 and a significance level of 0.000 < α = 0.05. This finding confirms the importance of the integration of the three variables in shaping holistic and sustainable environmental care character. It is recommended that schools collaborate with policy makers and student guardians so that students' environmental care character is stronger and more cultured.
Pendampingan Pembuatan Modul Ajar Online dan Bank Soal Berbabis Gamifikasi pada KGP Kecamatan Kalidawir Roziq Asrori, Muhamad Abdul; Purwananti, Yepi Sedya; Jadmiko, Rahmad Setyo; Putri, Amalia Septiana; Kirom, Mochamad; Aulia, Rista Nur
Jurnal Pengabdian kepada Masyarakat Nusantara Vol. 7 No. 1 (2026): Edisi Januari - Maret
Publisher : Lembaga Dongan Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Transformasi pendidikan di era digital menuntut guru memiliki kompetensi dalam merancang, memanfaatkan, dan mengevaluasi pembelajaran berbasis teknologi. Namun, kenyataan di lapangan menunjukkan keterbatasan penguasaan teknologi oleh sebagian besar guru, khususnya dalam pembuatan modul ajar digital dan penerapan evaluasi berbasis gamifikasi. Menjawab permasalahan tersebut, tim melaksanakan kegiatan workshop pada 18–19 September 2025 di Gedung Pusat Kegiatan Guru (PKG) Kecamatan Kalidawir dengan melibatkan 38 guru sebagai peserta. Metode pelaksanaan meliputi paparan materi, diskusi interaktif, praktik penyusunan modul ajar digital, dan pengembangan instrumen evaluasi berbasis gamifikasi. Hasil kegiatan menunjukkan adanya peningkatan pemahaman dan keterampilan guru dalam memanfaatkan aplikasi digital sederhana yang terintegrasi melalui website www.komunitasgurupenggerak.id. Produk yang dihasilkan berupa rancangan modul ajar digital serta bank soal online sebagai instrumen evaluasi gamifikasi. Program ini berdampak positif dalam meningkatkan motivasi guru untuk berinovasi, serta membuka peluang pengimbasan ke komunitas guru lain sebagai strategi penguatan implementasi pembelajaran berbasis teknologi.
The Role of School Principals in Implementing Deep Learning at Elementary Schools in Panggul District, Trenggalek Lastriatun, Tinuk; Purwananti, Yepi Sedya; Asrori, M. Abdul Roziq; Afifah, Dian Septi Nur
SAGA: Journal of Technology and Information System Vol. 3 No. 3 (2025): August 2025
Publisher : CV. Media Digital Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58905/saga.v3i3.570

Abstract

Twenty-first-century learning demands that elementary schools develop learning processes that are not merely oriented toward content mastery but also toward deep understanding and higher-order thinking skills. The deep learning approach is considered relevant because it emphasizes meaningful, reflective, and applicable learning. This study aims to analyze the role of school principals in implementing deep learning at elementary schools in Panggul District, Trenggalek Regency. A qualitative descriptive approach was employed, with data collected through in-depth interviews, classroom observation, and documentary analysis involving school principals and teachers. Data analysis followed the interactive model of Miles and Huberman, encompassing data reduction, data display, and conclusion drawing, with data validity assured through source and technique triangulation. Findings reveal that school principals serve as instructional leaders through planning, implementation, and academic supervision functions. Support was provided through the formulation of school policies, strengthening of learning planning, facilitation of teacher collaboration, and provision of professional support. However, academic supervision still tends to focus on administrative aspects and has not fully emphasized the quality of the classroom learning process. This study underscores the importance of strengthening instructional leadership and process-based academic supervision to ensure the sustainable implementation of deep learning at the elementary school level.
The Influence of AI Coding and Technology Tools on Human Resource Readiness Through Digital Literacy Setyorini, Wulan; K Kadeni; Anasrulloh, Muhammad; Purwananti, Yepi Sedya
SAGA: Journal of Technology and Information System Vol. 3 No. 3 (2025): August 2025
Publisher : CV. Media Digital Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58905/saga.v3i3.572

Abstract

The era of Society 5.0 demands the integration of technology and character building in education to prepare superior human resources (HR). However, preliminary observations at public elementary schools in Rejotangan District reveal a gap between policy and reality, characterized by low digital literacy and limited availability of AI-based learning tools. This study aims to analyze the influence of AI Coding-based learning implementation and the availability of technological devices on the readiness of intelligent and competitive HR, mediated by students' digital literacy in science and social studies (SASS). This research employs a quantitative approach with an associative design. The population comprises 319 Grade 5 students, with a sample of 178 students determined using the Slovin formula and proportional stratified random sampling. Data analysis utilizes Structural Equation Modeling (SEM-PLS). The findings indicate that both AI coding learning and device availability significantly influence HR readiness through digital literacy as a mediator. This research provides a model for integrating AI coding in elementary education.