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PERANCANGAN SISTEM BIMBINGAN SYARAT KECAKAPAN UMUM PRAMUKA BERBASIS ANDROID Somantri, Somantri; Insany, Gina Purnama; Putra, Reza Rama
IDEALIS : InDonEsiA journaL Information System Vol 6 No 2 (2023): Jurnal IDEALIS Juli 2023
Publisher : Universitas Budi Luhur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36080/idealis.v6i2.3038

Abstract

Perkembangan sumber daya manusia khususnya bagi para pemuda yang tergabung dalam Gerakan Pramuka, digunakan beberapa teknik kepramukaan termasuk sistem tanda kecakapan. Sistem Tanda Kecakapan Umum merupakan syarat-syarat kecakapan yang harus dipenuhi oleh Pramuka Penegak untuk mendapatkan Tanda Kecakapan Umum (TKU). TKU Pramuka Penegak yaitu tanda kecakapan setelah memenuhi Syarat Kecakapan Umum sesuai dengan tingkatannya. Namun pada saat ini hal itu masih dilaksanakan secara tatap muka dengan pembina Pramuka. Dalam prosedur pengujian sering kali peserta didik perlu menunggu sehingga membuang banyak waktu. Berdasarkan permasalahan tersebut, maka dirancanglah Sistem Bimbingan SKU Berbasis Android Menggunakan Metode Rapid Application Development. Perancangan Sistem Bimbingan Kecakapan Umum Berbasis Android merupakan sebuah aplikasi yang dirancang guna mempermudah peserta didik dalam melakukan bimbingan SKU mulai dari pengajuan pengujian, pekerjaan remedial proses pengujian dan ACC semuanya dilaksanakan secara online menggunakan teknologi informasi. Penelitian ini bertujuan untuk mengembangkan sebuah aplikasi bimbingan syarat kecakapan umum berbasis Android yang dinamakan BIMSKU untuk anggota Pramuka penegak. Dalam pembuatannya, penelitian ini menggunakan aplikasi Android Studio untuk pengembangan dan metode Rapid Application Development. Aplikasi ini dirancang dengan menggunakan bahasa pemrograman Java dan menggunakan database firebase. Hasil dari pengujian blackbox yang telah dilakukan, sistem ini telah berjalan sesuai dengan harapan. Berdasarkan hal tersebut, sistem ini dapat digunakan untuk pelaksanaan bimbingan syarat kecakapan umum secara online. Kesimpulan dari penelitian ini yaitu metode pembelajaran dan sistem syarat kecakapan umum berbasis android dapat mempermudah dalam penempuhan syarat kecakapan umum dan meningkatkan minat peserta didik dalam mengikuti kegiatan dan lebih mengenal kepramukaan.
IMPLEMENTATION OF THE HAVERSINE FORMULA IN THE WEBGIS OF PRIVATE UNIVERSITIES IN WEST JAVA AND BANTEN Hasanah, Nurul Islam; Somantri, Somantri; Sujjada, Alun
IDEALIS : InDonEsiA journaL Information System Vol. 7 No. 2 (2024): Jurnal IDEALIS Juli 2024
Publisher : Universitas Budi Luhur

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36080/idealis.v7i2.3189

Abstract

Higher Education Service Institutions (LLDIKTI) Region IV West Java and Banten require a web-based Geographic Information System (WebGIS) that provides information about Private Universities (PTS) in West Java and Banten with a search feature that can provide recommendations for the distance of the closest PTS to the location user. Based on this, the author aims to create a WebGIS that applies the Haversine formula in the nearest PTS search feature so that it can help people who have difficulty finding information about PTS in West Java and Banten. In this case, PTS mapping uses Quantum GIS (QGIS) software which is then integrated with the mapping results on the web with Google Maps. The system development method used in this research is Rapid Application Development (RAD) using the CodeIgniter 3 framework and system design using Unified Modeling Language (UML) including Use Case Diagrams and Activity Diagrams. The system testing in this research uses Usability Testing, with system testing by users in 3 different cities. The WebGIS created by the author succeeded in providing detailed PTS information, and the Haversine formula was successfully applied in the search feature to display search results based on recommendations for the distance of the closest PTS to the user's location. This system requires location access permission on the user's device so that the system can detect the user's location as a calculation material in determining the closest distance.
Implementasi Sistem Rekomendasi dengan Content Based Filtering dan Teknologi Virtual Tour Untuk Strategi Pemasaran Pada Website Insany, Gina Purnama; Somantri, Somantri; Amalia, Phina Putri
Building of Informatics, Technology and Science (BITS) Vol 6 No 1 (2024): June 2024
Publisher : Forum Kerjasama Pendidikan Tinggi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/bits.v6i1.5358

Abstract

The real estate business is rapidly developing, supported by a stable economy and increased purchasing power of the public, which triggers intense competition in the property industry. Consequently, many companies are striving to offer modern solutions. Prospective buyers often struggle to choose a house that suits their needs due to the plethora of options, while real estate companies face challenges in providing attractive and comprehensive information. Solutions like a recommendation system with Content-Based Filtering and Virtual Tour technology offer innovative approaches that make it easier for consumers to select a house and enhance marketing strategies on the Setiabudi Land website. This recommendation system provides suggestions according to user characteristics and preferences with inputs such as age, marital status, number of children, monthly income, desired facilities, and environmental preferences. The output includes recommendations on the name of the housing complex, type, and model of the house. On the other hand, Virtual Tour offers a realistic visual experience, allowing consumers to view properties virtually without having to visit the physical location, showcasing the living room, family room, 2 bedrooms, 1 bathroom, and 1 kitchen. Evaluation results of the recommendation system's performance show accuracy, precision, recall, and F1-score levels in the range of 92-93%, while functionality tests of the Virtual Tour run smoothly. User Acceptance testing reached 88.66%, indicating a high level of user satisfaction with the recommendation system and virtual tour features.
Implementasi Algoritma Branch and Bound Pada Aplikasi Mobile Pemandu Wisata Untuk Pengembangan UMKM Jawa Barat Sepriyadi, Adi; Sujjada, Alun; Somantri, Somantri
Building of Informatics, Technology and Science (BITS) Vol 6 No 1 (2024): June 2024
Publisher : Forum Kerjasama Pendidikan Tinggi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/bits.v6i1.5359

Abstract

Tourism is a crucial economic sector in Indonesia, contributing significantly to economic growth and foreign exchange. In 2022, the number of domestic tourist visits reached 734.86 million, up 19.82% from the previous year. East Java recorded the most visits with 198.91 million trips, followed by West Java (128.66 million) and Central Java (103.99 million). However, tourist destinations in West Java are less well known due to a lack of information, hampering tourism potential and the development of local MSMEs. To overcome this problem, an Android-based guide application was developed that integrates information on tourist destinations and MSMEs in West Java. This application uses the Branch and Bound algorithm to facilitate the selection of the closest route from tourist sites to several MSMEs efficiently and accurately. This research identifies the lack of information as the main obstacle to tourism development in West Java. Application development and testing showed the effectiveness of the Branch and Bound algorithm in determining the closest route. The implementation of this application increases access to tourist information and MSMEs, as well as the income of local MSME players related to tourism. The application is expected to contribute positively to the development of tourism and MSMEs in West Java and become a model for the development of similar applications in other regions in Indonesia.
Implementasi SIG Pemetaan Jaringan Fiber Optik PT Proxi Jaringan Nusantara Menggunakan Metode Disciplined Agile Delivery Sukardi, Evi Septiyani; Somantri, Somantri; Insany, Gina Purnama
Smart Comp :Jurnalnya Orang Pintar Komputer Vol 13, No 3 (2024): Smart Comp: Jurnalnya Orang Pintar Komputer
Publisher : Politeknik Harapan Bersama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30591/smartcomp.v13i3.7198

Abstract

Dengan mengimplementasikan metode pengembangan Disciplined Agile Delivery (DAD), sistem ini dibangun menggunakan teknologi stack MERN, memanfaatkan ReactJS dan TailwindCSS untuk antarmuka pengguna (frontend) serta ExpressJS dengan Sequelize untuk sisi server (backend).Pengujian fungsionalitas dilakukan untuk memastikan fitur-fitur seperti login, pendaftaran pengguna, pemetaan, manajemen data pelanggan, dan manajemen pengguna dapat berfungsi secara efektif. Hasil pengujian Lighthouse menunjukkan skor yang sangat baik, yaitu 94 untuk Kinerja, 91 untuk Aksesibilitas, 96 untuk Praktik Terbaik, dan 91 untuk SEO, dengan fitur Progressive Web App (PWA) telah diaktifkan. Pengujian aksesibilitas menunjukkan 21 audit lulus, dengan penekanan pada penggunaan teks alternatif yang tepat, struktur heading yang benar, kontras warna yang sesuai, dan navigasi keyboard yang efisien. Pengujian Praktik Terbaik menunjukkan 13 audit lulus, mencakup penggunaan HTTPS, optimasi sumber daya, keamanan aplikasi, serta pemanfaatan elemen HTML dan CSS modern. Pengujian SEO menunjukkan 10 audit lulus, termasuk penggunaan tag meta yang relevan, struktur URL yang bersih, heading yang tepat, dan optimasi gambar.Secara keseluruhan, penelitian ini menunjukkan bahwa SIG berbasis web untuk pemetaan kabel ODP milik PT Proxi Jaringan Nusantara telah berhasil dikembangkan secara efektif, memenuhi standar kualitas yang tinggi, serta memberikan manfaat signifikan bagi manajemen jaringan telekomunikasi di wilayah Sukabumi.
Implementasi Gamifikasi Terapi Perilaku Kognitif Untuk Mahasiswa Pengidap Gejala Depresi Dengan Konsep Finite State Machines Zaman, Syamsul; Fergina, Anggun; Somantri, Somantri
Journal Cerita: Creative Education of Research in Information Technology and Artificial Informatics Vol 10 No 2 (2024): Journal CERITA : Creative Education of Research in Information Technology and Ar
Publisher : UNIVERSITAS RAHARJA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33050/cerita.v10i2.3235

Abstract

Cognitive behavioral therapy (CBT) is one of the effective therapies for addressing mental health problems, such as anxiety and depression. CBT helps individuals to identify and challenge distorted thoughts. Gamification is the application of game elements in a non-game context. Gamification can be used to increase user engagement and motivation. Finite state machines (FSMs) are mathematical models used to describe the behavior of systems with a finite number of states. FSMs can be used to model game behavior. The purpose of this study is to design and implement a gamified CBT interactive game using the concept of FSMs. This game will help individuals to identify and challenge distorted thoughts. The game will use the concept of FSMs to model the game behavior. FSMs will be used to track user progress, to generate challenges tailored to the user's needs, and to provide feedback to the user. The game will be tested with users to assess its effectiveness.
Pengaruh Seminar UMKM Terhadap Minat Siswa Dalam Berwirausaha Studi Kasus: SMK Pgri 1 Pariwisata Cianjur Somantri, Somantri; Sujjadai, Alun; Putriana, Akfi Tsani; Putri, Andini Wangsa; Benedicta, Octavia; Hermawan, Tina Haerani; Maulana, Riko
PASAI : Jurnal Pengabdian kepada Masyarakat Vol. 2 No. 1 (2023): June
Publisher : Yayasan Pendidikan Mitra Mandiri Aceh(YPMMA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58477/pasai.v2i1.73

Abstract

Tridharma is an obligation and responsibility contained in higher education that must be carried out by the entire academic community involved, both lecturers and students, which consists of 3 points, namely: (1) Education and Teaching, (2) Research and Development, (3) Community Service. Community Service is outlined in the form of Real Work Lectures. Researchers conduct research at SMK PGRI 1 Pariwisata Cianjur. The purpose of this study is to find out how much influence the UMKM Seminar has on students' interest in entrepreneurship where students are required to be able to produce a product and market it. With this seminar, it is hoped that students can be motivated to build a business by utilizing technology that is developing today. The method used is multiple linear regression analysis with the number of samples taken by 34 people. The results obtained in this study are that there is a significant influence of the UMKM Seminar on students' interest in entrepreneurship
Pemanfaatan AgriVision Sebagai Media Pembelajaran dan Deteksi Penyakit Tanaman untuk Petani Indonesia Somantri, Somantri; Fergina, Anggun; Renjani, Amelinda; Malik, Julhan Abdul; Yasa, Aditama
Jurnal Pengabdian Masyarakat Bangsa Vol. 3 No. 5 (2025): Juli
Publisher : Amirul Bangun Bangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59837/jpmba.v3i5.2597

Abstract

Kurangnya pemanfaatan teknologi digital di kalangan petani Indonesia menjadi hambatan dalam peningkatan produktivitas dan ketahanan sektor pertanian. Kegiatan pengabdian masyarakat ini bertujuan untuk memperkenalkan dan memanfaatkan AgriVision, sebuah aplikasi berbasis website yang dirancang sebagai media pembelajaran sekaligus alat deteksi penyakit tanaman berbasis gambar. Aplikasi ini dikembangkan dengan mempertimbangkan kebutuhan dan karakteristik petani lokal, melalui studi literatur serta penelusuran sumber daring terkait tantangan pertanian dan pendekatan desain antarmuka yang efektif. Fokus pengembangan diarahkan pada navigasi yang sederhana, penggunaan ikon visual, serta bahasa yang mudah dipahami. Hasil dari kegiatan ini adalah aplikasi AgriVision yang dapat diakses dengan mudah dan berfungsi sebagai media edukasi serta alat bantu identifikasi penyakit tanaman. Pemanfaatan AgriVision diharapkan dapat meningkatkan literasi teknologi di kalangan petani dan mendukung transformasi digital di sektor pertanian Indonesia.
Pengembangan Sistem Peramalan Permintaan Menggunakan Algoritma Support Vector Regression Untuk Optimalisasi Safety Stock Berbasis Web (Studi Kasus: JG Motor Sukabumi) Fatalifi, Amerjid Ghulamson; Somantri, Somantri; Kharisma, Ivana Lucia
MEANS (Media Informasi Analisa dan Sistem) Volume 10 Nomor 1
Publisher : LPPM UNIKA Santo Thomas Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to develop a web-based system utilizing Support Vector Regression (SVR) to predict motor vehicle spare part demand and optimize safety stock levels at JG Motor Sukabumi. The inventory management faces challenges such as fluctuating demand, supply delays, and overstock/stockout risks. To address these issues, SVR is chosen for its ability to handle non-linear and complex data, providing more accurate predictions than conventional methods. This research employs a descriptive quantitative approach with semi-experimental methods to test the SVR model's effectiveness and web-based system validity. The system features monthly demand prediction, safety stock calculation, historical data visualization, and interactive analytical reports. Development involves user requirement analysis, two-year historical sales data collection, data preprocessing, SVR model training with parameter optimization, and Flask-based integration. Black Box Testing ensures primary functions, such as input validation, prediction processing, and stock recommendation outputs, operate correctly. Results indicate the SVR model achieves high accuracy, reflected by low Mean Absolute Error (MAE) values. The web-based system is user-friendly for managers and operational staff to monitor demand and manage inventory efficiently. Moreover, the system supports strategic decision-making, enhancing JG Motor Sukabumi's operational efficiency and competitiveness in the automotive market.
Sistem Identifikasi Cerdas: Integrasi IOT dengan YOLOv8 Untuk Identifikasi Visual Kerusakan Dinding Bangunan Kamdan, Kamdan; Somantri, Somantri; Rohmat, Satria Rizki; Gumelar, Agung; Kharisma, Ivana Lucia
Building of Informatics, Technology and Science (BITS) Vol 7 No 2 (2025): September 2025
Publisher : Forum Kerjasama Pendidikan Tinggi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47065/bits.v7i2.7882

Abstract

Damage to non-structural building elements, particularly walls, can serve as an early indicator of more serious structural issues. Manual crack identification is often time-consuming, subjective, and lacks consistency. This study develops an automated identification system based on computer vision using the YOLOv8 architecture, integrated with Internet of Things (IoT) technology through the ESP32-CAM device. The system is designed to visually detect and classify wall damage into light, moderate, or severe categories based on field-captured images. The model was trained and evaluated using the confusion matrix metric to assess its classification performance. The test results show that the system achieved a solid performance with an mAP@50 score of 0.822 and a stricter mAP@50-95 score of 0.522, indicating the system’s strong capability in detecting damage objects with a good level of precision. The implementation of this system is expected to support building inspection processes in a more standardized, objective, and sustainable manner, and assist in decision-making regarding building maintenance and repair.