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Journal : VISIKES

Persepsi Mahasiswa Keperawatan Tentang Eskalasi Tenaga Perawat Rendi Ariyanto Sinanto; Vivi Retno Intening
VISIKES: Jurnal Kesehatan Masyarakat Vol 20, No 1 (2021): VISIKES
Publisher : Dian Nuswantoro Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33633/visikes.v20i1.4137

Abstract

According to the Ministry of Health the number of nurse graduates per year is 46,865 people, the annual national need is 24,825, and the excess production of nurses is 11,067-22,060 per year. The increase in educational institutions has an impact on increasing graduates, nursing students are the generation of nurses, so this situation is very worrying to the nursing profession. The purpose of this study was to study the perceptions of Diploma 3 Nursing students at Bethesda Yakkum Yogyakarta Nursing School about the influence of nurses' workforce escalation. This study uses a Qualitative Design with a Phenomenology approach. The instruments used were human instruments with interview guidelines. The population was 61 Diploma 3 Nursing students in semester VI, samples were taken by purposive sampling of 5 participants. The analysis used is content analysis, and the triangulation technique used is source triangulation. This study shows students know the current condition of nurses, an increase in nurses makes students disappointed with the lecture process that has been undertaken, educational institutions increase so that graduates increase, but absorption is not optimal. This situation will result in unemployed nurses and nurses not working according to the profession. The hope of government students is to open up employment opportunities so nurses can contribute to the country in health development. Although students know about the escalation of nurses, but students are optimistic, confident in their abilities, will be entrepreneurial in health, and knowledge can be beneficial to the surrounding. Keywords: Nursing Students, Nurse Personnel, Nurse Escalation
Dampak Kesehatan Kecanduan Permainan Pada Pemain Game Usia Muda : Tinjauan Sistematis Rendi Ariyanto Sinanto; Sitti Nur Djannah
VISIKES: Jurnal Kesehatan Masyarakat Vol 19, No 2 (2020)
Publisher : Dian Nuswantoro Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33633/visikes.v19i2.3831

Abstract

ABSTRACTGame addiction is an excessive use of the game for a long time. The World Health Organization has categorized game addiction as a mental disorder. The purpose of this study was to determine the factors that influence participants to play games, and determine the health effects of game addiction. This research was conducted on 18 to 21 April 2020 with the literature review method of the article on http://garuda.ristekdikti.go.id published in the period 2013 to 2019, according to the search there were 51 articles according to keywords and there were 14 selected articles. The results obtained by factors that influence participants to play games are there are facilities to play games at home, environmental influences, and the desire to play the game. Health effects that will arise are changes in diet and changes in sleep patterns that are not good, this will have a serious health impact on someone who is addicted to the game or gaming disorder if the behavior is maintained. For gamers to be able to limit the time to play the game a maximum of 1 hour a day, do not delay eating and drinking, do not delay urinating, and sleep at least eight hours a day.Keywords: Impact, health, addiction, gaming, adolescents.
GANGGUAN POLA TIDUR PADA REMAJA GAMING DISORDER Rendi Ariyanto Sinanto; Fatwa Tentama; Sitti Nur Djannah; Astry Axmalia
VISIKES: Jurnal Kesehatan Masyarakat Vol 20, No 2 (2021)
Publisher : Dian Nuswantoro Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33633/visikes.v20i2.4917

Abstract

Addiction to online games can alter sleep patterns, which can put your health at risk. This study aims to determine how the sleep patterns of gaming disorder students. This study uses a qualitative design with a phenomenological approach, involving six participants with a purposive sampling technique and collecting data using interviews and observation. The credibility of data using member check and triangulation method, then using phenomenological analysis. While playing online games, all participants often stayed up late to be exhausted due to lack of sleep, then slept only during the day, felt dizzy, and disturbed concentration. Then all participants did not want to leave the game because they were not satisfied and could not control themselves. All participants experienced game addiction in the high category (100%) and a hobby of playing games. There are disturbances in sleep patterns due to playing online games, such as staying up late. Participants are expected to prioritize physical needs such as sleep rest and limit the hours of playing games to a maximum of two hours a day to reduce the risk of harmful health effects.Keywords: Sleep Pattern Disorder, Gaming Disorder, Student
GANGGUAN KESEHATAN MASYARAKAT YANG BERMUKIM DI SEKITAR TEMPAT PEMBUANGAN AKHIR (TPA) SAMPAH PIYUNGAN Rendi Ariyanto Sinanto; Astry Axmalia; Widodo Hariyono; Surahma Asti Mulasari
VISIKES: Jurnal Kesehatan Masyarakat Vol 21, No 2 (2022): VISIKES
Publisher : Dian Nuswantoro Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33633/visikes.v21i2Supp.5322

Abstract

Health risks can occur if people live close to the landfill. This study aims to determine the health problems of the people who live around the Piyungan landfill. Using a purposive sampling technique, this study involved six participants who lived around the Piyungan garbage dump. The instrument used was a human instrument with interview guidelines, as well as observation and content analysis. The results showed that all participants worked as scavengers and experienced symptoms of health problems. Health complaints felt by all participants were headache, cough, runny nose and shortness of breath. While 83% felt a sore throat, 66% felt itchy skin, and 50% complained of nausea. Continuous contact with garbage gives a high risk of experiencing health problems. It is hoped that people who work as scavengers at the Piyungan landfill can increase efforts to reduce health impacts by carrying out clean and healthy living behaviours such as washing hands before and after eating, changing work clothes every day, and using personal protective equipment, especially masks when working to minimize harmful gases. In the air enters the body.Keywords: Health problems, society, piyungan landfill