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PENERAPAN ESTETIKA PENATAAN RUANG PERPUSTAKAAN ANAK Salma Zahra Fauziyah; Heri Hidayat
Al Athfal : Jurnal Kajian Perkembangan Anak dan Manajemen Pendidikan Usia Dini Vol 4 No 2 (2021): Al Athfal: Jurnal Kajian Perkembangan Anak dan Manajemen Pendidikan
Publisher : STAINU Purworejo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52484/al_athfal.v4i2.249

Abstract

Indonesia is a country with low interest in reading, one of the reasons is the lack of adequate facilities that help in growing interest in reading in the community, especially in children. One of the efforts that can be done in fostering interest in reading is to familiarize children from an early age to enjoy reading apart from that, the provision of supporting facilities and facilities in the form of a children's library. Organizing a children's library room certainly needs to meet the criteria for a good arrangement, the application of aesthetic values, also in accordance with the characteristics of the child. The purpose of this study was to find out more about the application of aesthetics in the arrangement of children's library spaces. The method used is a descriptive method with literature study, data collection with this method is carried out in the literature, by searching on the internet in the form of books, journals, articles, also with pictures, videos, and other media that support this research. The arrangement of the children's library space needs to pay attention to the principles and elements of the arrangement of the library space, as well as the aesthetic principle, where it can support beauty, so that the library can be comfortable and beautiful to look at.
Menanamkan Nilai Pancasila dalam Pendidikan Kewarganegaraan Pada Siswa Madrasah Ibtidaiyah/Sekolah Dasar Ulya Sopa Aulia; Heri Hidayat; Heny Mulyani; Sofia Fauziah Azhar; Vivi Latifah
MADROSATUNA : Jurnal Pendidikan Guru Madrasah Ibtidaiyah Vol 4 No 1 (2021)
Publisher : Latifah Pres

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47971/mjpgmi.v4i1.278

Abstract

ABSTRACT Education is something that must be obtained by every citizen of urban and remote rural villages. Currently, in welcoming the era of digitalization, Indonesia has to instill Pancasila values ​​in students from the start so that they understand Pancasila which is the basis of the unitary state of the Republic of Indonesia. The value of Pancasila is very appropriate when instilled in SD/MI children. This is so that after they grow up, they will get used to actions and behavior in accordance with the values ​​of Pancasila. Children really need guidance from others, especially parents, to instill these Pancasila values. This can be done through games, songs, recreation and other fun ways for children. However, SD/MI children also education also need to be given education at scholl, so that the cultivation of Pancasila values ​​is deeply embedded in their souls. Instilling morale in SD/MI children is also very necessary. Thus, children can develop attitudes and behaviors based on the values ​​of Pancasila, so that they grow into children who have noble morals who have morals according to the expectations of the nation, and to develop Pancasila values, habituation, awareness, practice and exemplary are needed. The purpose of this study is to provide a descriptive description of the related analysis the role of the moral values ​​of Pancasila in dealing with technological advances, in particular in the era of the Industrial Revolution 4.0. The research method used is descriptive analysis, where the results of the research are the need for a government role in returning national identity through Pancasila education and Moral Education since SD / MI so that the younger generation can work with Nusantara characters. Technology advances digital has a very big impact on the life of the nation. Disintegration moral is directly eroded by advances in technology and science.
Upaya Meningkatkan Kemampuan Motorik Kasar Anak Melalui Permainan Lompat Tali Latifah Asma’ul Ashari; Tuti Hayati; Heri Hidayat
AT-TAKLIM: Jurnal Pendidikan Multidisiplin Vol. 2 No. 5 (2025): At-Taklim: Jurnal Pendidikan Multidisiplin (Edisi Mei)
Publisher : PT. Hasba Edukasi Mandiri

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.71282/at-taklim.v2i5.317

Abstract

This study was motivated by the phenomenon that children's gross motor skills are not optimal, especially the strength and balance components in children. This can be seen when children do activities jumping from the table and jumping from one tile to another, there are still some children who are not good at jumping, some children are still hesitant and have difficulty jumping from the table so that children still have to be assisted by the teacher because the child is not able to maintain body balance after jumping. The purpose of this study was to determine: 1) Children's gross motor skills before the rope jumping game was implemented; 2) The process of implementing the rope jumping game to improve children's gross motor skills in each cycle; and 3) Children's gross motor skills after the rope jumping game was implemented in Group A RA El-Hurriyah 03 Cikarang Utara Bekasi throughout the cycle. This study is based on the idea that rope jumping games can improve children's gross motor skills. So the hypothesis proposed is that through the rope jumping game, it is suspected that children's gross motor skills in Group A at RA EL-Hurriyah 03 Cikarang Utara Bekasi can increase. The method used is classroom action research consisting of two cycles and each cycle includes four repeated stages, namely: planning, implementation, observation, and reflection. The data collection technique was obtained through interviews, observations, and documentation. The respondents were Group A at RA EL-Hurriyah 03 Cikarang Utara Bekasi as many as 10 children. The results of the study showed that the gross motor skills of children before the rope jumping game was implemented obtained an average value of 64 with sufficient criteria. The percentage of teacher activity showed an increase, namely in cycle I of 71% and with good criteria, and in cycle II of 96% with very good criteria. Likewise, children's activities showed an increase in each cycle. Cycle I was 64% with sufficient criteria. and cycle II the percentage was 96% with very good criteria. Children's Gross Motor Skills after the rope jumping game was implemented in Group A RA El-Hurriyah Cikarang Utara in all cycles experienced a significant increase. Cycle I obtained an average value of 71 with good criteria. While cycle II obtained an average value of 95 with very good criteria. Thus the proposed hypothesis is accepted, meaning that the rope jumping game is proven to be able to improve children's gross motor skills in Group A RA-El-Hurriyah 03 North Cikarang.
HUBUNGAN PENGGUNAAN MEDIA PEMBELAJARAN AUDIO VISUAL DENGAN PERKEMBANGAN KOGNITIF BERPIKIR SIMBOLIK ANAK USIA DINI Nur Hilda Zakiyyatun Shalihah; Heri Hidayat; Arif Nursihah
Al-Abyadh Vol 8 No 1 (2025): Edisi Juni
Publisher : PROGRAM STUDI PENDIDIKAN ISLAM ANAK USIA DINI INSTITUT AGAMA ISLAM DINIYYAH PEKANBARU

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46781/al-abyadh.v8i1.1116

Abstract

Tujuan dialakukannya penelitian ini untuk melihat seberapa kuat hubungan penggunaan media audio visual dengan perkembangan kognitif berpikir simbolik anak usia dini di kelompok B RA Bani Sulaiman Cileunyi Kabupaten Bandun. Metode yang digunakan adalah metode korelasional yang bertujuan untuk menemukan apakah terdapat hubungan antara dua variabel atau lebih, serta seberapa besar korelasi yang ada di antara variabel yang diteliti (Baharuddin:2018). Hasil yang didapat dari hubungan penggunaan media pembelajaran audio visual (variabel X) dengan perkembangan kognitif berpikir simbolik anak usia dini (variabel Y) di kelompok B RA Bani Sulaiman Cileunyi Kabupaten Bandung memperoleh angka koefisien korelasi sebesar 0,88 termasuk kedalam kategori sangat kuat/sangat tinggi. Adapun kadar pengaruh atau koefisien determinasi sebesar 53% terhadap perkembangan kognitif berpikir simbolik anak. Artinya terdapat 47% faktor lain yang mempengaruhi perkembangan kognitif berpikir simbolik anak usia dini di kelompok B RA Bani Sulaiman Cileunyi Kabupaten Bandung