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Penerapan Teams Games Tournament Bermedia Couple Card untuk Meningkatkan Berpikir Kritis dan Hasil Belajar Siswa Puspitasari, Ai Nina Karlina; Nuraeni, Ani; Hanifah, Nurdinah
Jurnal Pena Ilmiah Vol 3, No 1 (2019)
Publisher : Jurnal Pena Ilmiah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/jpi.v3i1.18901

Abstract

The purpose of this study is to train students critical thinking and to improve student learning outcomes by using the Teams Games Tournament model with Couple Card media. The subject used is VB class students SDN Pasanggrahan 1 VB class. In this study the indicators taken from critical thinking are analyzing so that students are expected to be able to analyze social studies subjects about material social interaction. The method used in this study is a class action research method. Data obtained from the research results from the activities of Teams Games Tournament in groups, evaluation tests, observations, interviews, and field notes. Student learning outcomes in the initial data by 27% increased to 95%. Then the results of group critical thinking in the first cycle of 27% increased to 77%. And the results of critical thinking of individual students in the first cycle of 50% increased to 77%. So that the results of these studies prove that the application of the Teams Games Tournament model with Couple Card is able to improve critical thinking and student learning outcomes.
Developing an Ecoliteracy E-Module through the ADDIE Model to Foster Sustainable Development (SDGs) in Elementary Schools Puspitasari, Ai Nina Karlina; Soemantri, Mubarok
International Conference on Elementary Education Vol. 8 No. 1 (2025): Proceedings The 8th International Conference on Elementary Education
Publisher : International Conference on Elementary Education

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This research is motivated by the importance of ecoliteracy education in elementary schools to instill sustainable values. Integrating the Sustainable Development Goals (SDGs) into learning is a strategic step to foster environmental awareness through a digital approach. This study aims to develop an e-module on ecoliteracy integrated with the SDGs for elementary school students, using the ADDIE model (Analysis, Design, Development, Implementation, Evaluation). This research method uses a research and development (R&D) design with a mixed methods approach. The subjects were 50 students, divided into two groups: an experimental group and a control group (25 students each). Quantitative data were collected through pre-tests and post-tests, while qualitative data were obtained through interviews and observations. Findings and analysis showed that the experimental group achieved a post-test score of 85% with an N-gain of 0.6 (moderate), while the control group achieved 70% with an N-gain of 0.2 (low). These data indicate an increase in students' understanding of the ecoliteracy concept after the e-module. In conclusion, the ADDIE-based ecoliteracy e-module has proven effective in strengthening environmental awareness and supporting sustainability-focused education in elementary schools.