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PENGEMBANGAN KETERAMPILAN GENERIK SAINS MELALUI PENGGUNAAN MULTIMEDIA INTERAKTIF Agustin, Rika Rafikah
Jurnal Pengajaran Matematika dan Ilmu Pengetahuan Alam Vol 18, No 2 (2013): Jurnal Pengajaran MIPA
Publisher : Faculty of Mathematics and Science Education, Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18269/jpmipa.v18i2.58

Abstract

Studi ini dilakukan untuk mengembangkan keterampilan generik sains siswa SMA kelas XI melalui pembelajaran kimia berbasis multimedia interaktif. Dalam studi ini dikembangkan suatu perangkat lunak pembelajaran pada topik Interaksi Antar Molekul yang kemudian diimplementasikan dalam pembelajaran kimia di kelas yang dilengkapi dengan perangkat komputer. Subjek dalam penelitian ini adalah 33 orang siswa SMA kelas XI di sebuah SMA negeri di Bandung yang sedang mengikuti pembelajaran kimia pada topik interaksi antar molekul. Multimedia interaktif yang dikembangkan dalam pembelajaran ini memuat lima keterampilan generik sains diantaranya yaitu: membangun konsep, pemodelan, logical frame, pengamatan tidak langsung dan hukum sebab akibat. Untuk mengukur peningkatan keterampiln generik sains siswa sebelum dan sesudah pembelajaran, digunakan metode penelitian kuasi eksperimen one group pretest-postest design. Hasil analisis menggunakan uji t membuktikan bahwa kelima keterampilan generik sains siswa mengalami peningkatan yang signifikan. Keterampilan generik sains yang mengalami peningkatan paling tinggi pada pembelajaran ini adalah keterampilan pemodelan sedangkan keterampilan generik sains yang mengalami peningkatan terendah adalah keterampilan tentang hukum sebab akibat. Kata Kunci :  keterampilan generik sains, multimedia interaktif, pembelajaran kimia, interaksi antar molekul
PRE-SERVICE SCIENCE TEACHERS’ READINESS TO INTEGRATE TECHNOLOGY (AN EXPLORATION TOWARD TPACK IN PRELIMINARY PRACTICAL CONTEXT) Agustin, Rika Rafikah; Liliasari, Liliasari
Jurnal Pengajaran Matematika dan Ilmu Pengetahuan Alam Vol 21, No 2 (2016): Jurnal Pengajaran MIPA - Oktober 2016
Publisher : Faculty of Mathematics and Science Education, Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18269/jpmipa.v21i2.830

Abstract

The purpose of this study was to capture pre-service science teachers’ Technological Pedagogical Content Knowledge (TPACK) that is demonstrated during preliminary practical context in term of peer teaching program- a course conducted prior to teaching practice. Ten pre-service science teachers were involved in a semester long peer teaching program. Descriptive method was employed with the use of teaching artifacts, observation and self-reported survey for representing the way the participant integrate technology into their teaching. TPACK constructs were defined using relevant literature as frameworks. This study found that TPACK of  pre-service science teachers were still low and is not sufficient for teaching science in junior high school. Furthermore, it is needed several supporting program to prepare pre-service science teachers’ competencies in teaching science with technology. In this case, more sophisticated peer teaching program with better purchase is necessity to improve TPACK competencies of pre-service science teachers.
PENGEMBANGAN KETERAMPILAN GENERIK SAINS MELALUI PENGGUNAAN MULTIMEDIA INTERAKTIF Agustin, Rika Rafikah
Jurnal Pengajaran MIPA Vol 18, No 2 (2013): JPMIPA: Volume 18, Issue 2, 2013
Publisher : Faculty of Mathematics and Science Education, Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18269/jpmipa.v18i2.36144

Abstract

ABSTRAKStudi ini dilakukan untuk mengembangkan keterampilan generik sains siswa SMA kelas XI melalui pembelajaran kimia berbasis multimedia interaktif. Dalam studi ini dikembangkan suatu perangkat lunak pembelajaran pada topik Interaksi Antar Molekul yang kemudian diimplementasikan dalam pembelajaran kimia di kelas yang dilengkapi dengan perangkat komputer. Subjek dalam penelitian ini adalah 33 orang siswa SMA kelas XI di sebuah SMA negeri di Bandung yang sedang mengikuti pembelajaran kimia pada topik interaksi antar molekul. Multimedia interaktif yang dikembangkan dalam pembelajaran ini memuat lima keterampilan generik sains diantaranya yaitu: membangun konsep, pemodelan, logical frame, pengamatan tidak langsung dan hukum sebab akibat. Untuk mengukur peningkatan keterampiln generik sains siswa sebelum dan sesudah pembelajaran, digunakan metode penelitian kuasi eksperimen one group pretest-postest design. Hasil analisis menggunakan uji t membuktikan bahwa kelima keterampilan generik sains siswa mengalami peningkatan yang signifikan. Keterampilan generik sains yang mengalami peningkatan paling tinggi pada pembelajaran ini adalah keterampilan pemodelan sedangkan keterampilan generik sains yang mengalami peningkatan terendah adalah keterampilan tentang hukum sebab akibat.ABSTRACTThis study aimed to improve science generic skill of second grade high school students through interactive multimedia based chemistry learning. This study developed learning software of molecular interaction topic and then implemented it on chemistry learning in the class which is completed by computer system. Subjects in this research are 33 second grade students of one of pubic senior high school in Bandung enrolling chemistry learning in intermolecular interaction. Interactive multimedia in this research consists of five science generic skill: concept development, modelling, logical frame, indirect observation and causality law. This research used quasi experiment method one group pretes-postest design to measure the improvement of students science generic skills after implementation of multimedia based learning. T test analysis reveal the five aspects of science generic skill increased significantly. The highest increasing is on modelling skill meanwhile causality law skill as the lowest of increasing.
THE ROLE OF A TECHNOLOGY-ENRICHED “TEACHING MEDIA” COURSE IN IMPROVING INDONESIAN SCIENCE STUDENT TEACHERS’ TECHNOLOGY INTEGRATION Rika Rafikah Agustin; Liliasari Liliasari; Parlindungan Sinaga; Diana Rochintaniawati
Jurnal Pengajaran MIPA Vol 25, No 2 (2020): JPMIPA: Volume 25, Issue 2, 2020
Publisher : Faculty of Mathematics and Science Education, Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.18269/jpmipa.v25i2.48778

Abstract

Technological pedagogical content knowledge (TPACK) has been widely used as a framework to assess teachers’ ability to integrate technology into their lessons. This study investigated the role of a technology-enriched “Teaching Media” course on science student teachers’ TPACK and the subscales contributing to the TPACK improvement. The participants were 21 science student teachers enrolled in a “Teaching Media” course. The science student teachers’ TPACK was assessed using a set of multiple-choice tests consisting of 34 questions. Normalized-gain (N-Gain) value was used to measure science student teachers’ TPACK improvement after completing the course. The contribution of each subscale to TPACK was analyzed using partial least squares (PLS). The finding of the study reveals that there is a moderate improvement of science student teachers’ TPACK after completing the technology-enriched “Teaching Media” course. Analysis of the contribution amongst TPACK subscales showed that technological knowledge and other technology-related knowledge significantly contribute to the improvement of science student teachers’ TPACK.
“ChemFUN” Android Application to Explore Students’ Understanding of Chemical Representation on Matter Topic Eliyawati Eliyawati; Naufal Rabah Wahidin; Lala Septem Riza; Rika Rafikah Agustin
THABIEA : JOURNAL OF NATURAL SCIENCE TEACHING Vol 5, No 1 (2022): THABIEA : JOURNAL OF NATURAL SCIENCE TEACHING
Publisher : Institut Agama Islam Negeri Kudus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21043/thabiea.v5i1.12463

Abstract

This study aims to develop an android-based application to explore students understanding of chemical representation on matter topics. This study used a DDD-E development model as a research method, consisting of deciding stage, designing stage, developing stage, and evaluating stage. The deciding stage begins with analyzing the content and the software used to develop it. The designing stage consists of drawing a flowchart and the storyboard. Then, in the developing stage, the application was developed based on flowchart and the storyboard. The last is evaluating stage, which involves five expert judges reviewing the application. The result shows that the ChemFUN Android application is compatible only for the Android operating system. However, there are many buttons the user can interact. In guided inquiry, the materials show the chemical multiple representations view and the interconnections between macroscopic, microscopic, and symbolic views. The review result show that the final average score on the content quality is 3.64, followed by a language category with an average score of 3.65 and the design category with an average score of 3.60. Although it still has a low audio, spelling, and grammar score, it has been revised. The average for all categories is 3.63, which is very good, indicating that ChemFUN Android application is ready to be used in the learning activity to explore students understanding of chemical representation on matter topics. Also, this kind of research can be done with different chemistry topics, whether in National Curriculum or Cambridge Curriculum.
The Development of FunLABS Android-Based Application Using Unity Software as Learning Media to Explore Students’ Motivation on Acid, Base, and Salt Topic Yulianita Nursakinah; Eka Cahya Prima; Rika Rafikah Agustin
Journal of Science Learning Vol 6, No 2 (2023): Journal of Science Learning
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/jsl.v6i2.50447

Abstract

The lack of digital media to support middle school chemistry learning needs further expanded. Hence, an Android application as a learning media on acid, base, and salt topics was needed. This study aims to develop FunLABS (Fun Learning Acid, Base, and Salt) android-based applications. This study used a DDD-E model of development as a research method, and it consists of deciding stage, designing stage, developing stage, and evaluating stage. The deciding stage begins with analyzing the content and the software developed. The design stage consists of drawing a flowchart and the storyboard. Then, in the developing stage, the application was developed based on the previous stage. The last is the evaluation stage, which involves three expert judges, three science teachers, and forty students chosen to review the application by convenience sampling. The results from the expert's judgment show an average score of 3.54. The results from teachers show an average score of 3.49. The results from students show an average score of 3.51. The profile of students' motivation score after operating the FunLABS Application is 77.87% which is described as good motivation. Hence, the results from the experts, science teachers, and students showed positive feedback, and the application was completely revised. The FunLABS Android application can be used in the learning activity to explore students' motivation on acid, base, and salt topics.  
The Role of Learning Models in Enhancing Scientific Literacy: A Critical Review Evaluation Winata Tegar Saputra; Diana Rochintaniawati; Rika Rafikah Agustin
Prisma Sains : Jurnal Pengkajian Ilmu dan Pembelajaran Matematika dan IPA IKIP Mataram Vol 12, No 3: July 2024
Publisher : IKIP Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33394/j-ps.v12i3.10827

Abstract

This literature review examines the impact of learning models on students' scientific literacy and provides critiques of the strengths and weaknesses of the literature. These critiques offer recommendations for future research. Additionally, this review analyzes the role of socio-scientific issues in the context of scientific literacy. To conduct this review, 27 articles from Scopus-indexed journals were critically analyzed using the keywords: (1) Socio-scientific issues in science literacy, (2) model-based learning in scientific literacy, (3) inquiry-based learning in scientific literacy, and (4) socio-scientific issues using model-based learning in science literacy. The analysis was facilitated by the Publish or Perish software. The findings of this review suggest that various inquiry learning models have a positive impact on scientific literacy across different topics and support students' learning achievement. However, it was observed that two specific types of inquiry-based learning models, namely open inquiry-based learning and independent inquiry-based learning, were not effective in improving scientific literacy. Therefore, future research should focus on alternative inquiry-based learning models that have shown promising results in improving scientific literacy. Furthermore, this review highlights that the existing literature predominantly discusses socioscientific issues within the framework of curriculum settings and does not adequately address real-life problems associated with these issues.
Trends in STEM education from 2020 to 2023: A critical review in selected academic publications Wahidin, Naufal Rabah; Rochintaniawati, Diana; Agustin, Rika Rafikah
Natural Science: Jurnal Penelitian Bidang IPA dan Pendidikan IPA Vol 10, No 1 (2024)
Publisher : Universitas Islam Negeri Imam Bonjol Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15548/nsc.v10i1.7973

Abstract

The numerous amounts of research regarding STEM education in the last five years indicate that every country put their eyes on the development of STEM education itself. In the school settings, the STEM education rises starting from middle school to higher education. There is a need in reviewing the articles of STEM education for middle school students. By selecting 17 articles indexed by Scopus and has a grade of Q1, this study was conducted. The results of this critical review shows that the majority of articles can be divided into big three themes; the integration of STEM education with other instructional approaches, STEM and gender, and professional development in STEM education. This study implies that various instructional approaches can maximized STEM education to foster students learning output. There is also no correlation between gender and their cognitive skills while learning STEM subject. The most important thing, STEM education can be more successful if the teachers got a proper professional development.
Can Web-Based AI Be Implemented in the Middle School Science Classroom? A Critical Review Azari, Anetta Mutiara; Rochintaniawati, Diana; Agustin, Rika Rafikah
Jurnal Inovasi Pendidikan IPA Vol 10, No 2: Oktober 2024
Publisher : Faculty of Mathematics and Natural Sciences, Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jipi.v10i2.75364

Abstract

This literature review examines the effect of artificial intelligence (AI) on science education, particularly in middle schools, and addresses both its limitations and future directions. This review critically assesses the potential implications of AI on science learning in middle school. It does so by examining 17 Scopus-indexed studies. The review reveals significant positive outcomes regarding how web-based AI-powered education affects students' learning outcomes, technological skills, and better decision-making. Despite these promising results, this article recognizes the possible dangers and difficulties associated with implementing AI in the classroom, such as limited access to technology in the region, reliance on AI, and ethical considerations when using AI-generated content. Solutions such as expanding technological knowledge and encouraging critical thinking are proposed to address these issues, anticipating the danger of bias and ethics toward AI. The conclusion of this review indicates that AI implementation in science learning has significant potential benefits despite limitations and challenges. In addition, this review also guides students, educators, and AI developers on optimizing AI's educational benefits.
Smartchem: An Android Application for Learning Multiple Representations of Acid-Base Chemistry Eliyawati Eliyawati; Rika Rafikah Agustin; Yustika Sya’bandari; Rossy Andini Herindra Putri
Journal of Science Learning Vol 3, No 3 (2020): Journal of Science Learning
Publisher : Universitas Pendidikan Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.17509/jsl.v3i3.23280

Abstract

An android application named SmartChem was developed to explain multiple representations of acid-base chemistry. This paper is a description of an android-based media (SmartChem) through the stages of design, development, validation and revision, and finally, limited trials with pre-service science teachers. SmartChem is intended to aid students in understanding through media explanations of symbolic, macroscopic, and submicroscopic representations of acid-base material. The validity of the tool was assessed through the ratings of a panel of five expert judges using Aiken’s validity index (Aiken’s V). The results show that some parts of the SmartChem media needed to be revised, especially in linking submicroscopic level content with symbolism. From the trials of this application with trainee teachers, help in understanding multiple chemical representations of acids and bases was demonstrated; however, the low achievement group was more concerned with technical features, while the higher achieving group appreciated the content and learning experience.