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Journal : Jurnal of Applied Multimedia and Networking

Perancangan Video Animasi 3d Iklan Layanan Masyarakat Sebagai Pengenalan Pemilahan Sampah Kepada Masyarakat Kota Mojokerto Maulana Arsaq, Ahmad; Samodra, Joko; Wardani, Nuril Kusuma
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 8 No 2 (2024): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jamn.v8i2.9014

Abstract

The increasing population growth every year results in a number of social problems, one of which is waste management. If permitted, this issue can lead to various problems related to aesthetics, sanitation, health, and the environment. Mojokerto City is one of the cities experiencing an annual increase in waste volume, indicating that the community in Mojokerto has limited knowledge about waste sorting. Therefore, the aim of this research is to design a 3D animated Public Service Advertisement for community service that introduces waste sorting to the people of Mojokerto City, and then to test the results of the design. The Public Service Advertisement is created using 3D animation with the Multimedia Development Life Cycle (MDLC) method, which includes several stages: concept, design, material collecting, assembly, testing, and distribution. This 3D animated Public Service Advertisement has a duration of 2 minutes and 40 seconds, in mp4 format, with a resolution of 1280x720. It is distributed through social media platforms, specifically YouTube. The Public Service Advertisement. has been tested with media experts resulting in 79.44%, Then, it was tested with content experts resulting in 85.67%, and finally, media testing was conducted with the audience, yielding a result of 84.55%. So that this 3D animated Public Service Advertisement can be utilized as an introduction to waste management for the people of Mojokerto City. It is hoped that the presence of this 3D animated community service advertisement will be beneficial to the entire community of Mojokerto City and help reduce improper waste disposal.
Perancangan Animasi 3D Pylo dan Sofie Mengenalkan Cara Berpikir Rasionalisme Satria Putra, Nanda; Istiar Wardhana, Mitra; Fefiana Mustikasari, Bunga; Wardani, Nuril Kusuma
JOURNAL OF APPLIED MULTIMEDIA AND NETWORKING Vol 8 No 2 (2024): Journal of Applied Multimedia and Networking
Publisher : Politeknik Negeri Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30871/jamn.v8i2.9015

Abstract

The era of Industry 4.0 integrates technology in physical, biological, and digital dimensions, introducing new complexities into our lives. However, the understanding of philosophy, especially rationalism, is often neglected in media. This study aims to design media that are contemporary and to test the media on audiences. To address this, 3D animation was adopted as a means to introduce the concept of rationalism in an engaging and easily understandable manner. The MDLC (Multimedia Development Life Cycle) method was used in developing the animated film "Pylo and Sofie." The film design process went through six stages: concept, design, material collection, production, testing, and distribution. The film, with a duration of 5 minutes and 19 seconds, was uploaded on YouTube and evaluated by 30 viewers via a Google Form questionnaire distributed through WhatsApp and Discord. The film successfully conveyed the concept of rationalism. Positive responses from viewers, with an average score index of 86.29%, rated it as "Highly Suitable" in the evaluation, indicating the film's success in capturing interest and clearly conveying the concept. The evaluation results confirm that "Pylo and Sofie" is effective as an educational tool to enhance public understanding of the concept of rational thinking.