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IMPROVING STUDENTS’ VOCABULARY MASTERY THROUGH RIDDLE GAME Nasution, Puspita Sari; Daulay, Sholihatul Hamidah; Santoso, Didik
TELL - US JOURNAL Vol 9, No 4 (2023): English Education Art
Publisher : Universitas PGRI Sumatera Barat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22202/tus.2023.v9i4.7603

Abstract

In this research, Classroom Action Research (PTK) was used to determine whether students' vocabulary mastery was better with the Riddle game. This research involved 49 students in class VIII SMP IT Nurul Ilmi. The aim is to improve students' vocabulary mastery through playing Riddles. This study was carried out in two cycles, with planning, implementation, observation and reflection included. Quantitative and qualitative data were collected. The results of observations and interviews were used to obtain qualitative data. Students' vocabulary scores in pre-test, post-test, and questionnaires are sources of quantitative data. The research results showed that students mastered vocabulary better, as shown by the average pre-test score of 53.3, the average post-test 1 score of 70.9, and the average pot-test cycle 2 score of 83.5. Apart from that, there were 4 students (8.16%) who met the Minimum Completeness Criteria (KKM) in the pre-test. In cycle 1, there were 27 students (55.1%) who met the KKM, and the results obtained were that 42 students (85.7%) met the KKM in the post-test cycle 2. Thus, the success criteria were achieved. The results of the questionnaire then showed that the Riddle game increased the vocabulary learning response. The results of observations and interviews show that students are motivated in the teaching and learning process when using the Riddle game with an average pre-questionnaire score of 47%.09% after the questionnaire becomes 94.8%, this has increased by 47.71%.
Learning Process of Online Class by Using Language Politeness Principles Daulay, Sholihatul Hamidah; Ningrum, Diah Widya; Nasution, Puspita Sari
Jurnal Ilmiah Peuradeun Vol. 10 No. 2 (2022): Jurnal Ilmiah Peuradeun
Publisher : SCAD Independent

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26811/peuradeun.v10i2.699

Abstract

This article results from research on language politeness in the learning process in the "Language Curriculum Evaluation and Design" class. Leech's politeness principle theory consists of six maxims: tact maxim, generosity maxim, appreciation maxim, modesty maxim, agreement maxim, and sympathy maxim. This study aimed to find out the language politeness used in that class. Then, this study focused on the Lecturer's utterances to the students. The type of this study was descriptive qualitative. The instrument of this study was the researchers themselves and the audio recorder. The technique of collecting the data was tapping techniques to tap the conversation of the Lecturer with the students, field notes and observation. This research showed that Leech's politeness principles were used in that class. The maxim of politeness included tact maxim 22,7%, generosity maxim 13,6%, appreciation maxim 18,2%, modesty maxim 9,1%, agreement maxim 18,2%, and sympathy maxim 18,2%. Most of the maxims used in that class are tact maxims. After analyzing these six maxims, it is essential to have them when we are a lecturer teaching in the class. A teacher with the six maxims can control the class to run well.