Claim Missing Document
Check
Articles

Found 2 Documents
Search
Journal : EDUMATIC: Jurnal Pendidikan Informatika

Pengembangan Aplikasi E-Assessment Skill Programming berbasis Web Panyahuti Panyahuti; Yadi Yadi
Jurnal Pendidikan Informatika (EDUMATIC) Vol 6, No 1 (2022): Edumatic: Jurnal Pendidikan Informatika
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/edumatic.v6i1.5393

Abstract

In online learning, lecturers cannot assess students' programming abilities optimally. This is because the lecturer cannot see directly step by step in making program code. It is very possible that the program code sent by the student was not the result of his work. The purpose of this research is to develop a web-based assessment application using Jupyter Notebook. The development method uses Research and Development (RD) with a quantitative descriptive approach to several development processes, including needs analysis, data collection, application design, testing, and implementation. The data collection technique uses literature study, observation, and documentation with data analysis using the Aiken'V validation test. The results of the research are the development of E-Assessment applications that can be used by lecturers and students in the programming learning process with the results of application system validation 0.88, application output 0.85, user security 0.85, display design 0.84, and user convenience 0.83 so that the E-Assessment application is suitable for use in assessing students on programming skills. 
Pengembangan Bahan Ajar Jaringan Komputer berbasis Somatis, Auditori, Visual dan Intelektual (SAVI) Yadi Yadi; Siti Aminah
Jurnal Pendidikan Informatika (EDUMATIC) Vol 7 No 2 (2023): Edumatic: Jurnal Pendidikan Informatika
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/edumatic.v7i2.21455

Abstract

The government has made improvements to the learning system through changes to the curriculum to produce a generation that is ready to compete in an era of progress and the future. The focus is not only on increasing knowledge, innovation in teaching materials must continue to be carried out by teachers to create an active, interactive, and fun learning environment as well as provide space for students to develop their potential. The research aims to develop innovative SAVI (Somatic, Auditory, Visual, and Intellectual) based Computer Network teaching materials. This research method uses a research and development approach by following the ADDIE development used consisting of the Analysis, Design, Development, Implementation, and Evaluation stages. Data collection techniques include interviews, documentation, observation, and literature study and instruments whose results are analyzed using descriptive statistics. The results of developing computer network teaching materials using the SAVI approach in the learning process show a validity result of 0.87 and a practicality test of 4.52 so that the teaching materials developed can be applied to computer network learning. Therefore, the development of SAVI-based teaching materials contributes to the development of innovative teaching materials in education.