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Analisis Pencitraan Kumpulan Puisi Semua Tetap Seperti Semula Karya Tarman Effendi Tarsyad Johan Arifin; Rahidatul Laila Agustina
STILISTIKA: Jurnal Bahasa, Sastra, dan Pengajarannya Vol 5 No 2 (2020): Stilistika: Jurnal Bahasa, Sastra, dan Pengajarannya
Publisher : STKIP PGRI Banjarmasin

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (172.683 KB) | DOI: 10.33654/sti.v5i2.1122

Abstract

Penelitian ini berkenaan dengan kajian stilistika sastra berupa majas dan citraan dalam kumpulan puisi Semua Tetap Seperti Semula karya Tarman Effendi Tarsyad. Tujuan dari penelitian ini adalah mendeskripsikan pencitraan dalam kumpulan puisi Semua Tetap Seperti Semula karya Tarman Effendi Tarsyad, Pendekatan yang digunakan dalam penelitian ini ialah pendekatan stilistika dan jenis penelitian kepustakaan. Metode yang digunakan dalam penelitian ini adalah metode deskriptif analisis. Sumber data yang dipakai dalam penelitian ini adalah 10 judul puisi di dalam buku kumpulan puisi Semua TetapSeperti Semula karya Tarman Effendi Tarsyad. Metode pengumpulan data yangdigunakan adalah metode baca dan catat, dan teknik analisis data adalah analisis interaktif. Berdasarkan analisis yang telah dilakukan dapat disimpulkan hasil dari penelitian ini secara garis besar, Pemanfaatan citraan dalam kumpulan puisi tersebut adalah a) citra penglihatan, b) citra pendengaran, c) citra perabaan, dan d) citra gerak.
PENERAPAN MODEL PEMBELAJARAN ROLE PLAYING BERBANTUAN MEDIA SMARTBOARD DALAM MENINGKATKAN HASIL BELAJAR SISWA KELAS IV SDN TINGGIRAN DARAT Muhammad Hendra Aprian Nur; Rahidatul Laila Agustina
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Published
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61251

Abstract

The low learning activities and learning outcomes of fourth-grade elementary school students in Pancasila Education indicate the need for innovative learning strategies that actively engage students. This study aimed to improve students' learning activities and learning outcomes on the topic of Unity and Integrity through the implementation of the Role Playing learning model assisted by Smartboard media. The research employed Classroom Action Research (CAR) using the Arikunto model, consisting of planning, action, observation, and reflection stages conducted in two cycles. The participants were 17 fourth-grade students of SDN Tinggiran Darat, Barito Kuala Regency. Data were collected through observation, tests, and documentation, and analyzed using descriptive qualitative and quantitative techniques. The findings revealed a continuous improvement in the learning process. Teacher activity increased from 61% in the first meeting of Cycle I to 98% in the second meeting of Cycle II. Student activity also improved from 64% to 96%. Furthermore, students' learning mastery increased significantly from 29.41% in the pre-action stage to 100% at the end of Cycle II. These findings indicate that the implementation of the Role Playing learning model assisted by Smartboard media effectively improves both learning activities and learning outcomes in Pancasila Education for fourth-grade elementary school students.
UPAYA MENINGKATKAN HASIL BELAJAR IPAS MELALUI PENGGUNAAN MEDIA VIDEO INTERAKTIF PADA MATERI PERUBAHAN WUJUD BENDA DI KELAS III SDN MURUNG RAYA Larasati; Rahidatul Laila Agustina
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 03 (2026): Volume 11 Nomor 03, September 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i03.61272

Abstract

The low learning outcomes of Grade III students in Natural and Social Sciences (IPAS) on the topic of changes in the states of matter at SDN Murung Raya, Barito Kuala Regency, were indicated by low learning mastery as well as limited student activity and engagement during the learning process. To address this problem, interactive video media was utilized because it can present learning materials in an attractive, concrete, and easily understood manner. This study aimed to improve learning outcomes, student activities, teacher activities, and student responses through the use of interactive video media. The research employed Classroom Action Research (CAR) conducted in two cycles, each consisting of planning, action, observation, and reflection stages. The participants were Grade III students of SDN Murung Raya. Data were collected through learning achievement tests, observation sheets for teacher and student activities, and student response questionnaires, and were analyzed using descriptive quantitative and qualitative techniques. The results showed that learning mastery increased from 30% in the pretest to 55% in Cycle I and reached 90% in Cycle II. Student activity improved from 40% to 100%, while teacher activity increased from 50% to 100%. Student responses toward the learning process were highly positive, reaching 95.5%. It can be concluded that the use of interactive video media is effective in improving learning outcomes, learning activities, and student engagement in learning about changes in the states of matter.