Nor Syazwani Mohd Pakhrudin
Universiti Teknologi MARA

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A review on orchestration distributed systems for IoT smart services in fog computing Nor Syazwani Mohd Pakhrudin; Murizah Kassim; Azlina Idris
International Journal of Electrical and Computer Engineering (IJECE) Vol 11, No 2: April 2021
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijece.v11i2.pp1812-1822

Abstract

This paper provides a review of orchestration distributed systems for IoT smart services in fog computing. The cloud infrastructure alone cannot handle the flow of information with the abundance of data, devices and interactions. Thus, fog computing becomes a new paradigm to overcome the problem. One of the first challenges was to build the orchestration systems to activate the clouds and to execute tasks throughout the whole system that has to be considered to the situation in the large scale of geographical distance, heterogeneity and low latency to support the limitation of cloud computing. Some problems exist for orchestration distributed in fog computing are to fulfil with high reliability and low-delay requirements in the IoT applications system and to form a larger computer network like a fog network, at different geographic sites. This paper reviewed approximately 68 articles on orchestration distributed system for fog computing. The result shows the orchestration distribute system and some of the evaluation criteria for fog computing that have been compared in terms of Borg, Kubernetes, Swarm, Mesos, Aurora, heterogeneity, QoS management, scalability, mobility, federation, and interoperability. The significance of this study is to support the researcher in developing orchestration distributed systems for IoT smart services in fog computing focus on IR4.0 national agenda
Cloud service analysis using round-robin algorithm for quality-of-service aware task placement for internet of things services Nor Syazwani Mohd Pakhrudin; Murizah Kassim; Azlina Idris
International Journal of Electrical and Computer Engineering (IJECE) Vol 13, No 3: June 2023
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijece.v13i3.pp3464-3473

Abstract

Round-robin (RR) is a process approach to sharing resources that requires each user to get a turn using them in an agreed order in cloud computing. It is suited for time-sharing systems since it automatically reduces the problem of priority inversion, which are low-priority tasks delayed. The time quantum is limited, and only a one-time quantum process is allowed in round-robin scheduling. The objective of this research is to improve the functionality of the current RR method for scheduling actions in the cloud by lowering the average waiting, turnaround, and response time. CloudAnalyst tool was used to enhance the RR technique by changing the parameter value in optimizing the high accuracy and low cost. The result presents the achieved overall min and max response times are 36.69 and 650.30 ms for running 300 min RR. The cost for the virtual machines (VMs) is identified from $0.5 to $3. The longer the time used, the higher the cost of the data transfer. This research is significant in improving communication and the quality of relationships within groups.
Android mobile 3D augmented reality engineering devices design using marker-based technique Mohamad Azim Ibrahim; Murizah Kassim; Jasni Mohammad Zain; Suhaili Beeran Kutty; Marina Mohd Yusoff; Barokah Isdaryanti; Farid Ahmadi; Nor Syazwani Mohd Pakhrudin
International Journal of Informatics and Communication Technology (IJ-ICT) Vol 15, No 2: June 2026
Publisher : Institute of Advanced Engineering and Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.11591/ijict.v15i2.pp683-698

Abstract

Engineering teaching and learning utilizing using augmented reality (AR) technologies is crucial with new technology adaptation. This study has developed an Android mobile based augmented reality of engineering device (ARED) with description using marker-based technique. Unity 3D, Vuforia, and Blender Animation were used to design 3D models of engineering devices on AR platforms. ARED is used to scan a marker and display an AR 3D model of engineering devices with its information. Ten engineering devices models were created using Blender Animation Tools and exported to Unity 3D which are Ups Power, Infrared Thermometer, Cisco Router, Multi meter, Poe Switch, Clamp Meter, Power Supply, Arduino Uno, Raspberry Pi and Oscilloscope. ARED mobile app is successfully tested which presents users can interact with the 3D model using touch input to enhance their learning experience. Result presents user’s evaluation analysis at 86.2% of ARED’s effectiveness and impact for future education. The technical analysis shows that ARED can handle the optimum distance range between 35 to 100 cm, operation angle is best between 45 and 135 degrees and occlusion average maximum of 55%. The significance of the research is to improve the quality and process of engineering education by using AR and promotes the learning society’s transition to digital learning with mixed reality in engineering, which creates a borderless learning environment.