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Journal : Jurnal Riset Informatika

Website Evaluation of The Faculty of Industrial Technology Universitas Islam Indonesia Using the System Usability Scale Method Rafi Arribaath Alfaresy; Chanifah Indah Ratnasari
Jurnal Riset Informatika Vol 5 No 3 (2023): Priode of June 2023
Publisher : Kresnamedia Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34288/jri.v5i3.542

Abstract

In order to maintain and improve the quality of the website of the Faculty of Industrial Technology (FTI), Universitas Islam Indonesia (UII), usability testing is performed on the website using the System Usability Scale (SUS). This study aims to evaluate usability and analyze the user experience on the FTI UII website so that the faculty can follow up on it. Respondents consisted of 41 active FTI UII students. Respondents were asked to complete scenarios on the FTI website while being watched by examiners. They then filled out the SUS questionnaire, which had 10 statements and a Likert scale for answers. Using the SUS method, the test scores were 69.32. Based on these results, the acceptability of the FTI web is in the MARGINAL HIGH range, the adjective rating is at an OK level close to GOOD, the grade scale is in class C, and the Net Promoter Score (NPS) could be passive on website users. On the basis of these results, it can be concluded that the usability of the FTI UII website is acceptable to users but has not yet attained a maximum score; therefore, a user has not yet recommended the site to other users. This confirms that the FTI website requires additional enhancements.
UI/UX Designing of an Indonesian Language Writing Educational Game for Elementary School Students Using a Human Centred Design Method Luthfi Syukriansyah Fitra; Chanifah Indah Ratnasari
Jurnal Riset Informatika Vol 5 No 3 (2023): Priode of June 2023
Publisher : Kresnamedia Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34288/jri.v5i3.548

Abstract

Based on previous research conducted on elementary school students, it was found that there are still many errors in the use of EYD or KBBI rules, such as errors in the use of capital letters and the use of words. The lack of learning media outside of school triggers students' lack of understanding. Using technology-based learning media in games is exciting and can help improve students' understanding outside school. Using educational games as out-of-school learning media has several advantages, namely ease of access and higher student interest in playing. In developing games, an attractive appearance is needed and is the need of elementary school students. This is adequate and can increase students' interest in using the game as an out-of-school learning media. Therefore, an appropriate design method is needed to design the appearance to be attractive and in accordance with the needs of students, one of which is Human-Centered Design (HCD). This method involves users directly during the design process. By applying the HCD method, this research aims to design the interface of the "CerdasEYD" educational game that suits the needs and answers the problems that students have. Testing is carried out using the System Usability Scale to measure the success of the interface that has been designed. Through this test, the results obtained in the form of an average score of 95 indicate that the design designed has met the needs and answered the problems that students problems.
Latent Dirichlet Allocation for Uncovering Fraud Cases on Twitter Sallu Muharomah; Chanifah Indah Ratnasari
Jurnal Riset Informatika Vol 5 No 3 (2023): Priode of June 2023
Publisher : Kresnamedia Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34288/jri.v5i3.551

Abstract

Fraud is a phenomenon that continues to exist in society with a modus operandi that continues to evolve with the times. The mode of operation of fraud is continually evolving with technological advancements, globalization, and consumer behavior shifts. In today's digital age, social media is important in spreading information regarding fraud. Twitter is a social media platform that is widely used. Twitter provides easy and fast access to relevant information. As a result, to raise fraud awareness, it is critical to study the mode of operation of fraud spread on social media, particularly on Twitter. The Latent Dirichlet Allocation (LDA) approach is used in this work to classify and identify fraud issues often addressed by Indonesian Twitter users. By applying LDA modeling, this study aims to understand more comprehensively the fraudulent topics that often appear on Twitter. The research found that seven fraud topics are most commonly discussed by Twitter users in Indonesia, with the highest cohesion value of 0.491899.
Website Evaluation of The Faculty of Industrial Technology Universitas Islam Indonesia Using the System Usability Scale Method Rafi Arribaath Alfaresy; Chanifah Indah Ratnasari
Jurnal Riset Informatika Vol. 5 No. 3 (2023): June 2023
Publisher : Kresnamedia Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1072.029 KB) | DOI: 10.34288/jri.v5i3.220

Abstract

To maintain and improve the quality of the website of the Faculty of Industrial Technology (FTI), Universitas Islam Indonesia (UII), usability testing is performed on the website using the System Usability Scale (SUS). This study aims to evaluate usability and analyze the user experience on the FTI UII website so that the faculty can follow up on it. Respondents consisted of 41 active FTI UII students. Respondents were asked to complete scenarios on the FTI website while being watched by examiners. They then filled out the SUS questionnaire with ten statements and a Likert scale for answers. Using the SUS method, the test scores were 69.32. Based on these results, the acceptability of the FTI web is in the MARGINAL HIGH range, the adjective rating is at an OK level close to GOOD, the grade scale is in class C, and the Net Promoter Score (NPS) could be passive on website users. Based on these results, it can be concluded that the usability of the FTI UII website is acceptable to users but has not yet attained a maximum score; therefore, a user has not yet recommended the site to other users. This confirms that the FTI website requires additional enhancements.
Latent Dirichlet Allocation for Uncovering Fraud Cases on Twitter Sallu Muharomah; Chanifah Indah Ratnasari
Jurnal Riset Informatika Vol. 5 No. 3 (2023): June 2023
Publisher : Kresnamedia Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (837.541 KB) | DOI: 10.34288/jri.v5i3.227

Abstract

Fraud is a phenomenon that continues to exist in society with a modus operandi that continues to evolve with the times. The mode of operation of fraud is continually evolving with technological advancements, globalization, and consumer behavior shifts. In today's digital age, social media is important in spreading information regarding fraud. Twitter is a social media platform that is widely used. Twitter provides easy and fast access to relevant information. As a result, to raise fraud awareness, it is critical to study the mode of operation of fraud spread on social media, particularly on Twitter. The Latent Dirichlet Allocation (LDA) approach is used in this work to classify and identify fraud issues often addressed by Indonesian Twitter users. By applying LDA modeling, this study aims to understand more comprehensively the fraudulent topics that often appear on Twitter. The research found that seven fraud topics are most commonly discussed by Twitter users in Indonesia, with the highest cohesion value of 0.491899.
UI/UX Designing of an Indonesian Language Writing Educational Game for Elementary School Students Using a Human-Centred Design Method Luthfi Syukriansyah Fitra; Chanifah Indah Ratnasari
Jurnal Riset Informatika Vol. 5 No. 3 (2023): June 2023
Publisher : Kresnamedia Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34288/jri.v5i3.229

Abstract

Based on previous research conducted on elementary school students, it was found that there are still many errors in the use of EYD or KBBI rules, such as errors in the use of capital letters and the use of words. The lack of learning media outside of school triggers students' lack of understanding. Using technology-based learning media in games is exciting and can help improve students' understanding outside school. Using educational games as out-of-school learning media has several advantages, namely ease of access and higher student interest in playing. In developing games, an attractive appearance is needed and is the need of elementary school students. This is adequate and can increase students' interest in using the game as an out-of-school learning media. Therefore, an appropriate design method is needed to design the appearance to be attractive and by the needs of students, one of which is Human-Centered Design (HCD). This method involves users directly during the design process. By applying the HCD method, this research aims to design the interface of the "CerdasEYD" educational game that suits the needs and answers the problems that students have. Testing is carried out using the System Usability Scale to measure the success of the interface that has been designed. Through this test, the results obtained in the form of an average score of 95 indicate that the design has met the needs and answered the problems that students' problems.