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Journal : PSYMPATHIC

KEPRIBADIAN TERHADAP GAYA KELEKATAN DALAM HUBUNGAN PERSAHABATAN Susanti Prasetyaningrum; Finda Oktaviani Rahma
Psympathic : Jurnal Ilmiah Psikologi Vol 2, No 2 (2015): psympathic
Publisher : Fakultas Psikologi, Universitas Islam Negeri (UIN) Sunan Gunung Djati Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15575/psy.v2i2.456

Abstract

The purpose of this study was to determine the influence of the Big Five Personality dimensions to the attachment style on adolescent friendship-relation. There were 220 subjects taken with simple random sampling technique from MAN 2 Tulungagung. The data were analyzed by multiple linear regression. The results found that there was a correlation between the Big Five Personality dimensions and attachment style. The Big Five Personality dimensions has effected on attachment style as well. Extroversion dimension is positively correlated and able to predict secure attachment style with (R=0.297). Openness dimension is negatively correlated and able to predict Fearful attachment style with (R=-0.373). Conscientiousness is positively correlated and able to predict Dismissing attachment style with (R=0.344). However, the dimensions of the Big Five Personality were not significant enough to predict preoccupied attachment style.
Media Stamp Game untuk Meningkatkan Kemampuan Berhitung Anak Slow Learner di Sekolah Dasar Suci Wulandari; Susanti Prasetyaningrum
Psympathic : Jurnal Ilmiah Psikologi Vol 5, No 2 (2018): PSYMPATHIC
Publisher : Fakultas Psikologi, Universitas Islam Negeri (UIN) Sunan Gunung Djati Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15575/psy.v5i2.2977

Abstract

Slow learner children may find it hard to learn abstract and symbolic concepts, which could lead to difficulties in math learning, such as sum. The stamp game is a learning media with a concept to teach count operation (sum) with concrete form that is easy to use by children with simple steps and used repeatedly to reinforce the concepts. Thus, it may improve math ability in slow learner children. The purpose of this study is to improve the ability of counting operations (sum) in elementary school students who are slow learner by using the stamp game. This study used single case experimental design. The participants were three slow learner children selected using purposive sampling technique. The results of the research show that the stamp game can improve counting (sum) ability in elementary school students who are a slow learner.