Masitah Shahrill
Sultan Hassanal Bolkiah Institute of Education, Universiti Brunei Darussalam

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Learning Social Arithmetic of Low-Ability Student through the Context of Snacks and Money Risty Mustika Hardini; Rully Charitas Indra Prahmana; Irwan Akib; Masitah Shahrill
Indonesian Journal on Learning and Advanced Education (IJOLAE) Vol. 4, No. 1, January 2022
Publisher : Universitas Muhammadiyah Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23917/ijolae.v4i1.14308

Abstract

Low-ability students are evidenced to have difficulties in understanding the concept of abstraction in mathematics, such as social arithmetic problems. It is because low-ability students have an IQ below the average of 70 to 90. Most teachers find it challenging to discover what kind of learning approaches that may be suitable for improving their mathematical understanding. An alternative approach that can be used to improve the understanding of low-ability students is the Indonesian Realistic Mathematics Education (IRME) approach by using real contexts as a starting point for learning to make it easier for students to study the abstract material. This study aims to determine the learning process and the role of IRME in improving low-ability student’s mathematical cognitive abilities regarding the concept of social arithmetic. This study used the Single Subject Research (SSR) method with a single subject, and a seventh-grade student at one of the Junior High Schools in Depok, Yogyakarta. The research data collected in this study are audio and video recordings, photos, and student worksheets. The data collected was then analyzed using in and between analysis with A-B research design. The results showed that the IRME approach with snack and money con-texts could improve a low-ability student’s mathematical understanding of the social arithmetic concept. This context could be a starting point for teachers in teaching social arithmetic problems and be a reference for finding other contexts that can make mathematics learning more easy and joyful for low-ability students.
The Effectiveness of Student Teams Achievement Division Cooperative Learning in Improving Mathematics Skills in VTE Engineering Students Sarinah Ziziumiza; Jabaidah Bungsu; Masitah Shahrill
International Journal of Pedagogy and Teacher Education Vol 6, No 2 (2022): International Journal of Pedagogy and Teacher Education - October
Publisher : The Faculty of Teacher Training and Education (FKIP), Universitas Sebelas Maret, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ijpte.v6i2.64003

Abstract

Student teams-achievement divisions (STAD) is a cooperative learning strategy in which small groups of learners with different abilities work together to achieve a shared goal. This study investigates the effectiveness of employing STAD amongst vocational and technical engineering (VTE) students. The objectives are to identify if using STAD in the classroom enhances students’ learning and improves their performance and attitude toward cooperative learning strategies, and also to identify their learning preferences with regard to studying individually or cooperatively. The study draws from quantitative data from pre- and post-tests, student attitude questionnaires, rubric evaluation and group achievement test to assess students’ performance in groups. A paired t-test was conducted, with the results demonstrating a significant difference between the students’ scores in the pre- and post-tests, indicating that STAD cooperative learning improved student performance in mathematics skills and the learning outcomes.
A Learning Trajectory for Statistics Through the Traditional Game of Congklak to Enhance Mathematical Reasoning Skills Yemi Kuswardi; Farida Nurhasanah; Nabilla Uristu Al Firdaus; Budi Usodo; Henny Ekana Chrisnawati; Sutopo Sutopo; Masitah Shahrill
International Journal of Pedagogy and Teacher Education Vol 8, No 1 (2024): International Journal of Pedagogy and Teacher Education - April
Publisher : The Faculty of Teacher Training and Education (FKIP), Universitas Sebelas Maret, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/ijpte.v8i1.90547

Abstract

The purpose of this study is to design a learning trajectory (develop mathematics reasoning skills) for junior high school statistics material to be used in eighth-grade classrooms. This design research study comprises three stages: preliminary design, experimental design and Retrospective Analysis. The subjects in this study were eighth-grade learners in a public junior-high school in Wonogiri City. Data collection methods included observation, interview and tests. Based on the results of the retrospective analysis, a learning trajectory for statistics material with the traditional Congklak game in application combines both informal and formal activities. In informal activities, through the Congklak game experiments conducted. These helped to form, mode, medium, examination, quartiles and semi-interquartile range interpretation concepts. In formal activities, based on the experimental results learners decided how to define mean (average), mode (the number of times a value appears in given data), medium and quartiles. The statistical results show that there are differences in mathematics reasoning skills between teaching with a learning trajectory assisted by Congklak and the direct method. The marginal mean for learning path is 71.57, while it is 62.66, and this outside the margin of error. This suggests that by application of a realistic mathematics approach using learning path driven Congklak traditional game of so can improve learners' mathematics reasoning ability.