Claim Missing Document
Check
Articles

Found 9 Documents
Search

SISTEM INFORMASI PENJUALAN KOPI BUBUK TANJUNG SAKTI BERBASIS WEB ragis adamsi miwantara; iin marliana; oktavia nilasari; tito budi raharto
Jurnal Multimedia dan Android (JMA) Vol 1, No 2 (2020)
Publisher : Jurnal Multimedia dan Android (JMA)

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstrak Penerapan sistem informasi dapat mendukung sebuah organisasi dalam mencapai keunggulan kompetitif diseluruh bidang usaha. Dalam rangka mencapai keunggulan kompetitif maka sebuah organisasi harus mampumemperoleh informasi yang berkualitas. Salah satu cara yang dapat dilakukan adalah dengan mengembangkansistem informasi penjualan pada Kopi TanjungSakti, yang mendukung perusahaan dalam mengelola kegiatanoperasional dan pelaporan. Dengan dikembangkannya sistem informasi ini diharapkan dapat membantuperusahaan dalam meningkatkan kepuasan pelanggan dan dapat mempersingkat waktu layanan kepadapelanggan dan mengurangi tingkat kesalahan yang pada akhirnya akan meningkatkan daya saing perusahaan. Kata kunci: sistem informasi penjualan, kopi tanjungsakti Abstract The application of information systems can support an organization in achieving competitive advantage in all fields of business. In order to achieve competitive advantage, an organization must be able to obtain quality information. One way that can be done is to develop a sales information system at Tanjung Sakti Coffee, which supports companies in managing operational and reporting activities. The development of this information system is expected to help companies in increasing customer satisfaction and can shorten service time to customers and reduce error rates which will ultimately increase the company's competitiveness. Keywords: sales information system, kopi tanjungsakti
APLIKASI CLOUD STORAGE MENGGUNAKAN FIREBASE BERBASIS ANDROID ridho prasetyo; iin marliana; desto prani barajannoto; tito budi raharto; nikie kinarya sabila
Jurnal Multimedia dan Android (JMA) Vol 1, No 2 (2020)
Publisher : Jurnal Multimedia dan Android (JMA)

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstrak Cloud storage merupakan perkembangan teknologi penyimpanan data berbasis awan, dan Firebase yang menyediakan berbagai macam layanan salah satunya yaitu Firebase storage, merupakan salah satu teknologi dalam bidang tersebut. Teknologi cloud storage memungkinkan pengguna android melakukan penyimpanan data tanpa memerlukan penyimpanan fisik, khusus untuk pengguna android sendiri penggunaan cloud storage akan sangat berguna sebagai media penyimpanan alternatif ataupun media backup agar data tidak mudah hilang. Perancangan aplikasi cloud storage menggunakan firebase berbasis android ini menggunakan metodologi waterfall, yaitu metode mengembangkan perangkat lunak yang diawali dengan menganalisa kebutuhan, mendesain tampilan aplikasi, membangun aplikasi, penginputan kode program, dan melakukan pengujian aplikasi. Hasil atau keluaran yang akan dicapai yaitu dihasilkannya aplikasi cloud storage yang dapat menyimpan berbagai jenis ekstensi file, mudah digunakan, dan dapat berjalan dengan baik pada platform android. Kesimpulan dari penelitian ini adalah pertama teknologi Cloud Storage sangat berguna sebagai media penyimpanan data agar data tidak mudah hilang, kedua pembuatan aplikasi android dengan Angular dapat di build dengan Cordova agar dapat berjalan pada platform android, ketiga Firebase memiliki banyak fitur dan layanan yang dapat digunakan dalam pengembangan aplikasi android, salah satunya adalah firebase storage. Kata kunci: cloud storage, aplikasi android, Firebase, Angular Abstract Cloud storage is a development of cloud-based data storage technology, and Firebase which provides a variety of services, one of which is Firebase storage, is one of the technologies in the field. Cloud storage technology allows Android users to store data without requiring physical storage, specifically for Android users themselves the use of cloud storage will be very useful as an alternative storage media or backup media so that data is not easily lost. The design of cloud storage applications using Android-based firebase uses the waterfall methodology, which is a method of developing software that begins by analyzing needs, designing the appearance of applications, building applications, inputting program code, and testing applications. The results or outputs that will be achieved are the resulting cloud storage applications that can store various types of file extensions, are easy to use, and can run well on the Android platform. The conclusion of this research is that the first Cloud Storage technology is very useful as a data storage medium so that data is not easily lost, secondly making an Android application with Angular can be built with Cordova to run on the Android platform, thirdly Firebase has many features and services that can be used in Android application development, one of which is Firebase Storage. Keywords: cloud storage, android app, Firebase, angular
Penerapan Metode Simple Additive Weighting (SAW) dalam Sistem Pengambilan Keputusan Order Persediaan Barang Berbasis Web Iin Marliana
Sienna Vol 1 No 1 (2020): SIENNA Volume 1 Nomor 1 Juli 2020
Publisher : LPPM Universitas Muhammadiyah Kotabumi

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (738.223 KB) | DOI: 10.47637/sienna.v1i1.270

Abstract

Nowaday, computers already can be used to provide choices in taking of the decision, not only used for data processing or presenting information, process of taking the decision it self is the results of a system that called Sistem Pendukung Keputusan (SPK). The system of taking the decision is possible because there has been a development of hardware technology, integration of hardware and software. In the business sector one of them is a truck and expedition which engages in the transportation services of stuffs between Lampung-Surabaya cities and vice versa. In this expedition service consists of arround used by 76 units of cars. And the supply of stuffs still used bookkeeping which is sometimes taking of the decision supply of stuffs is still handled by superiors. Therefore, this research used Simple Additive Weighting (SAW) method which is used to make decisions in problems solving by create a design system and building software. This research will create a system when taking the decision in the supply of stuffs in the Business Entity Expedition Services with SAW method by using WEB.
IMPLEMENTASI MIT APP INVENTOR DALAM GAME MENGENAL HURUF BERBASIS ANDROID Iin Marliana; Ahmad Ikhwan; Teuku Muhammad Fawaati
Jurnal Teknoinfo Vol 17, No 1 (2023): Vol 17, No 1 (2023): JANUARI
Publisher : Universitas Teknokrat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33365/jti.v17i1.2369

Abstract

A game or game is something that can be played by having rules so that there is a winning and losing result, usually the game is a context that is not serious or for self-entertainment. Learning to recognize letters is one of the most important milestones in a child's development because it is the first step in learning to read and write. The game was made using the MIT App Inventor so that this game can be used on cellphones or smartphones, with the aim of this educational game not only for mere entertainment but with games we can also learn, so with educational games like this we can increase interest in learning. From the results obtained the conclusion is that this application can help respondents to learn to recognize letters. Based on the results of the recapitulation of the 5 test criteria that have been carried out, the results show that the number of answers from the respondents has a value of 100% according to the system functionality test using black box testing.
SISTEM INFORMASI PENJUALAN KOPI BUBUK TANJUNG SAKTI BERBASIS WEB ragis adamsi miwantara; iin marliana; oktavia nilasari; tito budi raharto
Jurnal Multimedia dan Android (JMA) Vol 1, No 2 (2020)
Publisher : Jurnal Multimedia dan Android (JMA)

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstrak Penerapan sistem informasi dapat mendukung sebuah organisasi dalam mencapai keunggulan kompetitif diseluruh bidang usaha. Dalam rangka mencapai keunggulan kompetitif maka sebuah organisasi harus mampumemperoleh informasi yang berkualitas. Salah satu cara yang dapat dilakukan adalah dengan mengembangkansistem informasi penjualan pada Kopi TanjungSakti, yang mendukung perusahaan dalam mengelola kegiatanoperasional dan pelaporan. Dengan dikembangkannya sistem informasi ini diharapkan dapat membantuperusahaan dalam meningkatkan kepuasan pelanggan dan dapat mempersingkat waktu layanan kepadapelanggan dan mengurangi tingkat kesalahan yang pada akhirnya akan meningkatkan daya saing perusahaan. Kata kunci: sistem informasi penjualan, kopi tanjungsakti Abstract The application of information systems can support an organization in achieving competitive advantage in all fields of business. In order to achieve competitive advantage, an organization must be able to obtain quality information. One way that can be done is to develop a sales information system at Tanjung Sakti Coffee, which supports companies in managing operational and reporting activities. The development of this information system is expected to help companies in increasing customer satisfaction and can shorten service time to customers and reduce error rates which will ultimately increase the company's competitiveness. Keywords: sales information system, kopi tanjungsakti
APLIKASI CLOUD STORAGE MENGGUNAKAN FIREBASE BERBASIS ANDROID ridho prasetyo; iin marliana; desto prani barajannoto; tito budi raharto; nikie kinarya sabila
Jurnal Multimedia dan Android (JMA) Vol 1, No 2 (2020)
Publisher : Jurnal Multimedia dan Android (JMA)

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstrak Cloud storage merupakan perkembangan teknologi penyimpanan data berbasis awan, dan Firebase yang menyediakan berbagai macam layanan salah satunya yaitu Firebase storage, merupakan salah satu teknologi dalam bidang tersebut. Teknologi cloud storage memungkinkan pengguna android melakukan penyimpanan data tanpa memerlukan penyimpanan fisik, khusus untuk pengguna android sendiri penggunaan cloud storage akan sangat berguna sebagai media penyimpanan alternatif ataupun media backup agar data tidak mudah hilang. Perancangan aplikasi cloud storage menggunakan firebase berbasis android ini menggunakan metodologi waterfall, yaitu metode mengembangkan perangkat lunak yang diawali dengan menganalisa kebutuhan, mendesain tampilan aplikasi, membangun aplikasi, penginputan kode program, dan melakukan pengujian aplikasi. Hasil atau keluaran yang akan dicapai yaitu dihasilkannya aplikasi cloud storage yang dapat menyimpan berbagai jenis ekstensi file, mudah digunakan, dan dapat berjalan dengan baik pada platform android. Kesimpulan dari penelitian ini adalah pertama teknologi Cloud Storage sangat berguna sebagai media penyimpanan data agar data tidak mudah hilang, kedua pembuatan aplikasi android dengan Angular dapat di build dengan Cordova agar dapat berjalan pada platform android, ketiga Firebase memiliki banyak fitur dan layanan yang dapat digunakan dalam pengembangan aplikasi android, salah satunya adalah firebase storage. Kata kunci: cloud storage, aplikasi android, Firebase, Angular Abstract Cloud storage is a development of cloud-based data storage technology, and Firebase which provides a variety of services, one of which is Firebase storage, is one of the technologies in the field. Cloud storage technology allows Android users to store data without requiring physical storage, specifically for Android users themselves the use of cloud storage will be very useful as an alternative storage media or backup media so that data is not easily lost. The design of cloud storage applications using Android-based firebase uses the waterfall methodology, which is a method of developing software that begins by analyzing needs, designing the appearance of applications, building applications, inputting program code, and testing applications. The results or outputs that will be achieved are the resulting cloud storage applications that can store various types of file extensions, are easy to use, and can run well on the Android platform. The conclusion of this research is that the first Cloud Storage technology is very useful as a data storage medium so that data is not easily lost, secondly making an Android application with Angular can be built with Cordova to run on the Android platform, thirdly Firebase has many features and services that can be used in Android application development, one of which is Firebase Storage. Keywords: cloud storage, android app, Firebase, angular
Penerapan Aplikasi E-TRASH pada Program Bank Sampah Mendukung Ketahanan Ekonomi Rumah Tangga Iin Marliana
EXPERT: Jurnal Manajemen Sistem Informasi dan Teknologi Vol 13, No 1 (2023): June
Publisher : Universitas Bandar Lampung (UBL)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36448/expert.v13i1.2855

Abstract

Application of E-TRASH in Waste Bank Program to Support Household Economic Resilience - The development of the era towards the era of society 5.0, allows every human being in his life to using modern technology such as AI and robots to meet needs and make life easier. With technology, it will be easier, because all humans are aware that getting work done quickly and easily will be better. Technological development has advantages and disadvantages, but the weakness is that it will be a concern for every human being that in Society 5.0, machines will replace all human tasks easily and which can improve the quality of human life in general. Many problems arise in life, in the form of problems in the fields of education, culture, society, economy, and other issues. One of them is the problem of garbage or waste which is increasing at this time. Seeing this situation, we innovated to create the E-TRASH application, where the application In practice, allows the process of disposing of previously useless waste, to be converted into something that has economic value, namely money/balances. This study aims to create a design for the E-TRASH application system using an Android-based operating system, this is because the use of smartphones is growing rapidly. The design of the E-TRASH application system aims to facilitate the community in minimizing the use of waste in the surrounding environment. The design of this garbage bank program system will utilize a technology called E-TRASH which will later be used for a transaction system. This design process produces a UML design which will later be used as the basis for making which includes the design containing the menus in the application. The application of E-TRASH application uses smartphone technology for customers, namely the general public, the E-TRASH mobile application implements the M-BANKING system, in this application, customers can find out the balance of transactions made, not only obtain balance information, but customers can also see the total debit and credit when transacting, this application also implements a transfer system, where customers can transfer their money to other banks if they don't want to withdraw cash.
Game Edukasi Mengenal Resep Kue Khas Masyarakat Lampung Berbasis Android yogi andeswari; teuku muhammad fawa'ati; iin marliana
Jurnal Alih Teknologi Sistem Informasi (JATSI) Vol 1, No 1 (2021)
Publisher : Universitas Mitra Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstrak Edukasi dan pengenalan terhadap resep kue khas masyarakat Lampung sangat diperlukan karena resep kue khas masyarakat Lampung saat ini semakin dilupakan dan juga masih banyak masyarakat Lampung yang kurang mengenal dan mengetahui resep kue tradisional daerahnya sendiri. Kue khas juga merupakan ciri dari suatu daerah, sehingga harus dilestarikan dan diperkenalkan kepada masyarakat.Penelitian ini bertujuan pembuatan game edukasi mengenal resep kue khas masyarakat Lampung yang menyenangkan dan membuat pengguna mudah dalam belajar dan mengingat resep tersebut. Metode yang digunakan penulis dalam perancangan Aplikasi ini adalah metode Prototype karena metode ini merupakan pendekatan terstruktur, Penelitian ini tentunya masih terdapat banyak kekurangan dan hal-hal yang masih perlu dikaji dan dikembangkan kembali. Kata Kunci : Game Edukasi, Resep Kue, Android, Prototype
Sistem Pakar Penyakit Mata Berbasis Web via widesti putri; iin marliana; khozainuz zuhri
Jurnal Alih Teknologi Sistem Informasi (JATSI) Vol 1, No 2 (2020)
Publisher : Universitas Mitra Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Abstrak Definisi sistem pakar adalah Sistem atau Program Komputer yang dapat melakukan penalaran terhadap persoalan tertentu layaknya seorang pakar dalam menentukan sebuah keputusan. Sedangkan Pakar di definisikan sebagai seorang ahli. Dalam membentuk sistem pakar terdapat komponen-komponen seperti Antarmuka pengguna, Basis Pengetahuan, Akuisisi Pengetahuan, dan Mesin Inferensi. Mata adalah suatu panca indra yang sangat penting dalam kehidupan untuk melihat, dengan mata manusia dapat melihat dan menikmati keindahan alam serta berinteraksi dengan lingkungan sekitar dengan baik, jika mata mengalami gangguan atau penyakit mata, maka akan berakibat sangat fatal bagi kehidupan manusia. Kata kunci: Sistem Pakar, Pakar, Mata