Raden Erwin Gunadhi Rahayu
Institut Teknologi Garut

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Rancang Bangun Media Pembelajaran Pengenalan Organ Dalam Tubuh Manusia dengan Penerapan Metode Augmented Reality Leni Fitriani; Raden Erwin Gunadhi Rahayu; Rival Firmansyah
Jurnal Algoritma Vol 18 No 2 (2021): Jurnal Algoritma
Publisher : Institut Teknologi Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (553.547 KB) | DOI: 10.33364/algoritma/v.18-2.971

Abstract

Penelitian ini bertujuan untuk mengembangkan cara pembelajaran yang baru dengan membuat media pembelajaran berbasis android dengan menerapkan augmented reality didalamnya. Manfaat penelitian ini adalah dapat meningkatkan gairah minat belajar anak karena didalam media pembelajaran ini tidak hanya membaca saja tetapi ada interaksi dimana anak diharuskan untuk meng scan marker yang telah ada sehingga akan muncul gambar 3D dari marker yang di scan, hal ini merupakan hal yang jarang dilakukan dan anak senang akan hal yang baru bagi dirinya sehingga akan membuat anak semangat dalam belajar menggunakan media pembelajaran berbasis android. Metodelogi yang digunakan dalam membangun aplikasi media pembelaaran ini menggunakan metode Multimedia Development Life Cycle (MDLC), Menggunakan metode ini sangat cocok untuk membangun sebuah aplikasi karena selain tahapannya yang jelas dan pasti, tahapan ini juga banyak disarankan oleh penelitian sebelumnya. Dari hasil penelitian ini adalah membuat media pembelajaran pengenalan organ tubuh manusia bagian dalam dengan menrapkan augmented reality dengan hasil objek 3D yang dibarengi dengan keterangan text dan suara sesuai dengan objek yang muncul.
Sistem Informasi Pengelolaan Surat Online Desa Menggunakan Metode Rational Unified Procces Berbasis Web Raden Erwin Gunadhi Rahayu; Ade Sutedi; Valentiana Anggun Rahayu
Jurnal Algoritma Vol 19 No 1 (2022): Jurnal Algoritma
Publisher : Institut Teknologi Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (561.191 KB) | DOI: 10.33364/algoritma/v.19-1.1052

Abstract

Layanan administrasi berbasis web saat ini tidak hanya untuk pemerintah di tingkat kota atau daerah, tetapi sekarang desa juga membutuhkannya untuk mendukung kegiatannya. Di era teknologi saat ini, banyak pelayanan desa yang menggunakan dan memanfaatkan teknologi informasi sehingga proses pelayanan akan muda, transparan dan cepat. Salah satunya adalah pelayanan dalam hal surat menyurat. Saat ini, pencatatan surat di Desa Mekarsari Cilawu Garut dilakukan secara manual dengan cara menuliskan daftar surat masuk dan kertas pada buku catatan kertas. Hal ini bisa menyebabkan kesalahan (human-eror) serta kesulitan dalam proses pencarian data. Untuk itu dibutuhkan suatu sistem yang bisa menangani permasalahan tersebut dan dapat membantu kinerja pegawai dalam hal surat menyurat di Desa Mekarsari. Metodologi penelitian yang digunakan adalah Rational Unified Process (RUP) yang meliputi Inception, Elaboration, Construction. Kemudian menggunakan pemodelan Unified Modelling Language (UML) dan pengujian dengan menggunakan metode Black Box Testing. Hasil penelitian ini adalah berupa sistem informasi pengelolaan surat online desa berbasis web yang dapat membantu pekerjaan aparatur pemerintahan di Desa Mekarsari dan juga memudahkan penduduk desa dalam memperoleh informasi tentang pelayanan atau informasi lainnya.
Rancang Bangun Aplikasi Event Organizer Wisata Garut Berbasis Web Raden Erwin Gunadhi Rahayu; Dini Destiani Siti Fatimah; Fikri Sukmajaya; Lindawati Lindawati
Jurnal Algoritma Vol 19 No 1 (2022): Jurnal Algoritma
Publisher : Institut Teknologi Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (686.287 KB) | DOI: 10.33364/algoritma/v.19-1.1055

Abstract

Wisatawan mempunyai beragam keinginan seperti ada yang ingin mengadakan sebuah acara di tempat liburan ada juga yang hanya sekedar berlibur, namun bagi wisatawan yang hendak mengadakan suatu acara di tempat wisata akan mengalami kesulitan karena harus survey langsung kelokasi untuk menetahui akomodasi biaya, dan juga menyiapkan beberapa peralatan yang dibutuhkan untuk penunjang acara. Penelitian ini bertujuan untuk membuat aplikasi event organizer di tempat wisata Garut berbasis web untuk membantu memudahkan wisatawan yang hendak berwisata sambil mengadakan suatu event atau acara agar liburannya lebih menarik. Metodologi dalam perancangan aplikasi ini adalah Rational Unified Process (RUP) dengan bebrapa tahapan yaitu Inception, Elaboration, Construction, Transittion serta menggunakan pemodelan Unified Modeling Language (UML). Hasil dari penelitian ini berupa aplikasi event organizer wisata garut berbasis web.
Aplikasi Sistem Pakar Diagnosa Penyakit Kejiwaan Berbasis Web Menggunakan Forward Chaining dan Certainty Factor Fitri Nuraeni; Raden Erwin Gunadhi Rahayu; Muhamad Rifki Renaldi; Risa Aisyah
Jurnal Algoritma Vol 19 No 2 (2022): Jurnal Algoritma
Publisher : Institut Teknologi Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33364/algoritma/v.19-2.1169

Abstract

Patients with psychiatric disorders in Indonesia have increased every year, this is due to the lack of public knowledge of the symptoms and types of psychiatric disorders themselves, plus mental health facilities which are still limited in number, and the number of psychiatric specialists is relatively small and the cost of treatment is relatively not cheap. . In the current technological era, computer applications have been applied to all fields including the health sector, so to diagnose psychiatric disorders a computer application can be made that has the ability to diagnose like a psychiatrist. Therefore, in this study an expert system application was built that applied the forward chaining inference method and certainty factor, where the application was developed using the expert system development life cycle (ESDLC) method. The results of this study are a website-based expert system application with a knowledge base consisting of 2 diagnoseable diseases, namely Schizophrenia and Bipolar, as well as 22 disease symptoms. This application has been tested with 100% accuracy in 10 cases compared between the results of expert diagnoses and the results of expert system application inferences.
Perancangan Sistem Informasi Jalur Angkot di Kabupaten Garut Berbasis Webiste Asep Deddy Supriatna; Raden Erwin Gunadhi Rahayu; Lendra Lendra
Jurnal Algoritma Vol 19 No 2 (2022): Jurnal Algoritma
Publisher : Institut Teknologi Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33364/algoritma/v.19-2.1187

Abstract

Angkot is a mode of public transportation that can be used by the public at large, one of which is the city of Garut which has several public transportation routes that have been determined by the local government. With so many angkot routes or routes spread to various locations, it should make it easier for the public to find detailed information about angkot information. However, because of the limited information available, people still have difficulty finding information about the angkot they want to take. Given these problems, the purpose of this research is to design a webiste-based information system for angkot routes in Garut Regency. As an alternative solution to assist the public in getting information about public transportation easily, quickly and precisely, without having to come to the terminal or to the relevant offices that manage the operation of public transportation. The method used in this study is a rational unified process consisting of four stages. Among them, inception, elaboration, construction, and transition, then for modeling using a unified modeling language. For testing this application using black box testing. The results of this study can be concluded that the website-based information system application for angkot routes in Garut Regency, which has a feature in the form of angkot route maps, makes it easy for the public to get detailed information about angkot.
Penerapan Sistem Absensi Pegawai Menggunakan Teknologi Fingerprint Android di Kelurahan Jayawaras Ayu Latifah; Raden Erwin Gunadhi Rahayu; Taufik Yuga Sakti
Jurnal Algoritma Vol 19 No 2 (2022): Jurnal Algoritma
Publisher : Institut Teknologi Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33364/algoritma/v.19-2.1200

Abstract

Technological developments, which are currently increasingly varied, have also led to more diverse work schemes. The existence of a remote work system that is currently widely implemented in various large companies proves that work effectiveness can be obtained not only in the workspace but also from outside. The hybrid working method is one of the remote working methods adapted from the flexible working arrangement (FWA). The many and varied demands from consumers make this work method a strategy to balance tactical and adaptive work patterns. The Jayawaras village government uses this work method for the admin whose job is to manage all activities via the internet. This admin is the key to the continuity of work activities carried out by Jayawaras village employees, especially with regard to computer equipment and attendance, where this attendance system is related to honorarium which will later be received by employees including the admin himself. The remote work or hybrid working scheme that is implemented by this admin requires him to manually take attendance at the village office so it takes him a while to go to the village office just to take attendance. Based on this research, it was concluded that there is a need for real implementation of the remote attendance system so that it can be ascertained whether the system is really functionally effective. From this question, the authors will direct this research, it is hoped that this system will be able to implement modern technological developments into a substantial world of work with the Extreme Programmings research method, and can perform remote attendance using only a personal Android device.
Media Pembelajaran Tarian Jaipong Berbasis Android Menggunakan Multimedia Development Life Cycle Dini Destiani Siti Fatimah; Raden Erwin Gunadhi Rahayu; Malik Dinar Jaelani
Jurnal Algoritma Vol 19 No 2 (2022): Jurnal Algoritma
Publisher : Institut Teknologi Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33364/algoritma/v.19-2.1206

Abstract

The influence of advanced technology is not only felt in the world of work, but also in the learning process, such as the existence of learning media. Learning media is a tool for interacting between educators and students in conducting learning and providing information so that an effective and efficient learning process can be created. With the existence of digital learning media, the learning process becomes more interesting, therefore this research has the goal of making a jaipong dance learning media application with the main content in the application, namely discussing jaipong dance. The methodology applied in making this application is the Multimedia Development Life Cycle (MDLC) with the stages included in it including concept, design, material collecting, assembly, testing and distribution. The results of the research that has been carried out are in the form of an android-based jaipong dance learning media application that can make the learning process more interesting. So that students who will use this learning media application can be more interested in getting to know the Jaipong dance culture because of the animated video features in the application.
Aplikasi Sistem Pakar Diagnosa Penyakit Kejiwaan Berbasis Web Menggunakan Forward Chaining dan Certainty Factor Fitri Nuraeni; Raden Erwin Gunadhi Rahayu; Muhamad Rifki Renaldi; Risa Aisyah
Jurnal Algoritma Vol 19 No 2 (2022): Jurnal Algoritma
Publisher : Institut Teknologi Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33364/algoritma/v.19-2.1169

Abstract

Patients with psychiatric disorders in Indonesia have increased every year, this is due to the lack of public knowledge of the symptoms and types of psychiatric disorders themselves, plus mental health facilities which are still limited in number, and the number of psychiatric specialists is relatively small and the cost of treatment is relatively not cheap. . In the current technological era, computer applications have been applied to all fields including the health sector, so to diagnose psychiatric disorders a computer application can be made that has the ability to diagnose like a psychiatrist. Therefore, in this study an expert system application was built that applied the forward chaining inference method and certainty factor, where the application was developed using the expert system development life cycle (ESDLC) method. The results of this study are a website-based expert system application with a knowledge base consisting of 2 diagnoseable diseases, namely Schizophrenia and Bipolar, as well as 22 disease symptoms. This application has been tested with 100% accuracy in 10 cases compared between the results of expert diagnoses and the results of expert system application inferences.
Perancangan Sistem Informasi Jalur Angkot di Kabupaten Garut Berbasis Webiste Asep Deddy Supriatna; Raden Erwin Gunadhi Rahayu; Lendra Lendra
Jurnal Algoritma Vol 19 No 2 (2022): Jurnal Algoritma
Publisher : Institut Teknologi Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33364/algoritma/v.19-2.1187

Abstract

Angkot is a mode of public transportation that can be used by the public at large, one of which is the city of Garut which has several public transportation routes that have been determined by the local government. With so many angkot routes or routes spread to various locations, it should make it easier for the public to find detailed information about angkot information. However, because of the limited information available, people still have difficulty finding information about the angkot they want to take. Given these problems, the purpose of this research is to design a webiste-based information system for angkot routes in Garut Regency. As an alternative solution to assist the public in getting information about public transportation easily, quickly and precisely, without having to come to the terminal or to the relevant offices that manage the operation of public transportation. The method used in this study is a rational unified process consisting of four stages. Among them, inception, elaboration, construction, and transition, then for modeling using a unified modeling language. For testing this application using black box testing. The results of this study can be concluded that the website-based information system application for angkot routes in Garut Regency, which has a feature in the form of angkot route maps, makes it easy for the public to get detailed information about angkot.
Penerapan Sistem Absensi Pegawai Menggunakan Teknologi Fingerprint Android di Kelurahan Jayawaras Ayu Latifah; Raden Erwin Gunadhi Rahayu; Taufik Yuga Sakti
Jurnal Algoritma Vol 19 No 2 (2022): Jurnal Algoritma
Publisher : Institut Teknologi Garut

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33364/algoritma/v.19-2.1200

Abstract

Technological developments, which are currently increasingly varied, have also led to more diverse work schemes. The existence of a remote work system that is currently widely implemented in various large companies proves that work effectiveness can be obtained not only in the workspace but also from outside. The hybrid working method is one of the remote working methods adapted from the flexible working arrangement (FWA). The many and varied demands from consumers make this work method a strategy to balance tactical and adaptive work patterns. The Jayawaras village government uses this work method for the admin whose job is to manage all activities via the internet. This admin is the key to the continuity of work activities carried out by Jayawaras village employees, especially with regard to computer equipment and attendance, where this attendance system is related to honorarium which will later be received by employees including the admin himself. The remote work or hybrid working scheme that is implemented by this admin requires him to manually take attendance at the village office so it takes him a while to go to the village office just to take attendance. Based on this research, it was concluded that there is a need for real implementation of the remote attendance system so that it can be ascertained whether the system is really functionally effective. From this question, the authors will direct this research, it is hoped that this system will be able to implement modern technological developments into a substantial world of work with the Extreme Programmings research method, and can perform remote attendance using only a personal Android device.