B. Anggit Wicaksono
Department Of Physic Education, Universitas Lampung, Indonesia

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Pengaruh Penerapan Model Pembelajaran Inkuiri Terbimbing dengan Praktikum Konversi Energi Panas Ke Lisrik untuk Meningkatkan Kemampuan Berpikir Kritis Anisa Apriyani Putri; Eko Suyanto; B. Anggit Wicaksono
Kappa Journal Vol 4 No 2 (2020): Desember
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/kpj.v4i2.2351

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh penerapan model pembelajaran inkuiri terbimbing dengan praktikum konversi energi panas ke listrik untuk meningkatkan kemampuan berpikir kritis. Populasi dari penelitian ini yaitu seluruh siswa kelas XII IPA SMA Negeri 1 Way Jepara. Pemilihan sample penelitian menggunakan teknik purposive sampling dengan sampel kelas XII IPA 5 berjumlah 33 siswa. Desain penelitian yang digunakan adalah One Group Pretest-Posttest. Pembelajaran dilakukan dengan melakukan kegiatan praktikum menggunakan seperangkat alat konversi energi panas berbasis inkuiri terbimbing. Alat yang digunakan pada kegiatan praktikum menjadi keunggulan dalam penelitian ini karena belum ada penelitian sebelumnya yang menggunakan metode pembelajaran praktikum dengan alat konversi energi panas ke listrik.  Kegiatan praktikum dilakukan pada dua topik pembelajaran atau sebanyak dua kali praktikum.  Pada kegiatan praktikum topik satu mengenai spesifikasi satuan modul thermoelectric generator dan pada kegiatan praktikum topik dua mengenai rangkaian thermoelectric generator untuk menyalakan lampu LED. Data diuji dengan analisis N-gain, uji normalitas, uji Paired Sample T-Test. Berdasarkan hasil uji Paired Sample T-test dapat diketahui bahwa nilai signifikasi sebesar 0,00 yaitu kurang dari 0,05 maka dapat disimpulkan bahwa terdapat pengaruh kemampuan berpikir kritis siswa sebelum dan sesudah menggunakan model pembelajaran inkuiri terbimbing dengan praktikum konversi energi panas.
EFEKTIVITAS PENERAPAN SUPLEMEN BERBASIS KONTEKSTUAL TERHADAP KEMAMPUAN BERPIKIR KRITIS SISW Devi Andriani; Kartini Herlina; B. Anggit Wicaksono
Paedagoria : Jurnal Kajian, Penelitian dan Pengembangan Kependidikan Vol 11, No 1 (2020): April
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/paedagoria.v11i1.1795

Abstract

Abstrak: Tujuan dari penelitian ini adalah untuk mengetahui keefektifan suplemen berbasis kontekstual terhadap keampuan berpikir kritis siswa. Desain penelitian Pre Experiment dengan One Group Pretest-Posttest Design. Adapun subyek penelitian sebanyak 36 siswa XII IPA. Perlakuan pada kelompok eksperimen adalah pembelajaran menggunakan suplemen berbasis kontekstual. Instrumen yang digunakan adalah butir soal tes, lembar observasi aktivitas siswa, dan lembar observasi keterlaksanaan pembelajaran. efektivitas diukur berdasarkan n-Gain hasil tes yang dianalisis dengan uji-t, respon siswa terhadap suplemen berbasis kontekstual, dan aktivitas siswa. hasil penelitian menunjukkan bahwa penggunaan suplemen cukup efektif meningkatkan kemampuan berpikir siswa, yang dibuktikan dengan n-Gain kelas sebesar 0,55 pada kelas XII IPA 1 dan 0,65 pada kelas XII IPA 2, serta uji-t sebesar 0,000 untuk kelas XII IPA 1 Dan XII IPA 2. hasil uji kelayakan suplemen berbasis kontekstual oleh siswa sebesar 81%, serta persentase aktivitas siswa sebesar 83,06%. Hasil penelitian menunjukkan bahwa suplemen berbasis kontekstual efektif untuk meningkatkan kemampuan berpikir kritis. Abstract:  The purpose of this study was to determine the effectiveness of contextual supplements based on students' critical thinking skills. Pre Experiment research design with One Group Pretest-Posttest Design. The study was conducted at Tri Sukses High School class XII. The treatment in the experimental group was learning to use contextual supplements. The instruments used were test items, student activity observation sheets, and observations of learning outcomes. effectiveness is measured based on n-gain test results analyzed with paired sample t-test, student responses to contextual based supplements, and student activity. the results showed that the use of supplements was quite effective in practicing students' thinking skills, as evidenced by the n-gain grade of 0.55 in class XII IPA 1 and 0.65 in class XII IPA 2, as well as the t-test of 0,000 for classes XII IPA 1 and XII IPA 2. by students sebesae 81%, and the percentage of student activity by 83.06%. The results showed that contextual-based supplement was effective for practicing critical thinking skills
DEVELOPMENT AN INTERACTIVE MODULE FOR MOMENTUM AND IMPULSE BASED ON MACROMEDIA FLASH I Dewa Putu Nyeneng; Dini Astuti; B. Anggit Wicaksono
Paedagoria : Jurnal Kajian, Penelitian dan Pengembangan Kependidikan Vol 12, No 2 (2021): September
Publisher : Universitas Muhammadiyah Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31764/paedagoria.v12i2.4949

Abstract

Abstrak: Tujuan dari penelitian ini adalah untuk mengembangkan modul interaktif berbasis macromedia flash yang valid dan efektif digunakan dalam pembelajaran pokok bahasan momentum dan impuls. Penelitian ini menggunakan pendekatan Research and Development (R&D) yang mengacu pada prosedur yang diadaptasi dari. Prosedur penelitian ini terdiri dari (1) tahap perancangan, yang terdiri atas analisis kebutuhan, penyusunan GBIM dan JM, serta penulisan naskah, (2) tahap produksi, yang terdiri atas persiapan, pelaksanaan, dan penyelesaian, dan (3) tahap evaluasi, yang terdiri atas evaluasi pramaster, revisi, dan uji coba lapangan. Berdasarkan hasil uji ahli untuk mengukur validitas produk diperoleh hasil sebesar 3,60 dengan kategori sangat baik dari segi penyajian materi, dan 3,61 dengan kategori sangat baik dari segi desain produk. Penelitian ini diujicobakan pada siswa kelas X MIA SMA Life Skills Kesuma Bangsa. Berdasarkan hasil uji kemenarikan, kemudahan dan kemanfaatan produk diperoleh hasil sebesar 3,35 dengan kategori sangat menarik, 3,38 dengan kategori sangat mudah, 3,93 dengan kategori sangat bermanfaat, dan untuk hasil uji keefektifan produk diperoleh hasil N-Gain sebesar 0,84 dengan kategori tinggi berdasarkan peningkatan nilai pretest dan postest siswa. Sehingga dapat disimpulkan bahwa modul interaktif berbasis macromedia flash yang telah dikembangkan dinyatakan valid dan efektif digunakan dalam pembelajaran pokok bahasan momentum dan impuls.Abstract:  The purpose of this research is to develop an interactive module based on macromedia flash that is valid and effective to use in learning the subject of momentum and impulse. This study uses a Research and Development (R&D) approach which refers to a procedure adapted from. This research procedure consists of (1) the design stage, which consists of needs analysis, preparation of GBIM and JM, additional script writing, (2) the production stage, which consists of preparation, implementation, and completion, and (3) the evaluation stage, which consists of premaster evaluation, revision, and field trials. Based on the results of expert tests to measure the validity of the product, the results obtained are 3.60 with a very good category in terms of material presentation, and 3.61 with a very good category in terms of product design. This research was tested on students of class X MIA SMA Life Skills Kesuma Bangsa. Based on the results of the attractiveness, convenience and usefulness of the product, the results obtained are 3.35 with a very attractive category, 3.38 with a very easy category, 3.93 with a very useful category, and for the results of the product effectiveness test the N-Gain result is 0, 84 with a high category based on the increase in pretest and posttest students scores. So it can be concluded that the interactive module based on macromedia flash that has been developed is declared valid and effective to use in learning the subject of momentum and impulse.
Development of a Simple and Low-Cost Light Diffraction Props for Teaching and Learning Optics during Covid-19 Outbreak Kartini Herlina; B. Anggit Wicaksono; Doni Andra; I Dewa Putu Nyeneng
Jurnal Pendidikan MIPA Vol 23, No 2 (2022): Jurnal Pendidikan MIPA
Publisher : FKIP Universitas Lampung

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The Covid-19 pandemic forces the learning process to be carried out in a blended learning manner that combines face-to-face and synchronous learning.This study aims to share the implementation of experiments that we have carried out during the Covid-19 pandemic, especially on optics material for high schools involving prospective physics teacher students. This study uses a descriptive research method with the research subject being Physics Education students, FKIP University of Lampung, with a sample of 2017 Physics Education students who are taking Optics lectures.The results of this study are in the form of optical learning media that have been designed by students while attending lectures with distinctive characteristics made from low cost material and using simple technologies. This study proves that physics experiments can be carried out by utilizing learning media in the form of low-cost material teaching aids. In addition, physics experiments can be carried out directly without a complicated preparation. Learning activities that utilize this kind of teaching aids will certainly train students' science process skills, procedural knowledge and conceptual knowledge that is improved through hands-on activities and mind-on activities during the learning process. Keywords: blended learning, teaching aids, science process skills, hands-on activity, mind-on activity DOI: http://dx.doi.org/10.23960/jpmipa/v23i2.pp437-447
Perancangan Media Pembelajaran Augmented Reality Menggunakan Metode User Centered Design pada Topik Energi Daniel Rinaldi; Wisnu Juli Wiono; B. Anggit Wicaksono; Anggreini
Jurnal Muara Pendidikan Vol. 11 No. 1 (2026): Jurnal Muara Pendidikan, Vol 11 Issue 1, June 2026
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/mp.v11i1.3963

Abstract

This study aims to develop an Augmented Reality (AR)-based learning media called EcoTurbine using the User-Centered Design (UCD) method and to evaluate its usability through the System Usability Scale (SUS). The research subjects were 77 senior high school students who had studied energy-related material and possessed basic smartphone skills. The development process followed the UCD stages, placing teachers and students at the center of the design to ensure that the resulting media aligned with user needs and characteristics. The evaluation yielded an average SUS score of 78.34, which falls within the acceptable category, with an adjective rating of good and grade C. These findings indicate that EcoTurbine is suitable as a supporting medium for biology learning on renewable energy topics, although limitations remain in terms of device compatibility and students’ initial adaptation to AR technology. This study provides empirical contributions by demonstrating the effectiveness of UCD in developing AR-based learning media and offering quantitative evidence of usability through SUS evaluation, which supports the enhancement of student engagement and motivation in learning.
Banana Peel Bio-Battery Project-Based Electronic Worksheet: Enhancing Creative Thinking and Psychomotor Skills M. Arya Nata Raharjo; Kartini Herlina; B. Anggit Wicaksono
SEJ (Science Education Journal) Vol. 9 No. 2 (2025): November
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/sej.v9i2.1701

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This study aims to develop a project-based electronic student worksheet on banana peel bio-battery (hereinafter referred to as a project-based e-LKPD) to process banana peel waste into a simple bio-battery and to examine its validity, practicality, and effectiveness in improving students’ creative thinking and psychomotor skills. The product was developed using the 4D model (Define, Design, Develop, Disseminate) and grounded in Social Constructivism theory. It was tested on 15 Grade X high school students. Validation by material, media, and learning experts yielded an average score of 3.29 (on a 1–4 scale), indicating very good quality in terms of content and instructional design. Practicality was assessed through readability (97%), student questionnaire responses (95%), and teacher perceptions (88.09%), confirming that the project-based e-LKPD is easy to use, well-received, and allows students to complete project tasks with minimal difficulty. The effectiveness test showed an average score of 82.1 for creative thinking skills and 75.2 for psychomotor skills (both on a 0–100 scale), demonstrating significant improvement in both competencies. These results confirm that the project-based e-LKPD on banana peel bio-battery is valid, practical, and effective as an innovative learning tool to promote higher-order thinking, hands-on skills, environmental awareness, and understanding of renewable energy.
Canva-assisted Learning of Inquiry Sequences (LOIS)-based e-worksheet effectiveness Kartini Herlina; Chandra Ertikanto; I Dewa Putu Nyeneng; Wayan Suane; B Anggit Wicaksono; Bizry Cahya Divia
Momentum: Physics Education Journal Vol. 7 No. 2 (2023)
Publisher : Universitas PGRI Kanjuruhan Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21067/mpej.v7i2.8224

Abstract

Education in Indonesia has undergone a transformation that was initially conventional but now necessitates the integration of technology. Materials for teaching that can aid students in learning are required. The purpose of this study is to explain how well the e-worksheet for learning dynamic fluid physics works. This research uses a modified ADDIE model for research and development. The viability of the e-worksheet is estimated using a learning accomplishment test. The subjects of this review were thirty understudies in class XI at SMA Negeri 5 Bandar Lampung. The side effect of the test shows that the feasibility of e-worksheets in the control class is low given the low rules of learning based on revelation learning. The effectiveness of e-worksheets in the experimental class is very high.