Muinah Muinah
Universitas Muhammadiyah Kotabumi

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Proses representasi grounded-abstrak pada pemecahan word-problem perbandingan Muinah Muinah; Purna Bayu Nugroho; Sulistyono Sulistyono
Jurnal Analisa Vol 7, No 2 (2021): Volume 7 Nomor 2 Tahun 2021
Publisher : Department of Mathematics Education, UIN Sunan Gunung Djati Bandung, West Java, Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15575/ja.v7i2.14416

Abstract

Kesulitan dalam pemecahan word-problem perbandingan dialami karena proses representasi yang tidak tepat. Penelitian ini bertujuan mengkaji kasus representasi grounded-abstrak pada pemecahan word-problem perbandingan. Penelitian ini adalah penelitian kualitatif dengan jenis studi kasus. Kasus yang dikaji dalam penelitian ini adalah kasus kolektif. Instrumen penelitian ini adalah Peneliti, word-problem perbandingan, rubrik indikator, lembar validasi, buku catatan dan pedoman wawancara. Hasil penelitian ini adalah proses representasi yang terbagi dua dalam pemecahan word-problem perbandingan, yaitu kategori proses representasi itu adalah proses representasi grounded ke representasi abstrak dan proses representasi abstrak ke representasi grounded. Kesimpulan penelitian ini terdapat empat karakteristik proses representasi grounded-abstrak. Berdasarkan hasil penelitian ini disarankan bagi dosen untuk membelajarkan berbagi bentuk representasi matematis sehingga mahasiswa dapat mengembangkan kemampuan representasinya. Difficulties in solving word-comparison problems are experienced due to improper representation processes. This study aims to examine the case of grounded-abstract representation in solving word-problem comparisons. This research is a qualitative-research with the type of case study. The case studied in this study is a collective case. The research subjects were two mathematics education students who had studied comparative studies. The research instrument is the researcher, word-problem comparison, indicator rubric, validation sheet, notebook and interview guide. The result of this research is the representation process that categorized into two in solving word-problem comparison, which are grounded representation processes to abstract representations and abstract representation processes to grounded representations. The conclusion of this study is there are four characteristics of the grounded-abstract representation process. Based on the results of this study, it is recommended for lecturers to teach various forms of mathematical representation so that students can develop their representational abilities.
ETIKA PENGGUNAAN GADGET DALAM MENINGKATKAN KESADARAN SISWA TERHADAP PENGGUNAAN TEKNOLOGI YANG BIJAK DI MTsN 1 LAMPUNG UTARA muinah muinah; Jingga Ameira; Farenisa Azahra; Erdy Arista Desti; Nanda Putri; Sigit Gunanto; Fhela Vhantoria Ningrum
Pengabdian Kepada Masyarakat Cendekia Vol. 5 No. 1 (2026): Pengabdian Kepada Masyarakat Cendekia
Publisher : Sentra Kekayaan Intelektual dan Publikasi Ilmiah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47637/pkmcendekia.v5i1.2321

Abstract

This community service activity aimed to improve students’ understanding of ethical gadget use in the digital era and encourage responsible and productive technology management. The activity was conducted in the form of an educational seminar at MTsN 1 Lampung Utara using interactive lectures and participatory discussions. The program involved 50 students from the Organisasi Siswa Intra Madrasah (OSIM). The results indicated that students gained a better understanding of both the positive and negative impacts of gadget use. Gadgets were recognized as effective tools for learning, communication, and creativity development when used appropriately. However, excessive and uncontrolled use may lead to digital addiction, decreased academic focus, physical health problems, and reduced social interaction. The seminar also strengthened students’ awareness of digital ethics and self-control in managing screen time. Overall, the activity successfully addressed the identified problems and contributed to strengthening students’ digital character in the school environment.