Dewi Mey Lestanti Mukodri
Poltekkes Kemenkes Tanjungpinang

Published : 3 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 3 Documents
Search

Game Edukasi Monopoli Anemia (GEMA) sebagai Media Penyuluhan tentang Anemia di Posyandu Remaja Fresh Tiyara Safitri; Dewi Mey Lestanti Mukodri; Rahmadona Rahmadona; Neny Sans Agustina Siregar
SEGANTANG LADA : JURNAL PENGABDIAN KESEHATAN Vol. 1 No. 1 (2023): SEGANTANG LADA : JURNAL PENGABDIAN KESEHATAN
Publisher : Poltekkes Kemenkes Tanjungpinang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53579/segantang.v1i1.101

Abstract

Masalah gizi khususnya di negara berkembang termasuk Indonesia masih menjadi masalah kesehatan masyarakat. Salah satu masalah gizi yang sering terjadi adalah anemia. Sekitar 80-90% anemia dapat terjadi pada anak usia prasekolah, ibu saat hamil dan menyusui, serta remaja terutama remaja putri. Remaja membutuhkan nutrisi yang optimal untuk pertumbuhan dan perkembangannya. Upaya untuk meningkatkan kesadaran kesehatan salah satunya dengan pendidikan kesehatan melalui media. Media massa yang digunakan dalam penyuluhan dapat membantu masyarakat memperoleh informasi berdasarkan kemampuan panca inderanya. Kegiatan pengabdian masyarakat ini bertujuan untuk mensosialisasikan dan meningkatkan pengetahuan tentang anemia khususnya bagi remaja putri melalui Media Inovasi Edukasi Kesehatan Anemia Monopoly Education Game (GEMA). Metode aktivitas dilakukan dengan melakukan pre-test dan presentasi terkait game sebanyak 3 kali, bermain game, kemudian mengamati dan mengevaluasi kegiatan, dan terakhir post-test. Hasil: Hasil penelitian menunjukkan bahwa pengetahuan remaja tentang anemia meningkat melalui permainan Monopoli. Nilai rata-rata informasi sebelum interaksi media GEMA yaitu 4,25 ± 1,658, dan setelah aktivitas permainan GEMA mengalami perubahan yaitu 8,12 ± 0,768. Hasil uji Wilcoxon diperoleh p = 0,000 (α = 0,05), sehingga dapat disimpulkan bahwa terdapat perbedaan skor rerata data anemia setelah kegiatan permainan monopoli. Kesimpulan: Media Inovasi Edukasi Kesehatan Anemia Monopoly Learning Game (GEMA) telah disosialisasikan dan dapat meningkatkan pengetahuan remaja putri tentang pentingnya pencegahan anemia melalui Anemia Monopoly Learning Game (GEMA).
Pelatihan Akupresur terhadap Dukungan Tenaga Kesehatan dan Kader Kesehatan dalam Pencegahan Stunting Tiyara Safitri; Dewi Mey Lestanti Mukodri; Jeni Cesi Cintiani
Midwifery and Nursing Research Vol. 8 No. 1 (2026): MARET 2026
Publisher : Poltekkes Kemenkes Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Background: Stunting is a chronic nutritional problem that has a long-term impact on children's growth and development. Acupressure as a complementary approach is considered to have the potential to support infant growth and development stimulation. However, the support of health workers and health cadres for the application of acupressure is highly dependent on their level of knowledge and attitude. Acupressure training can be an innovative strategy to increase their capacity, while strengthening support for stunting prevention programs. The purpose of this study was to determine the effectiveness of acupressure training in increasing the support of health workers and health cadres in the prevention of stunting in toddlers. Methods: This study used a quasi-experimental design with a one-group pre-test post-test design. The sample consisted of 10 health workers and health cadres in the working area of the Kampung Bugis Community Health Center, which was taken using total sampling. Data were collected using knowledge, attitude, and support questionnaires for both pre-test and post-test and analyzed using univariate techniques to determine the frequency distribution and bivariate analysis using a paired t-test to determine the pre-post difference in the support of health workers and health cadres in stunting prevention. Results: Analysis of the difference in support scores before the intervention was 56.20 and after the acupressure training intervention was 74.80, so the statistical test results showed a p-value < 0.05, which means there was a significant difference between support before and after acupressure training. Conclusion: The results of this study imply that acupressure training can be used as a strategy to strengthen the capacity of health workers and cadres in supporting stunting prevention programs. The integration of acupressure into Posyandu activities and primary health care services can enrich the promotive and preventive approaches that have so far focused more on nutritional interventions.
GAME EDUKASI MONOPOLI ANEMIA (GEMA) SEBAGAI MEDIA INOVASI HEALTH EDUCATION YANG DAPAT MEMPENGARUHI PENGETAHUAN REMAJA TENTANG ANEMIA Neny San Agustina Siregar; Mardiah Mardiah; Dewi Mey Lestanti Mukodri; Rita Ridayani; Wahyu Eni Setyohari
Jurnal Ilmu Kedokteran dan Kesehatan Indonesia Vol. 2 No. 2 (2022): Juli : Jurnal Ilmu Kedokteran dan Kesehatan Indonesia
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jikki.v2i2.827

Abstract

This study was conducted to determine the effect of the Monopoly Anemia Educational Game (GEMA) as one of the media innovation for Health Education on the behaviour of adolescent girls about anemia in the work area of Tanjungpinang City Health Center in 2021. This type of study is a quasi-experiment with a nonrandomized pretest and posttest with a control group design which is used to determine the effect of the Monopoly Anemia Educational Game (GEMA) as one of the media innovation for Health Education on the behaviour of adolescent girls about anemia in the Tanjungpinang City Health Center in 2021. The sampling technique in this study used the purposive sampling method formula where to obtain data the researchers met the research subjects, namely all adolescent girls in the work area of ​​the Tanjungpinang City Health Center who met the criteria, namely: adolescents who were willing to be sampled, adolescent aged 10-16 years, the adolescent who registered as a youth Integrated Healthcare Center participant in the work area of the Tanjungpinang City Health Center in 2021. The number of samples is calculated using the sample size formula according to the measurement scale of the two unpaired numerical variables for the average estimate of 2 populations, from the formula the total number is 64 people, plus 10% or 2 people to anticipate if there are respondents who drop out (DO) so the total the number of samples in this study were 66 people who were grouped into 2 groups (control group and treatment group) each group of 33 people. Data collection was carried out by visiting the Edelweiss Youth Integrated Healthcare Center and Berkabar Youth Integrated Healthcare for 3 visits starting in May 2021. The data generated is the behaviour (knowledge) of adolescents about anemia in the work area of the Tanjungpinang City Health Center in 2021 before and after being given the Monopoly Anemia Educational Game (GEMA) as one of the media innovation for Health Education. The results of data analysis using an independent simple t-test showed that there was an effect of using GEMA as a health education media on adolescent knowledge about anemia in the work area of the Tanjungpinang City Health Center in 2021.