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Journal : Journal of Computer Science and Informatics Engineering (J-Cosine)

Sistem Informasi Geografis Pencarian Lokasi Wisata Kuliner Terdekat di Kota Mataram Berbasis Website Julianto Eko Prasetyo; Ida Bagus Ketut Widiartha; Moh. Ali Albar
Journal of Computer Science and Informatics Engineering (J-Cosine) Vol 1 No 1 (2017): Desember 2017
Publisher : Informatics Engineering Dept., Faculty of Engineering, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (267.099 KB) | DOI: 10.29303/jcosine.v1i1.28

Abstract

Culinary development in the area of Mataram city at the moment is growing rapidly. Culinary tour offered varies greatly among them is the famous Lombok's cuisine with a taste of spiciness. The constraints experienced by travellers who have recently visited the city of Mataram is the difficulty to find a desired culinary location. Geographic information system for searching the location of nearby culinary Mataram city in this case can help make it easier for tourists to know the mapping of the location of the culinary tourism in the area of the city of Mataram. Web-based geographic information system is built by using the concept of MVC with directions from the position of travellers to culinary tour you want. The calculation to determine the distance of the location of culinary positions with travelers using the haversine formula. Based on a test that is done to the user, the average percentage of answers given by respondents agreed by 50% and the average percentage of answer strongly agree of 44.6% stating that geographic information systems this can already detect the locations of your users are able to display the distance between the user location information with location of culinary around, it can display the route to culinary tourism is selected and has the look of an attractive and easy to use. Keyword : Culinary, haversine, geographic information system, MVC.
Rancang Bangun Sistem Informasi Pengelolaan Surat dan Kearsipan pada Sekretariat Daerah Provinsi NTB Berbasis Web Sumiati Sumiati; Sri Endang Anjarwani; Moh. Ali Albar
Journal of Computer Science and Informatics Engineering (J-Cosine) Vol 2 No 1 (2018): Juni 2018
Publisher : Informatics Engineering Dept., Faculty of Engineering, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (2392.956 KB) | DOI: 10.29303/jcosine.v2i1.51

Abstract

The development in Information System of Mail and Archives Management at the Governor Office of West Nusa Tenggara is still supported by manual process off disposition, archiving, search, and mail recapitulation report process. The aim at developing this system is to help the managing and archiving mail so staff in subsection Expedition and Archives can manage mailing and archiving quickly and precisely. This system is developed based on programming language of HTML and PHP using framework CodeIgniter. It is examined through Black boxtechnique. The result is that every menu provided functions perfectly. The workflow of the information system has been suitable with the workflow of every work unit in the governor office of West Nusa Tenggara. Key words: Information system, Mail and Archives Management, Framework CodeIgniter, Mean Opinion Score.
SISTEM PAKAR BERBASIS WEB UNTUK MENDIAGNOSA PENYAKIT HEWAN TERNAK RUMINANSIA BESAR Deila Etha Pritia; Ario Yudo Husodo; Moh. Ali Albar
Journal of Computer Science and Informatics Engineering (J-Cosine) Vol 1 No 1 (2017): Desember 2017
Publisher : Informatics Engineering Dept., Faculty of Engineering, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (647.897 KB) | DOI: 10.29303/jcosine.v1i1.81

Abstract

Ruminant animals was a group of mammals that chew the cud or eat the food there was swallowed. In Sumbawa district, there was 10 ruminant livestock diseases that are often infected by anthrax, brucellosis, snoring or septichaemia epizootica (SE), mucus or bovine epheral fever (BEF), surra worm or thelazia, scabies and abdominal bloating. One of the obstacles in order to increase the productivity of livestock was the existence of various diseases there was any effect on the life of livestock. This system aimed to make it easier for farmers to obtained information about diseases in their animals System tested methods used to test this system was black box testing, system accuracy tested with expert, questionnaire and precision and recall accuracy tested, black box test results show all existing functions was running well. testing between the system with the expert obtained an accuracy of 93% ,. Testing questionnaire got result of conformity assessment system to user requirement or breeder with answer agreed equal to 62.68%. The testing of precision and recall obtained the result of precision testing of 95.5% and recall of 8.3%, So it can be concluded that this system was in accordance with the needs of users. Keywords: Large Ruminant, Expert System, Web, Similarity
Analisis Pengaruh Metode LET Pada Protokol Routing Proaktif dan Reaktif Pada Jaringan MANET Hidayatul Akbar; Andy Hidayat Jatmika; Moh. Ali Albar
Journal of Computer Science and Informatics Engineering (J-Cosine) Vol 2 No 2 (2018): Desember 2018
Publisher : Informatics Engineering Dept., Faculty of Engineering, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (567.995 KB) | DOI: 10.29303/jcosine.v2i2.143

Abstract

Protokol Destination-Sequenced Distance Vector (DSDV) merupakan salah satu protokol proaktif yang ada pada jaringan Mobile Ad-Hoc dimana protokol ini tidak cocok untuk digunakan pada jaringan dengan mobilitas tinggi dikarenakan DSDV perlu memperbaharui tabel routing secara rutin jika terdapat link antar node yang terputus karena terdapat node yang bergerak keluar dari jangkauan sinyal transmisi dan protokol AODV merupakan protokol yang cocok dengan mobilitas tinggi karena bersifat reaktif. Sehingga dalam pencarian rute yang stabil dapat dilakukan dengan memilih rute yang memiliki kemungkinan kecil terputus. Algoritma LET digunakan pada protokol DSDV untuk menemukan rute yang paling stabil dengan mengetahui estimasi waktu antar dua node tetap terhubung berdasarkan posisi, kecepetan dan jangkauan sinyal transmisi kemudian dibandingkan dengan protokol routing AODV berdasarkan parameter berupa throughput, packet delivery ratio dan delay. Hasil penelitian menunjukkan bahwa protokol routing S-DSDV memiliki kinerja yang lebih baik dari protokol routing DSDV standar. Kata kunci : DSDV, Link Expiration Time, AODV, MANET, Routing Protocol
Desain Implementasi Service Oriented Architecture (SOA) pada pembuatan Prototype Sistem Informasi Coaching Pondok Pesantren Alam Sayang Ibu (PAMSI) Noor Alamsyah; Royana Afwani; Sri Endang Anjarwani; Moh. Ali Albar; Ahmad Zafrullah Mardiansyah
Journal of Computer Science and Informatics Engineering (J-Cosine) Vol 6 No 2 (2022): December 2022
Publisher : Informatics Engineering Dept., Faculty of Engineering, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jcosine.v6i2.470

Abstract

The presence of service-oriented computing, through the Service Oriented Architecture (SOA), and the implementation of information technology through website applications provide opportunities for more appropriate system utilization for an organization by providing options for implementing functionalities in a modular manner, according to the needs of the organization following the evolution of service growth, without the need for large Information Technology infrastructure investments. In order to develop an Coaching Information System for Pondok Pesantren Alam Sayang Ibu (PAMSI) with a service functionality basis, it is necessary to define a prototype model of Coaching Information System with an SOA approach through understanding the process of coaching activities and must be relevant to the needs of each party involved. This study aims to create a SOA implementation design that can be used as a guideline to be used as the main foundation in the creation of a PAMSI Coaching Information System and can be used as a reference for the development of other Information Systems at PAMSI.
Android-Based Porang Cultivation Application Design for North Lombok District Porang Farmers Raphael Bianco Huwae; Andy Hidayat Jatmika; Moh. Ali Albar; Ahmad Zafrullah Mardiansyah; Noor Alamsyah
Journal of Computer Science and Informatics Engineering (J-Cosine) Vol 8 No 2 (2024): Desember 2024
Publisher : Informatics Engineering Dept., Faculty of Engineering, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jcosine.v8i2.600

Abstract

Porang is a plant that has the potential to be developed as an export commodity as a food ingredient or industrial ingredient (i.e., food, cosmetics, medicine, or health). North lombok regency location is one of the districts in ntb that currently has potential for developing porang farming businesses. Porang farming is currently carried out in 2 subdistricts, namely gangga and bayan, and has 800 farmer members with a land area of 1000 ha. Having an android-based application will help with the management of farmer administration. Based on the results of black-box testing, all features were confirmed to function properly. Additionally, the System Usability Scale (SUS) evaluation involving 30 users yielded an average score of 74.16, placing it within the acceptable category).
Android Educational Game for Pancasila and Civic Education Learning Haris Abdullah Fasha; Santi Ika Murpratiwi; Moh. Ali Albar; Ni Luh Putu Agetania
Journal of Computer Science and Informatics Engineering (J-Cosine) Vol 8 No 2 (2024): Desember 2024
Publisher : Informatics Engineering Dept., Faculty of Engineering, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jcosine.v8i2.615

Abstract

In the digital era, traditional teaching methods often fail to engage students, especially in Pancasila and Civic Education. Lack of understanding of Pancasila values leads to declines in religious, humanitarian, and unity values among students, evidenced by frequent fights and bullying. To address this, an interactive Android-based game, "Cerdas Pancasila," was developed with quizzes and puzzles to enhance students' understanding of Pancasila values. Using the Digital Game-Based Learning (DGBL) method, the study included five phases: analysis, design, development, quality assurance, and implementation. The analysis phase identified the need for engaging educational media for students aged 9 to 12. The design phase outlined instructional goals, and the development phase used Android Studio with Kotlin and Java to create the game prototype, which was distributed as a .apk file in the implementation phase. Quality assurance involved alpha and beta testing, resulting in a 90.2% acceptance rate, with 17 out of 18 students stating the game increased their knowledge about Pancasila.