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Pengaruh model pembelajaran Giving Question and Getting Answer terhadap hasil belajar biologi konsep sistem sirkulasi darah pada siswa kelas XI SMA Negeri 2 Makassar Muhammad Wajdi; Dian Firdiani
Prosiding Seminar Biologi Vol 7 No 1 (2021): PROSIDING BIOLOGI ACHIEVING THE SUSTAINABLE DEVELOPMENT GOALS WITH BIODIVERSITY I
Publisher : Jurusan Biologi, Fakultas Sains dan Teknologi, Universitas Islam Negeri Alauddin Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24252/psb.v7i1.24180

Abstract

Penelitian ini merupakan penelitian eksperimen semu yang bertujuan untuk (1) Mengetahui pengaruh model pembelajaran Giving Question and Getting Answer terhadap hasil belajar biologi konsep sistem sirkulasi darah pada siswa kelas XI SMA Negeri 2 Makassar; (2) Mengetahui hasil belajar biologi konsep sirkulasi darah pada siswa kelas XI SMA Negeri 2 Makassar. Penelitian ini menggunakan desain penelitian “Pretest Posttest Control Group Design”. Populasi pada penelitian ini yaitu seluruh siswa kelas XI SMA Negeri 2 Makassar dan sampel penelitian yaitu XI MIPA 3 sebagai kelompok eksperimen dan XI MIPA 4 sebagai kelompok kontrol. Teknik pengambilan sampel dengan cara sampling jenuh. Variabel penelitian terdiri dari variabel bebas yaitu model Giving Question and Getting Answer sedangkan variabel terikat yaitu hasil belajar siswa. Data yang dikumpulkan dari hasil tes belajar siswa melalui pretest dan posttest, yang kemudian dianalisis secara deskriptif dan inferensial. Uji hipotesis yang digunakan adalah Normalitas Gain dan Independent Sample t-Test. Hasil menunjukkan nilai rata-rata pada kelompok eksperimen yaitu 77,04 sedangkan pada kelompok kontrol yaitu 65,45. Hasil uji analisis Independent Samples T-Test, diperoleh nilai signifikan p = 0,002 < α = 0,05. Hal ini berarti bahwa H0 ditolak dan H1 diterima, dengan demikian model Giving Question and Getting Answer berpengaruh terhadap hasil belajar biologi siswa kelas XI SMA Negeri 2 Makassar.
Peningkatan Hasil Belajar Matematika melalui Metode Penemuan Terbimbing dengan Setting Kooperatif Rustiani S; Hafsyah Hafsyah; Suarti Djafar; Pratiwi Pujilestari Alam; Dian Firdiani
Journal on Education Vol 6 No 1 (2023): Journal On Education: Volume 6 Nomor 1 Tahun 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i1.3208

Abstract

This research is a class action research (Classroom Action Research) which aims to improve students' mathematics learning outcomes through the guided discovery method with a cooperative setting. The subjects of this study were students of class IX at MTSSMuhammadiyah Enrekang. This research was conducted in two cycles, each of which had three learning process meetings and one meeting where the learning outcomes test was conducted. The data collection technique used in this research is data on learning outcomes taken by giving tests at the end of each cycle, while data on teacher activities and student activities are taken using observation sheets during the learning process in the classroom. Based on the results of research and discussion for two cycles, it can be concluded that students' mathematics learning outcomes have increased from cycle I to cycle II. These conclusions were obtained from: (1) The average increase in students' mathematics learning outcomes from cycle I was 68.11 to cycle II of 83.11. (2) The students' mathematics learning mastery increased from cycle I to cycle II, namely from 22 students increased to 35 students, and classically achieved 100% completeness. (3) Increased student activity in participating in learning from cycle I to cycle II.
Pengaruh Model Pembelajaran Inside-Outside-Circle (IOC) terhadap Kemampuan Pemecahan Masalah Matematika Siswa SMAN 2 Enrekang Suarti Djafar; Putriyani S; Hafsyah Hafsyah; Rustiani S; Dian Firdiani
Journal on Education Vol 6 No 1 (2023): Journal On Education: Volume 6 Nomor 1 Tahun 2023
Publisher : Departement of Mathematics Education

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/joe.v6i1.3209

Abstract

The Inside-Outside-Circle learning model or translated as the Small Circle-Large Circle learning model is a cooperative learning model in which two students in pairs from small and large circles share information. This information exchange can be done by all partners at the same time. Based on the results of the post test, it was found that the results of the mathematical problem solving abilities of class X students of SMA Negeri 2 Kota Enrekang on the subject of statistics for the experimental class that applied the Inside-Outside-Circle learning model obtained an average value of 70.13, with a standard deviation of 9, 13 and the control class that applied the direct learning model obtained an average value of 62.42 with a standard deviation of 10.41. Based on the results of the study it can be concluded that it can be concluded that the mathematical problem solving abilities of students who apply the Inside-Outside-Circle learning model are higher than the mathematical problem solving abilities of students who apply the direct learning model. this means that there is an influence of the Inside-Outside-Circle learning model on students' mathematical problem solving abilities.
The Improvement of Student Learning Outcomes in Civics Education (PKn) through the Active Learning Approach in Class V at UPT SDN 262 Pinrang Nur Qhadijah; Dian Firdiani; Rahmat Rahmat
Edumaspul: Jurnal Pendidikan Vol 8 No 2 (2024): Edumaspul: Jurnal Pendidikan
Publisher : Universitas Muhammadiyah Enrekang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This classroom action research aims to improve student learning outcomes in Pancasila and Civic Education through the implementation of the Active Student Learning Approach in grade V at UPT SDN 262 Pinrang. The research method uses a classroom action research design implemented in two cycles, with each cycle consisting of planning, implementation, observation, and reflection stages. The research subjects involved 32 fifth-grade students with data collection techniques through learning outcome tests, student activity observation sheets, and documentation. Data analysis was conducted descriptively both quantitatively and qualitatively to measure the improvement in learning outcomes and student activities during the learning process. The results showed a significant increase in student learning outcomes from the pre-cycle with an average score of 65.78 increasing to 73.44 in cycle I and reaching 82.19 in cycle II. The percentage of classical completeness also increased from 46.88% in the pre-cycle to 71.88% in cycle I and reached 87.50% in cycle II. Student learning activities showed improvement from the moderately active category to very active. The research conclusion indicates that the implementation of the Active Student Learning Approach is effective in improving learning outcomes and student activities in Civic Education subject in grade V at UPT SDN 262 Pinrang.
Improving Student Learning Outcomes in Civics Education through the Active Learning Approach in Grade V at UPT SDN 262 Pinrang Nur Qhadijah; Dian Firdiani; Rahmat Rahmat
Edumaspul: Jurnal Pendidikan Vol 8 No 2 (2024): Edumaspul: Jurnal Pendidikan
Publisher : Universitas Muhammadiyah Enrekang

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This classroom action research aims to improve student learning outcomes in Pancasila and Civic Education through the implementation of the Active Student Learning Approach in grade V at UPT SDN 262 Pinrang. The research method uses a classroom action research design implemented in two cycles, with each cycle consisting of planning, implementation, observation, and reflection stages. The research subjects involved 32 fifth-grade students with data collection techniques through learning outcome tests, student activity observation sheets, and documentation. Data analysis was conducted descriptively both quantitatively and qualitatively to measure the improvement in learning outcomes and student activities during the learning process. The results showed a significant increase in student learning outcomes from the pre-cycle with an average score of 65.78 increasing to 73.44 in cycle I and reaching 82.19 in cycle II. The percentage of classical completeness also increased from 46.88% in the pre-cycle to 71.88% in cycle I and reached 87.50% in cycle II. Student learning activities showed improvement from the moderately active category to very active. The research conclusion indicates that the implementation of the Active Student Learning Approach is effective in improving learning outcomes and student activities in Civic Education subject in grade V at UPT SDN 262 Pinrang
Analisis Penggunaan Media Big Book untuk Mengatasi Kesulitan Membaca Permulaan Bagi Peserta Didik Kelas 1 Sekolah Dasar Negeri 146 Asaan Hardiani Hardiani; Dian Firdiani; Muliyadi Muliyadi
Journal of Contemporary Gender and Child Studies Vol 5 No 2 (2026): August: Women and Children Welfare in Indonesian Context (IN PRESS)
Publisher : Yayasan Zia Salsabila

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61253/jcgcs.v5i2.1097

Abstract

Kemampuan membaca permulaan merupakan fondasi penting bagi keberhasilan belajar peserta didik, namun observasi awal di kelas 1 SD Negeri 146 Asaan menunjukkan bahwa sebagian besar peserta didik masih mengalami kesulitan membaca akibat minimnya penggunaan media pembelajaran yang menarik. Penelitian ini bertujuan untuk menganalisis penerapan media Big Book dalam mengatasi kesulitan membaca permulaan peserta didik kelas 1 SD Negeri 146 Asaan. Penelitian ini menggunakan pendekatan Penelitian Tindakan Kelas (PTK) kolaboratif model Kemmis dan Mc. Taggartyang dilaksanakan dalam dua siklus, dengan subjek sebanyak 17 peserta didik. Data dikumpulkan melalui tes membaca permulaan, observasi, dan wawancara, kemudian dianalisis secara deskriptif kuantitatif dan kualitatif. Hasil penelitian menunjukkan peningkatan yang konsisten pada setiap tahapan tindakan. Rata-rata skor pada pra siklus sebesar 59,12 dengan ketuntasan 11,76 persen, meningkat menjadi 68,94 dengan ketuntasan 35,29 persen pada siklus I, dan mencapai 80,88 dengan ketuntasan 88,24 persen pada siklus II, melampaui indikator keberhasilan sebesar 80 persen. Peningkatan ini menegaskan bahwa media Big Book mampu memperbaiki kemampuan pelafalan, intonasi, kelancaran, dan kejelasan suara peserta didik, sekaligus meningkatkan motivasi dan keberanian membaca. Temuan ini konsisten dengan sejumlah penelitian terdahulu yang membuktikan efektivitas media Big Book dalam pembelajaran membaca permulaan di sekolah dasar. Penelitian ini memberikan kontribusi praktis bagi guru dalam merancang pembelajaran membaca yang inovatif serta menjadi rujukan bagi penelitian lanjutan mengenai pengembangan media literasi kelas awal.
Pengaruh Penggunaan Media Komik Bergambar Terhadap Hasil Belajar IPA Siswa Kelas V Sekolah Dasar Rini Sulfia; Dian Firdiani; Eka Wahyuni
Journal of Contemporary Gender and Child Studies Vol 5 No 2 (2026): August: Women and Children Welfare in Indonesian Context (IN PRESS)
Publisher : Yayasan Zia Salsabila

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61253/jcgcs.v5i2.1111

Abstract

Penelitian ini dilatarbelakangi oleh rendahnya hasil belajar Ilmu Pengetahuan Alam (IPA) siswa kelas V yang disebabkan oleh dominasi metode ceramah, kurangnya variasi media pembelajaran, dan minimnya keterlibatan aktif siswa selama proses belajar mengajar berlangsung. Media pembelajaran yang bersifat visual dan naratif, seperti komik bergambar, diyakini mampu menumbuhkan minat baca, memotivasi siswa, dan mempermudah pemahaman terhadap materi IPA yang abstrak, khususnya pada materi Bumi dan Alam Semesta. Penelitian ini bertujuan untuk mengetahui pengaruh penggunaan media komik bergambar terhadap hasil belajar IPA siswa kelas V SDN 140 Kabere. Penelitian ini menggunakan pendekatan kuantitatif dengan jenis penelitian Quasi Experiment, menggunakan desain One-Group Pretest-Posttest Design. Subjek penelitian berjumlah 21 siswa kelas V yang terdiri atas 12 siswa laki-laki dan 9 siswa perempuan. Teknik pengumpulan data dilakukan melalui tes (pretest dan posttest), observasi, dan dokumentasi. Data dianalisis menggunakan uji normalitas dan uji hipotesis (uji-t) untuk mengetahui ada tidaknya perbedaan signifikan antara hasil belajar sebelum dan sesudah penerapan media komik bergambar. Berdasarkan kajian teori dan hasil-hasil penelitian relevan sebelumnya, media komik bergambar diprediksi memberikan pengaruh yang positif dan signifikan terhadap peningkatan hasil belajar IPA siswa, karena mampu menggabungkan unsur visual, tekstual, dan naratif yang sesuai dengan karakteristik perkembangan kognitif siswa sekolah dasar. Hasil kajian ini diharapkan dapat menjadi rujukan bagi guru dalam mengembangkan media pembelajaran yang inovatif dan menyenangkan.
PENGARUH GAME BASED LEARNING BERBANTUAN MEDIA AUDIO VISUAL TERHADAP HASIL BELAJAR MATERI MAGNET, LISTRIK DAN TEKNOLOGI BAGI KEHIDUPAN PESERTA DIDIK KELAS V SD NEGERI 13 CURIO Alief Muhammad; Dian Firdiani; Hasan; Muhammad Idham Khaliq; Fuad Danindra
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 Nomor 02, Juni 2026 Published
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.15821

Abstract

This study was motivated by the low learning outcomes of fifth-grade students in Science and Social Studies (IPAS) at SD Negeri 13 Curio. Teacher-centered learning and the lack of innovative learning models and media have caused students to be less active during the learning process. This study aimed to determine the effect of Game Based Learning assisted by audio-visual media on students' learning outcomes in magnetism, electricity, and technology for life topics. The study employed a quantitative approach using a pre-experimental method with a One Group Pretest-Posttest Design. The sample consisted of 21 students selected through saturated sampling techniques. Data were collected through pretests and posttests and analyzed using descriptive statistics and the Wilcoxon Signed Rank Test. The results showed that the mean pretest score was 61.90 and increased to 91.43 in the posttest. The Wilcoxon test yielded a significance value of 0.000 < 0.05, indicating that H₀ was rejected and H₁ was accepted. Therefore, Game Based Learning assisted by audio-visual media had a positive and significant effect on students' IPAS learning outcomes.
Pengembangan Media Pembelajaran Articulate Storyline 360 Berbasis Deep Learning untuk Meningkatkan Keaktifan dan Hasil Belajar Pendidikan Pancasila Siswa Sekolah Dasar Riska Yulianti; Dian Firdiani; Dedi Setiawan; Idham Haliq; Ismail; Kairawan
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 02 (2026): Volume 12 No. 2, Juni 2026 Publish
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i02.16664

Abstract

Penelitian ini bertujuan mengembangkan media Articulate Storyline 360 dengan pendekatan pembelajaran mendalam untuk meningkatkan keaktifan dan hasil belajar Pendidikan Pancasila siswa sekolah dasar. Penelitian ini menggunakan metode penelitian dan pengembangan (Research and Development) dengan model ADDIE yang meliputi tahap analysis, design, development, implementation, dan Subjek penelitian terdiri atas ahli media, ahli materi, praktisi pembelajaran, dan 25 siswa kelas V sekolah dasar. Data dikumpulkan melalui observasi, angket validasi, angket respon, tes hasil belajar, dan dokumentasi. Data dianalisis secara deskriptif kuantitatif dan kualitatif, dilengkapi dengan uji normalitas, paired sample t-test, dan N- Gain. Hasil penelitian menunjukkan bahwa media yang dikembangkan memperoleh penilaian sangat layak berdasarkan validasi ahli media, ahli materi, dan praktisi pembelajaran. Hasil respon siswa menunjukkan bahwa media berada pada kategori sangat praktis karena memiliki tampilan menarik, mudah digunakan, dan membantu siswa memahami materi Pendidikan Pancasila. Hasil belajar siswa mengalami peningkatan dari nilai ratarata pretest sebesar 73,12 menjadi 88,60 pada posttest. Hasil uji paired sample t- test menunjukkan nilai signifikansi < 0,05, sehingga terdapat perbedaan yang signifikan antara hasil belajar sebelum dan sesudah penggunaan media. Nilai NGain sebesar 0, 6314 berada pada kategori sedang. Temuan ini menunjukkan bahwa media Articulate Storyline 360 dengan pendekatan pembelajaran mendalam layak, praktis, dan dapat mendukung peningkatan hasil belajar serta keterlibatan siswa dalam pembelajaran Pendidikan Pancasila di sekolah dasar.
PENERAPAN QUIZIZZ PAPER MODE SEBAGAI MEDIA ASESMEN FORMATIF UNTUK MENINGKATKAN HASIL BELAJAR IPAS SISWA KELAS V MI MUHAMMADIYAH KALOSI Sulida; Dian Firdiani; Fuad Danindra
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 3 (2026): Volume 12 No. 3, September 2026 Produce
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i3.16964

Abstract

This study was motivated by the low learning outcomes of fifth-grade students in IPAS at MI Muhammadiyah Kalosi, with an average score of 60.67 and only 4 out of 18 students (22.22%) achieving the good and very good categories. This condition was caused by conventional assessment methods, lack of immediate feedback, and limited technology use in evaluation activities. This study aimed to describe the implementation of Quizizz Paper Mode as a formative assessment media and to examine the improvement of students' learning outcomes. This research employed Classroom Action Research (CAR) conducted in two cycles, consisting of planning, action, observation, and reflection stages. Subjects were 18 fifth-grade students. Data were collected through learning outcome tests, observation, and documentation. The results showed an improvement in learning outcomes: from 22.22% mastery with an average of 60.67 in the pre-action stage, to 55.56% with an average of 68.89 in Cycle I, and significantly increased to 83.33% with an average of 85.56 in Cycle II. Both teacher and student activities improved to the very good category. In conclusion, the implementation of Quizizz Paper Mode as a formative assessment media is effective in improving IPAS learning outcomes of fifth-grade students at MI Muhammadiyah Kalosi.