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Design of trainer kit as a fault-finding based on electricity and electronics learning media Muhammad Anwar; Mochamad Bruri Triyono; Ta'ali Ta'ali; Hendra Hidayat; Veva Nellone Syahputeri
Jurnal Pendidikan Vokasi Vol 11, No 2 (2021): June
Publisher : ADGVI & Graduate School of Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpv.v11i2.43742

Abstract

According to the field of expertise, efforts to strengthen the competence of graduates continue to be pursued, especially through optimizing the learning process. Among these efforts is to use learning media that strengthen the competence of the field of study and about thinking skills. This study aims to produce a trainer kit as a medium for learning basic electricity and electronics based on fault-finding in Basic Electrical and Electronics subjects. The method used is the Richey and Klein Design and Development (DD) method which consists of three stages, including planning (design), production, and evaluation. Experts carried out the assessment of the feasibility of the trainer kit with an instrument in the form of a questionnaire. The results of this study indicate that the trainer kit has a good performance.According to the field of expertise, efforts to strengthen the competence of graduates continue to be pursued, especially through optimizing the learning process. Among these efforts is to use learning media that strengthen the competence of the field of study and about thinking skills. This study aims to produce a trainer kit as a medium for learning basic electricity and electronics based on fault-finding in Basic Electrical and Electronics subjects. The method used is the Richey and Klein Design and Development (DD) method which consists of three stages, including planning (design), production, and evaluation. Experts carried out the assessment of the feasibility of the trainer kit with an instrument in the form of a questionnaire. The results of this study indicate that the trainer kit has a good performance.
Analysis of quality implementation and supervision of vocational high schools using a qualitative approach Elfi Tasrif; Mussa Saidi Abubakari; Hendra Hidayat
Jurnal Pendidikan Vokasi Vol 12, No 1 (2022): February
Publisher : ADGVI & Graduate School of Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21831/jpv.v12i1.47454

Abstract

Academic supervision makes vocational high schools able to improve the quality of graduates to be ready to work and able to compete in the job market in people's lives. This paper aims to explore and describe the implementation of quality and supervision of vocational high schools using a qualitative approach. This type of qualitative research with a case study research design. The main target of this research is the supervisor of a vocational school in the city of Padang. This study is limited to a qualitative description of the implementation of quality and supervision of Vocational High Schools. The source of this research data is from key-informant, purposively. Data collection techniques with interview and observation techniques. Analyze data by coding, linking, and interpreting themes. The results of the research are: 1.) Supervisors are not ready to carry out supervision; 2.) The education office is less than optimal in empowering supervisors; 3.) Supervisors are less aggressive in positioning themselves; 4.) The coordinator of supervisors does not carry out his functions optimally; 5.) The low motivation of supervisors; 6.) The distribution of procurement of supervisors is uneven; 7.) The control mechanism for supervisors and the coordinator of supervisors is not working properly; 8.) Reward and punishment do not work; 9.) School visits are just routine; and 10.) Relations with teachers and schools are not well established. The conclusion is that the implementation of academic supervision is still not running optimal and lacks good communication and coordination.
Identification of Perceived Self-Efficacy to Predict Student’s Awareness in Career Readiness: Array Alfaiz Alfaiz; Hendra Hidayat; Hengki Yandri; Aprilia Tina Lidya Sari; Fendahapsari Singgih Sendayu; Septya Suarja; Arjoni Arjoni
Islamic Guidance and Counseling Journal Vol. 4 No. 1 (2021): Islamic Guidance and Counseling Journal
Publisher : Institut Agama Islam Ma'arif NU (IAIMNU) Metro Lampung in collaboration with Asosiasi Bimbingan dan Konseling Indonesia (ABKIN)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.25217/igcj.v4i1.933

Abstract

Research found that self-efficacy has an important role in the development of students’ career cognitive skills. Besides, there still needs further research in self-efficacy, particularly in career readiness. The authors conduct this continuing study is to determine the effect of understanding perceived self-efficacy on student’s awareness in career readiness (mastery experience, vicarious experience, social persuasion, and emotional arousal). Data collected using a self-report of the Self-Efficacy Scale in Career Readiness (SESCR), semi-structured interview, and observation of student’s behavior between both participants with the high and low level of self-efficacy. In the current study, 100 students involved based on their convenience. Results showed that 66% of participants have a high mastery experience, 69% with high vicarious experience, 76% have a high percentage in social persuasion, and 70% have a high level of emotional arousal to understanding their career readiness. The results also showed perceived self-efficacy predicts student’s awareness of career readiness based on gender.
The Automatic Onion Cutter Using Arduino Uno as Control System Tool Putra Jaya; Hendra Hidayat; Delsina Faiza; Almasri Almasri; Zulwisli Zulwisli; Muhammad Aidil
invotek Vol 22 No 2 (2022): INVOTEK: Jurnal Inovasi Vokasional dan Teknologi
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/invotek.v22i2.1030

Abstract

Today's technological developments are growing rapidly, but there are still jobs that are done manually and semi-manually. This paper aims to develop a control system to coordinate the work of tools using an electric motor, which is very helpful in the process of cutting onions in large quantities and is more efficient in spending production costs because the tool designed is an automatic onion cutter. This research method begins with the collection of materials and data related to onion cutters, production of onion cutters, and testing of onion cutters. The measurement results of the tool show that every component in the automatic onion cutter works well and optimally; the measurement process is carried out properly and thoroughly. This optimal work result is supported by Arduino Uno. The Arduino Uno microcontroller acts as a tool controller. In the main system, the onion cutter is controlled by the Arduino Uno with the Arduino programming language. This automatic onion cutting system will work when the onion you want to cut has been inserted into a cross-section that has been equipped with an ultrasonic sensor, and then the onion cutting process is carried out. Compared with the manual method, the cutting time is almost the same. It's just that the advantages of slicing with this tool, the resulting slices are relatively more uniform. Besides that, another advantage is that it doesn't hurt the eyes of the onion slicer. So that this tool can be used by small entrepreneurs and onion farmers to increase productivity and the community's economy.
Peningkatan Potensi Pariwisata Olahraga Berbasis Ekowisata Melalui Pelatihan Kepemanduan Diving dan Kepemanduan Snorkeling Bagi Pemuda Pada Masa Pandemi Covid19 Andri Gemaini; Yulifri Yulifri; Hendra Hidayat
Jurnal Pelayanan dan Pengabdian Masyarakat (Pamas) Vol 6, No 2 (2022): Jurnal Pelayanan dan Pengabdian Masyarakat (Pamas)
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat (LPPM Universitas Respati Indonesia)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52643/pamas.v6i2.1813

Abstract

Kawasan mandeh memiliki pokdarwis dimana sdm masih banyak yang belum memiliki pengetahuan mengenai olahraga diving, dan olahraga snorkeling,. Program Kemitraan Masyarakat ini adalah Kenagarian Sungai Pinang Kabupaten Pesisir Selatan. Permasalahan yang dihadapi mitra adalah 1) Keterbatasan pengetahuan masyarakat dalam menjadi pemandu olahraga diving 2) Keterbatasan pengetahuan masyarakat dalam menjadi pemandu olahraga snorkeling. 3) keterbatasan pengetahuan pemuda dalam pemahaman dan penanganan P3k serta pencegahan berkembangnya virus covid-19. Solusi yang ditawarkan  yaitu dengan memberikan pelatihan pemandu diving, kemudian memberikan pelatihan pemandu snorkeling, selanjutnya memberikan seminar untuk meningkatkan pengetahuan para pemuda dalam penanganan pertolongan pada kecelakaan. Capaian yang di targetkan yaitu meningkatnya pengetahuan dan keterampilan masyarakat kenagarian sungai pinang khusus nya para pemuda dalam memandu olahraga diving, Meningkatnya pengetahuan dan keterampilan masyarakat khususnya pemuda di kenagarian sungai pinang dalam memandu olahraga snorkeling, Meningkatnya pengetahuan dan keterampilan masyarakat dalam penanganan pertolongan pertama pada kecelakaan,Pemahaman akan pentingnya menjaga kebersihan pantai dan melestarikan hutan mangrove akan berdampak pada kesehatan lingkungan dan juga dengan lingkungan yang bersih akan dapat menambah minat wisatawan untuk berkunjung ke nagari sungai pinang. Kata kunci:  Pelatihan Kepemanduan,Diving, Snorkeling, Pariwisata Olahraga, Covid-19
Students’ study pressures during the Covid-19 global pandemic: exploration of the effects of workload, self-expectation, grade worriness and despondency on college students in Indonesia Zadrian Ardi; Chiedu Eseadi; Abdul Halim Ade; Hendra Hidayat; Yan Guspriadi
COUNS-EDU: The International Journal of Counseling and Education Vol. 7 No. 1 (2022)
Publisher : Indonesian Counselor Association (IKI)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23916/0020220737710

Abstract

Pressure during the learning process is a common thing experienced by students. At some points, this pressure will be beneficial in increasing fighting power and motivation, but on the other hand, high-pressure conditions will affect students' mental health. This condition was  also experienced when students entered the learning phase during the Covid-19 pandemic. Although several studies have revealed the effectiveness of distance learning during the pandemic, this study aims to reveal causal factors of learning pressure conditions during the pandemic such that it can trigger the emergence of academic stress. This study involved 750 students spread throughout Indonesia. Data gathering was through the use of a questionnaire with indicators developed from existing measuring tools. Data analysis using Structural Equation Model-Partial Least Square (SEM-PLS) with Model Measurement Analysis (MMA)  indicate loading, Cronbach Alpha, composite reliability, Average Variance Extracted (AVE) in fit conditions, and Structural Model testing also demonstrated  valid condition and fit. The analysis shows a positive relationship between the predictors of the structural model consisting of self-expectation, despondency, grade worriness, and workload, which impact student learning pressures during the pandemic. There is an effect of workload mediation on the relationship between self-expectation and learning pressure. In reducing and controlling student learning pressures during a pandemic, it is necessary to consider these factors in learning activities.
Empirical study of factors affecting college students' problematic smartphone usage during the global pandemic Zadrian Ardi; Chiedu Eseadi; Mkpoikanke Sunday Otu; Hendra Hidayat
Konselor Vol 11, No 2 (2022): KONSELOR
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (721.171 KB) | DOI: 10.24036/02022112121431-0-00

Abstract

The increase in the frequency, duration and dependence of individuals using smartphones in the last decade has resulted in a phenomenon of mental health disorders in the form of problematic smartphone usage. This study aims to analyze the causes of problematic smartphone usage based on the conditions of Fear of Missing Out (FOMO), loneliness, virtual presence, and future time perspectives.This study uses a quantitative approach through survey methods and uses a cross-sectional study method and post-positivism assumptions to look at the factors that cause dependent variables. In this study, 597 students were involved, with 290 males (48.57%) and 307 females (51.43%). Path analysis was used in the analysis of this study to determine the impact of the direct and indirect effects of exogenous variables on endogenous variables. Path analysis is also used in mapping and testing the hypotheses that make up the model. The study results show that the virtual presence, loneliness, and future time perspective variables impact individuals' emergence of FOMO conditions, which in turn contributes to the formation of problematic smartphone usage. The study of the direct and indirect relationships of the variables is discussed.
Analisis Computational Thinking Skill yang Mempengaruhi Penggunaan Augmented Reality dengan Pendekatan TAM Fitrika Kumala Dewi; Hendra Hidayat
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 11, No 4 (2023): Vol. 11, No 4, Desember 2023
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v11i4.124684

Abstract

Kemajuan teknologi komunikasi telah mengubah segala aspek kehidupan saat ini. Saat ini kemajuan teknologi berkembang pesat menuju era digital global, termasuk di ranah pendidikan. Namun, walaupun teknologi seperti smartphone telah tersebar luas, siswa seringkali menggunakannya lebih banyak digunakan bermain game online dan media sosial, mengakibatkan efektivitas pembelajaran menurun. Penelitian ini bertujuan untuk mengidentifikasi bagaimana reaksi siswa SMKN 1 Padang merespon teknologi baru, yaitu Augmented Reality (AR), yang akan diimplementasikan dalam proses pembelajaran dasar. AR adalah teknologi yang menggabungkan unsur-unsur dari dunia nyata dengan dunia virtual dengan cara mewakili objek dalam bentuk tiga dimensi. Metode pendekatan dalam penelitian ini adalah (Technology Acceptance Model/TAM). Dalam penelitian ini data bersifat kuantitatif dan melibatkan analisis deskriptif, validitas, reliabilitas, serta pengujian hipotesis menggunakan aplikasi Smart PLS3. Data yang telah dianalisis menunjukkan bahwa adanya pengaruh tingkat Computational Thinking Skill siswa terhadap kemudahan dalam menggunakan teknologi (Perceived Ease of Use), adanya pengaruh kemudahan dalam menggunakan teknologi (Perceived Ease of Use) terhadap manfaat teknologi (Perceived Usefulness), dan adanya pengaruh kemudahan alam menggunakan teknologi (Perceived Ease of Use) terhadap penggunaan secara nyata/aktual teknologi (Actual System Use) menggunakan teknologi Augmented Reality.Kata kunci : Computational Thinking Sikll, Augmented Reality, Technology Acceptance Model The progress of technology and communication has transformed every aspect of contemporary life. Currently, technological advancement is rapidly moving towards the global digital era, including within the realm of education. However, despite the widespread dissemination of technologies like smartphones, students often use them more for playing online games and engaging in social media, resulting in a decline in the effectiveness of the learning process. This research aims to identify how students at SMKN 1 Padang respond to a new technology, Augmented Reality (AR), which will be implemented in the basic learning process. AR is a technology that combines elements from the real world with the virtual world by representing objects in a three-dimensional form. The methodological approach employed in this study is the Technology Acceptance Model (TAM). In this research, the data is quantitative and involves descriptive analysis, validity, reliability, as well as hypothesis testing using the Smart PLS3 application. The analyzed data indicates an influence of students' Computational Thinking Skill levels on Perceived Ease of Use, an influence of Perceived Ease of Use on Perceived Usefulness, and an influence of Perceived Ease of Use on the actual usage of Augmented Reality technology. Keywords: Computational Thinking Sikll, Augmented Reality, Technology Acceptance Model
Pengaruh Model Pembelajaran Project Based Learning Terhadap Hasil Belajar Siswa SMK Negeri 1 Guguk Pinto Ananda Putra; Hanesman Hanesman; Ilmiyati Rahmy Jasril; Hendra Hidayat
Voteteknika (Vocational Teknik Elektronika dan Informatika) Vol 12, No 2 (2024): Vol. 12, No 2, Juni 2024
Publisher : Universitas Negeri Padang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24036/voteteknika.v12i2.125490

Abstract

Persaingan dunia pendidikan di era globalisasi saat ini semakin ketat dan terbuka. Masalah terbesar yang sering muncul ketika meningkatkan mutu pendidikan yaitu rendahnya kualitas proses belajar mengajar yang dilakukan oleh para guru saat ini. Salah satu upaya guru untuk meningkatkan mutu pendidikan adalah dengan mengganti model pembelajaran yang monoton atau konvensional dengan model pembelajaran yang sesuai dan diminati oleh siswa. Salah satunya model pembelajaran project Based Learning yang menekankan pada partisipasi aktif siswa dalam proyek-proyek yang memerlukan pemecahan masalah, penelitian, dan penerapan konsep-konsep yang dipelajari. Tujuan dari penelitian ini adalah untuk mengetahui pengaruh peningkatan nilai hasil belajar siswa pada mata pelajaran Perbaikan Perawatan Peralatan Audio Video (P3AV) dengan menggunakan model Project Based Learning dibandingkan dengan model pembelajaran konvensional. Penelitian ini bersifat kuantitatif dan melibatkan analisis data deskriptif, validitas, reliabilitas, serta pengujian hipotesis dengan menggunakan perangkat lunak Microsoft Excel. Hasil analisis data menunjukkan bahwa hasil belajar mengalami peningkatan setelah diterapkan model project based learning, hal ini dapat dilihat dari hasil t Stat (5,652184951) > t Critical two-tail (2,085963447) yang berarti ada pengaruh model project based learning terhadap hasil belajar siswa SMK Negeri 1 Guguk  Kelas XII pada mata pelajaran P3AV.Kata kunci : Pendidikan, project Based Learning, hasil belajar, P3AV The competition in the world of education in today's era of globalization is becoming more stringent and open. The biggest problem that often arises when improving the quality of education is the low quality of the teaching process that teachers use today. One of the teachers' efforts to improve the quality of education is to replace a monotonous or conventional learning model with a suitable learning model that is in demand by students. One of them is a project based learning model that emphasizes the active participation of students in projects that require problem-solving, research, and application of the concepts learned. The aim of this research is to determine the effect of increasing student learning outcomes in the Audio Video Equipment Maintenance Repair (P3AV) subject using a project based learning model compared to conventional learning models. This research is quantitative in nature and involves descriptive data analysis, validity, reliability, and hypothesis testing using Microsoft Excel software. The results of data analysis show that learning outcomes have increased after implementing the project based learning model, this can be seen from the results of t Stat (5.652184951) > t Critical two-tail (2.085963447) which means there is an influence of the project based learning model on the results students studying at SMK Negeri 1 Guguk Class XII in the P3AV subject.Keywords: Education, project based learning, learning outcomes, P3AV.
The Relationship Between Digital Literacy and Emotional Intelligence on Vocational High School Students' Work Readiness Endeli Endeli; Hansi Efendi; Hendra Hidayat
Jurnal Penelitian Pendidikan IPA Vol 11 No 4 (2025): April
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i4.10628

Abstract

Vocational education plays a crucial role in preparing a skilled workforce to meet industrial demands. However, the high unemployment rate among vocational high school (SMK) graduates, reaching 8.62% in February 2024 (BPS), indicates a gap between graduates' competencies and industry requirements. This study aims to examine the relationship between digital literacy, emotional intelligence, and job readiness among vocational students in Kabupaten Lima Puluh Kota. This research employed a quantitative approach with data collected through questionnaires and tests administered to 195 students from SMK Negeri 1 Guguak and SMK Negeri 2 Guguak. Multiple regression analysis was used to evaluate the impact of digital literacy and emotional intelligence on job readiness. The results show that digital literacy significantly influences job readiness (t-value = 6.568, p < 0.05), highlighting the importance of mastering digital tools for employability. Similarly, emotional intelligence has a significant effect (t-value = 1.804, p < 0.05), demonstrating its role in workplace adaptability and collaboration. Furthermore, both variables collectively contribute to job readiness (F-value = 28.623, p < 0.05), explaining 54.9% of its variance. Moreover, strengthening digital literacy and emotional intelligence also supports the development of STEAM-based competencies, which are essential for preparing vocational students for the dynamic demands of the modern workforce. These findings emphasize the need for integrating digital literacy and emotional intelligence training in vocational education to enhance graduates' competitiveness in the labor market