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The Meaning of the Forming Elements of the Greeting 'Aisatsu' in Japanese Asep Achmad Muhlisian; Yayat Hidayat
Chi'e: Journal of Japanese Learning and Teaching Vol 11 No 1 (2023): CHI'E Jurnal Pendidikan Bahasa Jepang (Journal of Japanese Learning and Teaching
Publisher : Universitas Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.15294/chie.v11i1.63325

Abstract

Greetings are categorized as an essential element in daily communication in Japan. The Japanese language learners besides learning the language must be able to culture as well. In this study, we discuss the meaning of the forming elements of the greeting "aisatsu" in the Japanese language which was analyzed using a qualitative descriptive method by taking data sources from Nihongo Nooryoku Shiken Shutsudai Kizun as many as 31 expressions related to everyday greetings equivalent to elementary and intermediate levels. The results of the study found that after going through the sorting process based on the basic word and affix and then also describing the lexical meaning of each expression, it can be seen that there is a relationship between the forming of the expression and the meaning of the expression after being used as a greeting and both these basic expressions influence each other in forming greeting expressions or aisatsu in Japanese. Keywords : Jurnal Pendidikan Bahasa Jepang Japanese Education JournalJapanese ExpressionJapanese AisatsuJapanese Studies
BISNIS ALTERNATIF COSTUME MAKER PADA INDUSTRI COSPLAY DI BANDUNG Dian Rizky Azhari; Asep Achmad Muhlisian
Jurnal Abdimas Sang Buana Vol. 4 No. 2 (2023): Jurnal Abdimas Sang Buana - November
Publisher : LPPM Universitas Sangga Buana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32897/abdimasusb.v4i2.2968

Abstract

Workshop bisnis alternatif costume maker merupakan kelanjutan dari temuan penelitian mengenai fenomena cosplay dan crossplay yang berkaitan dengan tujuan cosplayer melakukan cosplay salah satunya terkait dengan bidang ekonomi yakni pengembangan usaha untuk menghasilkan uang dari industri cosplay sebagai salah satu bagian dari dunia budaya populer yang sedang berkembang. Salah satu bentuk industri cosplay di Bandung yakni industri costume maker yang menjadi bagian dari usaha cosplayer untuk mendapatkan relasi dan menghasilkan uang. Tujuan workshop ini diadakan untuk memperkenalkan industri costume maker kepada peminat cosplay sebagai bisnis alternatif yang menguntungkan. Metode yang digunakan adalah workshop atau pelatihan dan praktik dengan tahapan perencanaan, persiapan, pelaksanaan dan pelaporan. Materi yang diberikan terkait pembuatan kostum menggunakan bahan lunak dan keras. Seluruh peserta mengikuti seluruh acara dengan antusias dan hasil dari kegiatan ini adalah saat pelaksanaan 14 peserta (87%) sangat tertarik dan antusias mengikuti workshop untuk mendapatkan ilmu pengetahuan dan wawasan baru terkait bisnis alternatif costume maker dan praktik membuat kostum dari bahan yang sesuai dengan karakter yang akan dipertunjukkan dalam cosplay, sedangkan 2 peserta (12,5%) mengaku hanya coba-coba saja. Dari segi manfaat 12 (75%) peserta mengaku mendapatkan manfaat signifikan dan ingin mencoba membuat kostum sendiri, 1 (6,25%) peserta mengaku ingin menjadi cosplayer setelah melihat workshop dan 3(18,75%) peserta mengaku hanya coba-coba saja dan ingin mendapatkan sertifikat setelah mengikuti workshop ini. 
ANALISIS TINGKAT KEPUASAN WISATAWAN TERHADAP KUALITAS SAPTA PESONA DI KAWASAN WISATA CIHAMPELAS KOTA BANDUNG Syamsiah, Nurul; Yudi Satriadi; Asep Achmad Muhlisian
JWM (JURNAL WAWASAN MANAJEMEN) Vol. 12 No. 1 (2024)
Publisher : Universitas Lambung Mangkurat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20527/jwm.v12i1.291

Abstract

This study discussed the level of tourist satisfaction with the quality of sapta pesona in the Cihampelas tourist area. The research data was collected by distributing a research questionnaire filled out by tourists in the tourist area of Cihampelas Bandung. Respondents as research samples were taken using accidental sampling techniques. The number of samples in this study was determined using the Lameshow formula, with a confidence level of 95% and a sampling error of 10%. Descriptive analysis is used to analyze data by describing or describing data that has been collected, while to see the level of tourist satisfaction with the Cihampelas Bandung tourist area, Likert scale assistance is used. To make it easier to describe and interpret the variables studied, descriptive statistical processing is carried out. The calculated average value is used as a reference to determine the classification of assessment categories. The results of the study found that sapta pesona has been applied in the tourist area of Cihampelas Bandung with the level of tourist satisfaction with the 7 aspects of sapta pesona is good with a value of 3.92 according to the average assessment of the level of satisfaction. Another finding is that male travelers expressed more good and excellent ratings compared to female travelers.
Representasi Budaya Patriarki Dalam Drama “Higanbana: Keishichou No Sousa Nanaka” (Taro Otani, 2016) Seranting, Nadia Kembang; Muhlisian, Asep Achmad
Janaru Saja: Jurnal Program Studi Sastra Jepang (Edisi Elektronik) Vol 12 No 2 (2023): November 2023
Publisher : Program Studi Sastra Jepang, Universitas Komputer Indonesia Bandung

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34010/js.v12i2.8343

Abstract

Patriarchy is a social system that places men the main power holders. The purpose of this research is to represent patriarchal culture in the drama “higanbana: keishichou no sousa nanaka”. This research is a qualitative descriptive research using data analysis study techniques. The data analysis method using Roland Barthes theory of semiotics with the data source is drama “higanbana: keisichou no sousa nanaka”. The result of the analysis show that in the drama “higanbana: keishichou no sousa nanaka” in the dialogue and scenes it is seen that women are constructed to become human number two. This is illustrated by some coversations that suggest men have a control over woman. Patriarchal representation appears in four areas, namely, women’s productive power & labor, women’s reproduction, control ever women’s sexuality and women’s movement/mobility. Women are not given the freedom and the right to choose as they wish. Keywords: representation, patriarchy, Roland Barthes’ semiotics
TINDAK TUTUR DIREKTIF DALAM PAPAN PERINGATAN DI RINKU TOWN OSAKA JEPANG Muhlisian, Asep Achmad
Jurnal SORA - Pernik Studi Bahasa Asing Vol 7 No 1 (2023): Jurnal SORA
Publisher : Sekolah Tinggi Bahasa Asing Yapari-ABA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58359/jurnal_sora.v7i1.95

Abstract

This study discusses directive speech acts on warning boards in the Rinku Town area, Osaka, Japan with the aim of describing the form and function of directive speech acts and the factors that influence them. The method used is descriptive and data collection techniques in this study using documentation, observation and note-taking techniques. The results of the data analysis show that directive speech acts in the form of prohibitions and orders are more dominant than requests, expectations and solicitations. Speeches on warning boards are made in the form of directive speech acts, prohibitions or orders, especially posted in places that are considered dangerous or can disturb the comfort of others, especially in public places.
Citra Ikemen dalam Cosplayer Crossdress Female to Male (F2M) di Komunitas Cosplay Bandung Muhlisian, Asep Achmad; Setyono, Zalva Rona Santika
J-Litera: Jurnal Kajian Bahasa, Sastra dan Budaya Jepang Vol 5 No 2 (2023): November 2023
Publisher : Program Studi Sastra Jepang, Universitas Jenderal Soedirman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20884/1.jlitera.2023.5.2.8930

Abstract

This study examines Ikemen's image in female to male (F2M) Crossdresser Cosplayers in the Bandung Cosplay Community. The purpose of this study is to describe the image of ikemen in female to male (F2M) Crossdresser Cosplayers at the Bandung Cosplay Community and to describe female to male (F2M) Crossdresser Cosplayers when performing ikemen on stage. The method used is descriptive qualitative. Data collection uses the Library Study technique, collection through books, journals, and other supporting literature as reference material and Field Studies. The results of this study indicate that the image of ikemen in the female to male (F2M) Crossdresser Cosplayer in the Bandung Cosplay Community is a male figure depicted with a handsome face that they display through make up, attractive stature, tall and well-built, and charismatic
Analisis Deskriptif Penggunaan 「ータばかり」、「ータところ」、「ータとたん」 yang Menyatakan Beberapa Saat Waktu yang Sudah Berlalu Setelah Suatu Aktivitas Terjadi. Muhlisian, Asep Achmad
Kagami : Jurnal Pendidikan dan Bahasa Jepang Vol. 4 No. 1 (2013): Volume 4 Nomor 1 Tahun 2013-Kagami: Jurnal Pendidikan dan Bahasa Jepang
Publisher : Universitas Negeri Jakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The research purpose to analize differences, function and objective meaning of synonym 「ータばかり」,「ータところ」and「ータとたん」which used to explain several times after oneactivity finished. The research used seven data object from Japanese dictionary whichexplained by descriptive method. The analysis explained that even the synonym have samemeaning, there are also differences which shows in sentence examples. The result shows thatthere are four differences among「ータばかり」,「ータところ」and「ータとたん」in thesentences. The differences are in function, time, particle used in sentence and nuance.
Performativitas Gender Crossplay: Membangun Persona Bishoujo Pada Male to Female (M2F) Crossplayer Asep Achmad Muhlisian
Jurnal Sakura : Sastra, Bahasa, Kebudayaan dan Pranata Jepang Vol 6 No 2 (2024)
Publisher : Program Studi Sastra Jepang, Fakultas Ilmu Budaya, Universitas Udayana

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24843/JS.2024.v06.i02.p07

Abstract

This study discusses crossplay efforts in building the Bishoujo persona in M2F crossplayer as a form of fluid crossplay gender performativity referring to Judith Butler's theory. This research is a quasi-ethnographic research in Bandung which involves 3 research subjects taken using perposive sampling technique. Data were collected through field observations, social media and in-depth interviews. The results shows that the bishoujo persona was built by emphasizing the similarities with the characters shown in the crossplay. In the process of performing the persona, the three respondents tried their best to match their character through costumes and make-up. The beautiful bishoujo female persona which is more sexy and erotic clearly shown by two respondents. Besides that, it is not only sexy and beautiful, but the female fighter persona or female fighter character with sharper eyes and the ability to use a sword also appears in the bishoujo persona. While one respondent described the bishoujo persona as being more cheerful, with rounder eyes and a loving nature. This is in accordance with Butler's statement that gender identity appears to be seen as something fluid that can move and change in different contexts and times.