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Journal : Bulletin of Social Informatics Theory and Application

A novel framework of e-participation for smart cities Yusuf, Muhammad; Alamsyah, Nurwahyu; Syarif, Muh.; Muntasa, Arif; Muzakki, Hakam
Bulletin of Social Informatics Theory and Application Vol. 3 No. 2 (2019)
Publisher : Association for Scientific Computing Electrical and Engineering

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31763/businta.v3i2.213

Abstract

The smart city is an exciting concept for improving the quality of the city. However, a smart city needs participation from citizens and all related stakeholders to use the technologies effectively in order to achieve the goal and solve the problems. Even though the city already has high-tech infrastructures, participation still required to provide ideas, inputs, and roles within the development of smart city concepts. This research aims to describe and analyze the current state of the e-Participation frameworks and propose a novel framework for smart cities. The analysis will go through a systematic literature review. Hopefully, this study makes contributions by providing a novel framework of e-Participation for smart cities. This research has implications for theory and practice. For theory, the novel framework can be added to the body of knowledge of e-participation, e-government, and smart cities fields. For practice, the framework will be useful for practitioners, policymakers, people and other stakeholders related to the smart city governance to increase citizen participation through technology-based services.
E-government learning media through augmented reality technology Yusuf, Muhammad; Sophan, Mochammad Kautsar; Muntasa, Arif; Alamsyah, Nurwahyu; Nakkas, Haythem; Sari, Putri Pradnyawidya
Bulletin of Social Informatics Theory and Application Vol. 4 No. 1 (2020)
Publisher : Association for Scientific Computing Electrical and Engineering

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31763/businta.v4i1.258

Abstract

Augmented reality (AR) is one of the newest learning technologies besides Artificial Intelligent, Virtual Reality, Virtual World, Alternates Reality Games, and Wearable Computing. E-Government is becoming an evolving academic field and transforming to be E-Governance, E-Participation, E-Service, E-Democracy, E-Voting issues. Therefore, some universities have E-Government course in their curriculum. AR can be one of the learning media to learn and teach E-Government effectively and interestingly. This research aims and contributes to develop a novel model of E-Government learning media using AR. Furthermore, this work has three novelties as follows:First, a method to develop e-Government learning media using AR. Second, a novel model of e-government learning media based on augmented reality technology. Third, the material courses are command centre and public service mall materials based in Surabaya, Indonesia. The new model of learning media using AR consists of main components, i.e., user, devices, AR, and course materials. Additionally, this novel model has some sub-components, such as AR object, marker, text, image, audio, video, and 3D animation. The proposed model has some practical and theoretical implications. For the theoretical implication , it adds a model of learning media for e-government course and extends the body of knowledge for e-government and augmented reality fields. For practice, e-Government courses can uilize the augmented reality application.