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MODEL KOMPOSISI MUSIK TERAPI RELAKSASI UNTUK IBU HAMIL BERBASIS IDIOM MUSIKAL KARAWITAN Setiaji, Denis
Acintya Vol. 13 No. 1 (2021)
Publisher : Institut Seni Indoensia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/acy.v13i1.3818

Abstract

ABSTRAK Penelitian ini mencoba untuk melakukan formulasi dalam menciptakan musik yang dapat dijadikan sarana terapi untuk menekan tingkat kecemasan serta memberikan rasa tenang dan nyaman terhadap pendengarnya khususnya ibu hamil. Target jangka panjang dari riset ini ialah bagaimana dampak dari musik terhadap psikologi ibu hamil diharapkan mampu memberikan efek positif terhadap ibu maupun janin yang sedang dikandung. Target jangka pendek yang dihasilkan dari riset dalam proposal berikut yakni mencoba melakukan analalisis kompositoris dan mencermati kaidah-kaidah musik terapi yang dikombinasikan dengan idiom musikal karawitan, dalam hal ini karawitan Jawa, Sunda, dan Bali. Pada akhirnya diharapkan dapat menghasilkan sebuah embrio dari model penciptaan musik terapi berbasis idiom musikal karawitan. Riset ini kemudian mencoba mengeksplorasi bunyi- bunyian lokal untuk dapat diolah kembali menjadi produk yang maslahat untuk masyarakat.Kata kunci: musik, terapi, karawitan, komposisi ABSTRACTThis study tries to formulate music that can be used as a therapy tool to reduce anxiety and provide a sense of calm and comfort to the listeners, especially pregnant women. The long-term target of this research is how the impact of music on the psychology of pregnant women is expected to have a positive effect on both the mother and the fetus being conceived. The short-term target resulting from the research in the following proposal is to try to do a compositorist analysis and observe the rules of therapeutic music combined with karawitan musical idioms, namely Javanese, Sundanese, and Balinese karawitan. Finally, it is hoped that it will produce an embryo of a therapeutic music model based on the musical idiom of karawitan. This research, then, tries to explore local sounds in order to be reprocessed into beneficial products for the community.Keywords: music, therapy, karawitan, composition
NGABEO: THE STUDY OF TRANSMISSION METHOD OF DONGKARI AS A SINGING TECHNIQUE IN TEMBANG SUNDA CIANJURAN Setiaji, Denis
Acintya Vol. 16 No. 1 (2024)
Publisher : Institut Seni Indoensia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/acy.v16i1.6031

Abstract

The following research focused on explaining about the Ngabeo as a learning method in Tembang Sunda Cianjuran. This research used phenomenology as an approach as well as field activity and in-depth interviews with Penembang as a practitioner in Bandung City and collected data by virtual fieldwork. The research analyzed the ngabeo as the transmission process of knowledge, technique, and ornamentation as the operation of dongkari in the Tembang Sunda Cianjuran repertoire. Ngabeo as the traditional learning method in Tembang Sunda Cianjuran is the oral-aural transmission process used for inheritance the concept of sing in Tembang Sunda Cianjuran.
DONGKARI: INTERPRETASI PENEMBANG TERHADAP PEMBENTUKAN ORNAMENTASI VOKAL TEMBANG SUNDA CIANJURAN Setiaji, Denis
Sorai: Jurnal Pengkajian dan Penciptaan Musik Vol. 13 No. 1 (2020)
Publisher : Institut Seni Indonesia (ISI) Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/sorai.v13i1.3175

Abstract

The following research aims to explain about how Dongkari as aesthetic concept, constructing ornamentation in Tembang Sunda Cianjuran. This research employs phenomenology approach also filedwork activity and depth interview with singer or “penembang” who exist around Bandung, West Java. This studydescribes the Dongkari as element of ornamentation which is used by penembang to create ornamentation in performing Tembang Sunda Cianjuran songs. As a result, Dongkari as the basic construction of ornamentation, should be operated by penembang based on virtuocity and interpretation of each penembang.
TINJAUAN METODE AUDITORY, INTELLECTUALLY, AND REPETITION (AIR) PADA PELAGUAN MATA PELAJARAN BAHASA ARAB DI MADRASAH DINIYAH ROUDLATUT THOLIBIN DESA JRAGANAN Lestari, Ayu Puji; Setiaji, Denis
Sorai: Jurnal Pengkajian dan Penciptaan Musik Vol. 14 No. 2 (2021)
Publisher : Institut Seni Indonesia (ISI) Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/sorai.v14i2.4371

Abstract

 Today, the world of education has used a lot of singing methods in studying material,  one of which is Madrasah Diniyah Roudlatut Tholibin at Jraganan Village.  The singing method carried out, specifically in Arabic subjects in grades one and two, was translated into Javanese.  This song is allegedly related to the Auditory, intellectually, and Repetition (AIR) learning model.  To prove this, this research uses qualitative research methods through observation, interviews, and literature study.  This search aims to reveal the signal of the link between the learning methods at the madrasah and the Auditory, Intellectually, and Repetition (AIR) learning model.  In addition, this study also aims to reveal the shortcomings in the singing method in the madrasah.  From the existing searches, it was found that the learning steps in the madrasah reflected the Auditory, Intellectually, and Repetition (AIR) learning model.  In addition, it is revealed that the students understand better when the meaning of Arabic is transmitted into Indonesian.
KREATIVITAS PERTUNJUKAN PADUAN SUARA MAHASISWA DIVINA ETNIKA LAGU OH ADINGKOH ARANSEMEN GERHARD GERE Cahayani Putri, Gisela Lilin; Setiaji, Denis
Boting Langi: Jurnal Seni Pertunjukan Vol 5, No 1 (2026): Januari-Maret
Publisher : Universitas Negeri Makassar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26858/bl.v5i1.83652

Abstract

Penelitian ini menganalisis dan menguraikan proses kreatif Paduan Suara Mahasiswa Divina Etnika Institut Seni Indonesia Surakarta dalam menyajikan lagu Oh Adingkoh aransemen Gerhard Gere pada Festival Swara Saraswati II tahun 2025. Penelitian menggunakan pendekatan kualitatif-etnografi dengan peneliti sebagai pengamat-partisipan, dan berfokus pada dinamika kerja kolektif serta integrasi elemen pertunjukan. Proses kreatif tersebut dipetakan menggunakan model Empat Tahap Graham Wallas (1926), yaitu: tahap Persiapan yang mencakup analisis aransemen berbasis sistem nada pentatonis Dayak Ngaju, penetapan pola perkusi, perancangan gerak dasar, dan desain kostum; tahap Inkubasi yang ditandai dengan eksplorasi gerak dan penguatan teknik nasal  vocal quality yang menyerupai sansana serta pola tabuhan; tahap Iluminasi yang muncul melalui pengambilan keputusan artistik final berupa integrasi gerak tasai/manasai dan samba setengah; serta tahap Verifikasi yang dikonfirmasi melalui penilaian juri yang menyoroti keselarasan interpretasi dan presentasi keseluruhan elemen pertunjukan.  Hasil dari penelitian menunjukkan bahwa proses kreatif dilakukan dengan cara yang terorganisir melalui kerjasama antara pelatih, komposer, penata musik perkusi, dan penata koreografi,  sehingga menghasilkan keterpaduan konsep vokal, koreografi, dan kostum. Penelitian ini menunjukkan bahwa pencapaian medali emas didukung oleh manajemen latihan yang efektif serta kemampuan tim dalam membangun konsep pertunjukan yang relevan dan terintegrasi. Kontribusi penelitian ini terletak pada penyajian model empiris mengenai kreativitas kolektif dan manajemen pertunjukan etnik dalam konteks paduan suara mahasiswa.
GAMELAND: DESAIN PENGEMBANGAN PERTUNJUKAN KARAWITAN BERBASIS VIRTUAL DIGITAL ONLINE METAVERSE SEBAGAI UPAYA PEMAJUAN KEBUDAYAAN Fajar Abed Nego; Denis Setiaji
Keteg : Jurnal Pengetahuan, Pemikiran dan Kajian Tentang Bunyi Vol. 22 No. 2 (2022)
Publisher : Surakarta: Jurusan Karawitan Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/keteg.v22i2.4706

Abstract

Karawitan performing arts is one of the branches of art in Indonesia. The performing arts, which are based on music, still exist are carried out by art activists or karawitan artists. Karawitan is also one of the performing arts that has the potential to develop to the global scene. On the other hand, technology is growing rapidly, forcing everyone to continue to innovate in order to keep up with the world's technological currents. Gameland is one of the innovations sparked for the development of karawitan shows. Although it is still a design, it will be very possible to implement it in the future. The research conducted for Gameland design used descriptive quality methods. By using virtual metaverse technology, this design is expected to be able to be a medium for developing karawitan performances, improving the economy of artists, and promoting culture. Through Gameland's digital technology, artists can play and perform karawitan performances anywhere, anytime, and with anyone without being limited by space and time. Gameland exists as an effort to adapt to the progress of the era so that karawitan artists can continue to exist and develop with seamless connectivity relationships through the virtual world, the metaverse.
EFEKTIVITAS PEMBELAJARAN KARAWITAN MENGGUNAKAN MEDIA GAMELAN DIGITAL: STUDI KASUS KELAS 10 SMA NEGERI 6 SURAKARTA Novaldi Bayu Nurholis Hadi Syahputra; Denis Setiaji
TAMUMATRA Vol 8 No 1 (2025): Tamumatra
Publisher : Universitas Hamzanwadi

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29408/tmmt.v8i1.30122

Abstract

The limited availability of gamelan facilities in secondary schools makes the process of teaching karawitan unable to run optimally, thus requiring digital technology–based innovations to support practical activities. To address this challenge, the presence of the Virtual Gamelan application offers an alternative approach to karawitan learning that is more interactive and flexible, as it can be accessed anytime and anywhere. Through this application, students can learn to play gamelan, memorize learning materials, practice skills, and express themselves more easily. However, the implementation of the Virtual Gamelan application in the learning process also faces various obstacles, both technical and pedagogical. This study aims to analyze the ease of use, the challenges encountered, and the level of effectiveness of the Virtual Gamelan application during the learning process. In addition, this study identifies the factors that influence the application’s effectiveness as a learning medium. The method used is a qualitative approach with a case study focused on the use of the E-Gamelan and Gamelan JV applications in traditional music learning for 10th-grade students at SMA Negeri 6 Surakarta. The results show that the use of the Virtual Gamelan application provides significant benefits in the learning process, particularly in enhancing student engagement and accessibility. Nevertheless, several aspects still need improvement to increase effectiveness and user experience. Overall, this application has great potential in supporting the preservation and learning of gamelan in the digital era. These findings affirm that the digitalization of gamelan through interactive applications has the potential to become an effective means for preserving and teaching traditional music in schools.
Analisis Pembentukan Selera Musik Dangdut di Kalangan Remaja: Studi Kasus Siswa SMA Negeri Kerjo Danar Andhata; Denis Setiaji
YASIN Vol 5 No 6 (2025): YASIN: Jurnal Pendidikan dan Sosial Budaya
Publisher : Lembaga Yasin AlSys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/yasin.v5i6.8517

Abstract

Although adolescents’ musical tastes have been widely examined, studies that specifically explain the mechanisms underlying the formation of dangdut musical preferences through Pierre Bourdieu’s framework of habitus, capital, and field in the context of secondary schools remain limited. This study aimed to explain how habitus, forms of capital, and the configuration of the social field contribute to shaping dangdut music preferences among students of SMA Negeri Kerjo. The research employed a qualitative and quantitative approach with a case study design, collecting data through participant observation, interviews with students who favor dangdut and key informants (dangdut singers, Art and Culture teachers, and event organizers), as well as document analysis of Google Forms survey results and digital traces on social media. Informants were selected using purposive and snowball sampling techniques, while data were analyzed thematically within Bourdieu’s theoretical perspective. The findings show that dangdut music preferences are formed through interactions across four spatial spheres: the private sphere (exposure and practice within the family/home), the communal sphere (activities with peers and communities), the formal/institutional sphere (legitimation through classroom playback and performances in official school events), and the digital sphere (the circulation of songs, trends, and content production on platforms such as TikTok and Instagram). Interactions among these spheres enable the reproduction of musical habitus, the conversion of various forms of capital (cultural, social, economic, and digital) into symbolic capital, and the acceleration of the diffusion and legitimation of dangdut within adolescents’ identity repertoires. These findings contribute to the development of the sociology of music by demonstrating that adolescents’ musical taste is not merely an individual choice, but a socially constructed preference structured within the educational field and popular culture.