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Journal : Abdi Seni

PENGEMBANGAN DESAIN PRODUK KERAJINAN BERBAHAN LIMBAH KAYU DI KLATEN Tri Prasetyo Utomo; I Nyoman Suyasa; Eko Sri Haryanto
Abdi Seni Vol 9, No 1 (2018)
Publisher : Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (1861.746 KB) | DOI: 10.33153/abdiseni.v9i1.2454

Abstract

quantity of products. improving the competitiveness of partners in facing the global market. The intended development includes; design, HRM, tools, management, strategy and marketing materials. Partners of this devotion activity is Haryono Wood Craft in Serenan, Kalten and Luphy craft located in Pedan Klaten, Central Java Province. The prospect of product development of wood-based wasted fabrics is very good and in demand by consumers widely. The limited ability of human resources, business networks, and the limited equipment and dependence of the finishing process on the weather cause the partners are less able to take advantage of opportunities to develop this business with the maximum. After accompaniment, the partners are expected to be able to become more powerful craftsmen, so as to increase the production, design quality, to increase the selling value of the product, so as to increase the family’s income, then more to absorb the labor that comes from the surrounding community. Community service activities are carried out during the period of one year. The planned activities are; workshop on the use of production tools with appropriate technology, management training, marketing-making workshop, and product development design workshops that are in demand by the market. After getting a good touch of design, proper management, modernization of production tools, attractive promotional media is expected to increase the competitiveness of partners in the face of the market.Keywords: design development, handicraft, wood waste
Pemberdayaan UMKM Alat Permainan Edukatif Terdampak Pandemi di Wonorejo Eko Sri Haryanto; Tri Prasetyo Utomo
Abdi Seni Vol. 14 No. 1 (2023)
Publisher : Institut Seni Indonesia Surakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33153/abdiseni.v14i1.4713

Abstract

The Community Partnership Program "Empowerment of UMKM Empowerment of Educational Game Tools Affected by a Pandemic in Wonorejo" aims to increase the competitiveness of fostered partners in facing a wider market. The first partner for this community service activity is UKM APE Otak-atik, this UKM has a segmentation in the general public as well as book and stationery shops located in the Wonorejo area, Karanganyar Regency, Central Java. The potential for developing APE products (Educative Game Tools) is still very wide open. Limited human resource capabilities, business networks, and limitations in the number and type of equipment prevent partners from taking advantage of existing opportunities. After the assistance is given, it is hoped that the partners will be able to become more resilient craftsmen. Partners can develop the design, production, market, and selling value of products, to increase family income, then absorb more labor from the surrounding community. This community service activity was carried out for eight months. Activities carried out in the form of; equipment grants for the use of production equipment with appropriate technology, management training, and online sales training. After getting a touch of good design, good management, modernization of production equipment, promotional media, and online sales, it is expected to be able to increase the competitiveness of partners in facing the free market.