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PENGEMBANGAN MEDIA PEMBELAJARAN COMIC BERBASIS COMIC LIFE MATERI BENTUK-BENTUK ENERGI UNTUK MENDUKUNG MERDEKA BELAJAR SISWA KELAS IV SEKOLAH DASAR Yulia Darniyanti; Aspialana; Estuhono
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 9 No. 2 (2023): Volume 09 No 02, Juni 2023
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v9i2.1395

Abstract

Education is the process of a person developing all the abilities both intellectual and emotional, attitudes, and behaviors he has. Education can also be interpreted as the process of changing the attitudes and behaviors of a person or group of people with the aim of maturing through teaching media. Education is the main key in improving the quality of a nation. This research aims to create a comic learning media. This study uses the type of research and development (R &; D) this researcher uses the ADDIE model (analyze, design, dpelovment, implementation, and evaluation) the type of data taken in this study is quantative and qualitative data. The instruments used in this study are validation sheets, practicality sheets and effectiveness sheets. Data collection techniques used using observation techniques. Interviews and documentation. Data analysis in the form of validity analysis, practicality analysis and effectiveness analysis. The results of the validity of comic learning media assessed by validators amounted to 3 people, showing that comic learning media obtained a percentage of 85.83%. With a very valid category, comic learning media is suitable for use and in accordance with the provisions of SD Negeri 04 Koto Baru. Practicality assessed from teacher response questionnaires and student response questionnaires to comic learning media obtained the following percentages: teacher response questionnaire 96% with very practical category, student response questionnaire 93.05% with very practical category, so based on the analysis of the teacher response questionnaire and student response questionnaire, it can be concluded that comic learning media is very practical for science learning in the SDN Negeri 04 koto baru class. The effectiveness assessed from the test question results obtained a percentage of 80% with the effectiveness category so that it can be said that using comic learning media is able to achieve learning objectives.
Pengembangan E-LKPD Berbasis Problem Based Learning Berbantuan Quizizz untuk Meningkatkan Hasil Belajar Meriyenti zull; Amar Salahuddin; Estuhono
Jurnal Muara Pendidikan Vol. 11 No. 1 (2026): Jurnal Muara Pendidikan, Vol 11 Issue 1, June 2026
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/mp.v11i1.3788

Abstract

This study aims to develop an e-LKPD based on Problem Based Learning (PBL) integrated with the Quizizz application. This development is a response to the low learning outcomes and the lack of interactive media that can trigger active participation and critical thinking of grade XI students in Economics material, especially National Income. Using the ADDIE model which is an acronym for Analysis, Design, Development, Implementation, and Evaluation. This study involved students of SMAN 10 Tebo. Data were collected through observation, interviews, expert validation questionnaires, practicality, and learning outcome tests. The results showed that this e-LKPD was suitable for use with a very good level of validity (above 85% for language, content, and media). This media was also considered very practical by teachers (95%) and students (81.33%). The effectiveness aspect was seen from the increase in students' average score from 76.60 (pretest) to 81.29 (posttest), indicating an increase of 6.12%. From the results of this research analysis, it can be recommended that PBL-based e-LKPD assisted by Quizizz is proven to be effective, valid, and practical in improving learning outcomes in the Economics subject on the National Income material.
PENGARUH MODEL PEMBELAJARAN PROBLEM BASED LEARNING (PBL) BERBANTUAN VIDEO YOUTUBE TERHADAP HASIL BELAJAR IPAS PESERTA DIDIK KELAS V SDN 25 PULAU PUNJUNG Suci Dwiva Azidha; Dodi Widia Nanda; Estuhono
Jurnal Tunas Pendidikan Vol. 8 No. 1 (2025): JURNAL TUNAS PENDIDIKAN
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v8i1.3402

Abstract

This research is motivated by the low learning outcomes of students due to the use of conventional learning methods that are teacher-centered and the lack of varied learning media. This condition causes students to become passive and less enthusiastic in the learning process. The purpose of this study is to determine the effect of the Problem Based Learning (PBL) model assisted by YouTube videos on the science (IPAS) learning outcomes of fifth-grade students at SDN 25 Pulau Punjung. This research uses an experimental method with a quasi-experimental approach and a Nonequivalent Control Group Design. The population in this study includes fifth-grade students at SDN 25 Pulau Punjung and class VA at SDN 10 Pulau Punjung. The sample consists of two classes: the experimental class using the PBL model assisted by YouTube videos, and the control class using the lecture method. The research instrument was a multiple-choice test administered as a pretest and posttest. The results of the hypothesis test showed a significance value of 0.000 < 0.05, indicating that H₀ is rejected and Hₐ is accepted. Therefore, it can be concluded that there is a significant effect of using the Problem Based Learning (PBL) model assisted by YouTube videos on the IPAS learning outcomes of fifth-grade students at SDN 25 Pulau Punjung.
PENGARUH PENERAPAN APLIKASI QRAETIF SEBAGAI MEDIA PEMBELAJARAN TERHADAP HASIL BELAJAR SISWA PADA MATA PELAJARAN IPAS MATERI TATA SURYA DI SD NEGERI 07 SITIUNG Radatul Nazaria; Ahmad Ilham Asmaryadi; Estuhono
Jurnal Tunas Pendidikan Vol. 8 No. 1 (2025): JURNAL TUNAS PENDIDIKAN
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v8i1.3403

Abstract

This study was motivated by the low learning outcomes of sixth-grade students in the Science and Social Studies (IPAS) subject at SD Negeri 07 Sitiung. The aim of the study was to determine the effect of using the Qreatif application as a learning medium on students' learning outcomes in the Solar System material. This research employed a quantitative approach with an experimental design, specifically a pre-experimental method using a one-group pretest-posttest design. The population consisted of all sixth-grade students at SD Negeri 07 Sitiung, totaling 15 students. The sample was selected using a saturated sampling technique. Data collection was carried out through learning outcome tests (pretest and posttest) in the form of multiple-choice questions. Data analysis techniques included normality testing and hypothesis testing using a paired samples t-test. The results of the paired samples t-test showed a two-sided p-value of 0.000, which is less than the significance level of 0.05 (p < 0.05). According to the hypothesis testing criteria, the null hypothesis (Ho) was rejected and the alternative hypothesis (Ha) was accepted. The hypothesis test indicated a significant difference between students’ scores before and after the treatment. Therefore, it can be concluded that the use of the Qreatif application significantly affects students’ learning outcomes in class VI at SD Negeri 07 Sitiung
PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE TALKING STICK TERHADAP HASIL BELAJAR SISWA KELAS III PADA MATA PELAJARAN BAHASA INGGRIS DI SDN 02 TIUMANG Estuhono; Retno Pebrianti; Zumrotun Lutfiah
Jurnal Tunas Pendidikan Vol. 8 No. 2 (2026): JURNAL TUNAS PENDIDIKAN
Publisher : LPPM Universitas Muhammadiyah Muara Bungo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/pgsd.v8.i2.3414

Abstract

ABSTRACT This study aims to determine the effect of using the Talking Stick cooperative learning model on third-grade English. This is due to the low learning outcomes in English. This quantitative study employed an experimental method with a pre-experimental design. The research design used was a One Group Pretest-Posttest Design. This design only uses one experimental group. The study was conducted at SDN 02 Tiumang, Tiumang District, Dharmasraya Regency. The sample consisted of 23 students, all third-grade students. The data collection instrument used was a 20-item multiple-choice test, which had been tested for validity and reliability. The results showed that the average pretest score was 60.43, while the average posttest score was 84.13. The average score obtained was a difference of -23.7. This difference indicates an increase in the score compared to the average pretest score, indicating that students experienced improved learning outcomes after being treated with the Talking Stick learning model. The description of the research data from the pretest-posttest data analysis in hypothesis testing, using the Paired Sample T-Test, shows that the Sig. (2-tailed) value is 0.000, which means it is less than 0.05 or 0.000 <0.05. Therefore, Ha is accepted while H0 is rejected. Therefore, it can be said that there is a significant influence between the Talking Stick Cooperative Learning Model and English learning in grade III of SDN 02 Tiumang.
Geography Learning Innovation: Google Sites-Based Flipped Classroom Media to Sharpen Critical Thinking Skills: Inovasi Pembelajaran Geografi: Media Flipped Classroom Berbasis Google Sites untuk Mengasah Keterampilan Berpikir Kritis Faryanti Faryanti; Raimon Efendi; Estuhono
Journal of Vocational Education and Information Technology (JVEIT) Vol. 6 No. 2 (2025): Jurnal JVEIT : Vol 6 No 2 2025
Publisher : Lembaga Pengembangan dan Inovasi Universitas Dharmas Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aimed to develop a Google Sites-based learning media integrated with the Flipped Classroom model for Geography learning at SMA Negeri 10 Tebo. The problem addressed in this research was the dominance of conventional lecture-based methods, which limited student engagement and hindered the development of critical thinking skills. The research employed a research and development approach using the ADDIE model, consisting of analysis, design, development, implementation, and evaluation stages. The developed media was validated by experts in content, language, and media, and further tested for practicality and effectiveness through classroom implementation with eleventh-grade students. The findings indicated that the media met the criteria of being highly valid in terms of content accuracy, linguistic clarity, and visual design. The practicality test revealed positive responses from both teachers and students, who acknowledged the media as easy to use, engaging, and supportive of independent learning. The effectiveness test demonstrated a significant improvement in students’ critical thinking skills after utilizing the media. In conclusion, the Google Sites-based learning media integrated with the Flipped Classroom model was proven to be valid, practical, and effective in enhancing Geography learning as well as fostering the development of students’ critical thinking skills