Wanda Giovani
STKIP Pamane Talino

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The Use of Gamification in Teaching and Learning during Covid-19 Pandemic Mertika Mertika; Slamat Fitriyadi; Dewi Mariana; Evinna Cinda Hendriana; Wanda Giovani; Rien Anitra; Citra Utami; Rini Setyowati; Heru Susanto
International Journal of Public Devotion Vol 5, No 1 (2022): January - July 2022
Publisher : STKIP Singkawang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26737/ijpd.v5i1.2384

Abstract

This service activity aims to increase the understanding and knowledge of lecturers about the use of gamification in learning during the Covid-19 pandemic. In addition, this program also provides socialization of what game models can be used to support e-learning lectures on campus, for example using learning applications such as Quiziz and Kahoot or by implementing game learning models such as role playing, NGT and others. The specific target to be achieved is to increase the creativity of lecturers in designing and using gamification in learning during the Covid-19 pandemic so that online learning becomes more fun. The method used in the implementation of this service is in the form of counseling methods, and question and answer.
Developing Local Creativity in Songa Village by Utilizing Natural Products Around the Environment Yustina Selong; Wanda Giovani; Yumita Yumita; Iren Iren; Eksel Jepon
International Journal of Public Devotion Vol 5, No 1 (2022): January - July 2022
Publisher : STKIP Singkawang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.26737/ijpd.v5i1.2729

Abstract

Community service is one of the main duties of a lecturer. The activity with the theme "Developing Community Creativity by Using Surrounding Natural Products" was carried out in Songga Village, Menyuke District, Landak Regency, West Kalimantan. The purpose of this activity is to provide motivation and knowledge to the local community regarding creativity in utilizing the natural products that are around them in the form of handicrafts. Through training activities, the community got new experience and knowledge about business opportunities that have a selling value which are able to increase income if then the handicrafts are sold to the market or to souvenir shops. Therefore, participants who took part in the training also gain awareness to hone their skills in making handicrafts made from Sake’ (pandan duri), Sake’ Mansio (Nipah leaves / palm leaves), bamboo, and Banar stems (rattan).