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PENERAPAN PEMBELAJARAN SERVIS ATAS BOLAVOLI MENGGUNAKAN GAYA MENGAJAR INKLUSI PADA SISWA KELAS X DI SMK GRAFIKA PGRI-PAKIS IGIT AGUS SARA; MASHUD MASHUD
Multilateral : Jurnal Pendidikan Jasmani dan Olahraga Vol 15, No 2 (2016): December
Publisher : Lambung Mangkurat University

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (553.925 KB) | DOI: 10.20527/multilateral.v15i2.2743

Abstract

Penelitian ini bertujuan untuk menerapkan pembelajaran servis atas bolavoli dengan menggunakan gaya mengajar inklusi yang terdiri dari beberapa tingkat kesulitan kemampuan mulai dari level 1 sampai level IV dari yang sederhana sampai yang paling sukar sehingga siswa dapat belajar keterampilan servis atas bolavoli berdasarkan tingkat keterampilannya dan terjadi perubahan kemampuan gerakan dalam melakukan servis atas bolavoli.Metode penelitian yang digunakan adalah  penelitian tindakan kelas dengan rancangan satu (1) siklus enam (6) kali pertemuan. Peneliti melakukan observasi terhadap subyek sebelum dilakukannya penelitian. Subyek diberikan tes awal melakukan servis atas bolavoli kemudian diberikan pembelajaran servis atas bolavoli menggunakan gaya mengajar inklusi oleh guru dengan menggunakan rencana pembelajaran (RP) yang telah dibuat sesuai dengan kemampuan siswa yang bervariasi, lalu dilakukan evaluasi pembelajaran pada akhir pertemuan.Hasil penelitian ini adalah siswa mampu meningkatkan keterampilan melakukan teknik servis atas bolavoli setelah mendapatkan  pembelajaran servis atas bolavoli menggunakan gaya mengajar inklusi. Kata kunci: Penerapan, pembelajaran servis atas bolavoli, gaya mengajar inklusi. 
The Effect of Teaching Style and Eye-Hand Coordination on Learning Outcomes in Tennis Field Groundstrokes Afri Tantri; Benny Aprial. M; Mashud Mashud
Budapest International Research and Critics Institute-Journal (BIRCI-Journal) Vol 5, No 2 (2022): Budapest International Research and Critics Institute May
Publisher : Budapest International Research and Critics University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33258/birci.v5i2.5235

Abstract

The purpose of this study was to find differences about the effect of reciprocal teaching style, practice style and the inclusion style, as well as the level of eye, hand and foot coordination of students on student learning outcomes of groundstrokes. The sample is students who are divided into groups who receive an exercise and reciprocal teaching style by considering the ability of eye, hand and foot coordination. This research uses 2x3 Factorial Design. The research population was 118 students, the research sample was taken based on Verduci's theory 27%, the category of high eye-hand-foot coordination group was students who included in the 27% highest score, the category of low eye-hand-foot coordination group was students who included in the lowest 27% score. Testing of eye, hand and foot coordination was carried out with a test of eye, hand and foot coordination. While the groundstroke ability is done by testing groundstrokes forehand and backhand. Based on the results of the test analysis, it was found that the overall teaching style of the group with high eye, hand and foot coordination had better results. There is an interaction between teaching style and eye, hand and foot coordination on the learning outcomes of groundstrokes.
Perancangan Sistem Digitalisasi Pengelolaan Dana Desa Askar Askar; Ratnawati Ratnawati; Mashud Mashud; Rustam Tahir
Jurnal Bumigora Information Technology (BITe) Vol 4 No 2 (2022)
Publisher : Prodi Ilmu Komputer Universitas Bumigora

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30812/bite.v4i2.1961

Abstract

This study aims to design a digitalization system for managing village funds. The method used in this research is Research and Development (R&D). The village fund management digitization system was developed using the Waterfall model. The data collection technique consists of 3, namely interviews, observation and literature study. the method used is the PIECES method (Perfomance, Information, Economic, Control, Effience, and Service). The needs analysis of the system to be built is grouped into three parts, namely hardware requirements and software requirements. system design with UML (Unified Modeling Language). The programming language used to develop applications is the PHP programming language. In addition, MySQL Database Management System (DBMS) is used for data storage. The test model implemented in the development of the village fund management digitalization system is the Black-box. the results of testing using blackbox on the features work properly and run well, it is proven from the test results that all are successful, there are no failed test results. A digitalization system for managing village funds that can provide solutions to obstacles in managing village funds that are carried out
Perancangan E-Marketspace Teripang dengan Web Information System Development Methodology Rismayani Rismayani; Febri Hidayat Saputra; Mashud Mashud
Saturnus : Jurnal Teknologi dan Sistem Informasi Vol. 3 No. 1 (2025): Januari: Jurnal Teknologi dan Sistem Informasi
Publisher : Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/saturnus.v3i2.734

Abstract

The use of technology in website-based buying and selling transactions has grown rapidly, especially in e-commerce. However, marketing of processed sea cucumber products is still done conventionally, which causes limited market reach and transaction efficiency. This study aims to develop a web-based e-marketspace system to improve the effectiveness of marketing and transactions of processed sea cucumber products. The method used in this study is the Web Information System Development Methodology (WISDM), which allows for rapid and sustainable system development according to user needs. The results of the study indicate that the system developed can improve transaction efficiency, expand marketing reach, the development of a website-based e-marketspace system for selling sea cucumbers can provide significant benefits for business actors in increasing efficiency and marketing reach. This system simplifies the transaction process by providing a digital platform that can be accessed by customers widely, thus supporting the growth of the marine product industry, especially processed sea cucumber products.
Sistem Pendukung Keputusan Penilaian Kinerja Karyawan Menggunakan Fuzzy Logic Tsukamoto Haryatno Saputra; Andi Yulia Muniar; Mashud Mashud
Neptunus: Jurnal Ilmu Komputer Dan Teknologi Informasi Vol. 3 No. 3 (2025): Agustus : Neptunus : Jurnal Ilmu Komputer Dan Teknologi Informasi
Publisher : Asosiasi Riset Teknik Elektro dan Informatika Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/neptunus.v3i3.1028

Abstract

Employee performance appraisal is an important process in human resource management that aims to evaluate individual work achievements based on certain criteria set by the organization. This process not only serves to assess the extent to which an employee meets work standards, but also serves as a basis for strategic decision-making, such as job promotions, bonus awards, and career development planning. However, in practice, CV. Surya Perkasa Makassar faces serious obstacles in the form of subjectivity in the assessment process, because the benchmarks used still tend to be based on the likes or dislikes of superiors. This causes the evaluation results to be less objective, inconsistent, and potentially reduce employee work motivation. To overcome these problems, this study aims to develop a decision support system for employee performance appraisal using the Tsukamoto Fuzzy Logic method. This method was chosen because it is able to accommodate uncertainty in the assessment, resulting in more objective, measurable, and consistent decisions. This study uses a Research and Development (R&D) approach with a Black Box Testing method to ensure system functionality. The assessment criteria used include five main aspects, namely work quality, work quantity, discipline, responsibility, and cooperation. Data from these criteria is processed through fuzzification, inference, and defuzzification stages to obtain the final employee performance score. Test results indicate that all system features function as expected. The system is able to prevent data duplication, validate input, and produce accurate final performance scores. The implementation of the Tsukamoto Fuzzy Logic method has proven effective in reducing the level of subjectivity that typically occurs in manual assessments. Therefore, this system can be used as a reliable tool in managerial decision-making, both regarding promotions, bonus awards, and planning employee future career development.