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Implementation Of Single Sign-On Method in E-Inventory System of Harapan Medan University Tantri Hidayati Sinaga
JAICT Vol 4, No 1 (2019)
Publisher : Politeknik Negeri Semarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (583.083 KB) | DOI: 10.32497/jaict.v4i1.1319

Abstract

Maintenance of lecturing instruments is very important to ensure that every inventory works well to support the continuity of the teaching and learning process. Control activities must be carried out at any time so that it can speed up the handling process to improve inventory services. The purpose of this study was to utilize the lecture instrument inventory data to make an electronic inventory system application (e-inventory) of the lecture instruments that would be used to record the inventory of lecture instruments by applying the multi-user concept using the Single Sign On method. Implementation of Single Sign On in application development is intended to maximize performance because each job will be carried out by multi-users, easily controlled because each user has different access rights and is more efficient in terms of accountability. This study will produce a Lecture Instrument E-Inventory System equipped with Single Sign On facilities so that it will be easier to apply. The results of this study can be developed by adding supporting facilities to applications that have been made in accordance with the standard procedure for recording lecture instruments so that they can be applied in many universities.Maintenance of lecturing instruments is very important to ensure that every inventory works well to support the continuity of the teaching and learning process. Control activities must be carried out at any time so that it can speed up the handling process to improve inventory services. The purpose of this study was to utilize the lecture instrument inventory data to make an electronic inventory system application (e-inventory) of the lecture instruments that would be used to record the inventory of lecture instruments by applying the multi-user concept using the Single Sign On method. Implementation of Single Sign On in application development is intended to maximize performance because each job will be carried out by multi-users, easily controlled because each user has different access rights and is more efficient in terms of accountability. This study will produce a Lecture Instrument E-Inventory System equipped with Single Sign On facilities so that it will be easier to apply. The results of this study can be developed by adding supporting facilities to applications that have been made in accordance with the standard procedure for recording lecture instruments so that they can be applied in many universities.
PENERAPAN FRAMEWORK MATERIALIZE CSS DALAM SISTEM PELAYANAN DAN CONTROLLING WARALABA (FRANCHISE ) FRESH MILK SUSU NINJA Wiwit Andriani Suardi Mandai; Tantri Hidayati Sinaga; Edrian Hadinata
Djtechno: Jurnal Teknologi Informasi Vol 2, No 2 (2021): Desember
Publisher : Universitas Dharmawangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46576/djtechno.v2i2.1585

Abstract

Desain web responsif adalah desain situs web yang dapat disesuaikan dengan ukuran perangkat apa pun. Kelebihan dari responsive web design adalah website yang dapat beradaptasi dengan layout ukuran perangkat menggunakan ukuran font, gambar dan komponen lainnya tanpa harus scroll secara horizontal. Kerangka CSS Materialize dapat membuat sistem Anda terlihat lebih modern. Oleh karena itu, lebih mudah digunakan karena framework CSS sudah tidak dibuat lagi. Materialize Framework memberikan tampilan desain yang responsif saat Anda membuka web di PC, tablet, atau smartphone untuk membuat layanan web dan mengontrol Waralaba Ninja Milk untuk digunakan di berbagai perangkat media.
Implementation of Search Engine Optimization Techniques In Increasing Traffic of the Bima Utomo Waterpark Website Tantri Hidayati Sinaga; Edrian Hadinata
Jurnal Komputer Terapan  Vol. 5 No. 1 (2019): Jurnal Komputer Terapan Mei 2019
Publisher : Politeknik Caltex Riau

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (591.361 KB) | DOI: 10.35143/jkt.v5i1.2514

Abstract

Today's business people have generally used information technology for business activities, one of which is the use of a website as a medium to facilitate the promotion of business activities to a wider market. There are many ways that business people can use to promote the website pages they have for potential customers, the common methods used include using email blast, advertising using third party services, the use of social network media and media blog. One very effective way is to utilize search engine optimization techniques, this is because internet users often search for information through search engines like Google. Search Engine Optimization (SEO) is a series of processes carried out systematically and aims to increase the volume and quality of traffic visited by search engines to certain websites by utilizing the search engine algorithm, which is called PageRank. The purpose of SEO is to place a website on the top position of search results based on certain keywords targeted. This research will apply SEO techniques to increase the number of visitors to the Bima Utomo Waterpark website through the Google search engine. The results of this study are expected to increase the popularity of the Bima Utomo Waterpark website.
PENERAPAN FRAMEWORK CODEIGNITER DALAM PERANCANGAN APLIKASI MANAJEMEN IURAN PERUMAHAN GRIYA MANDIRI Muhammad Ridwan; Tantri Hidayati Sinaga; Marina Elsera
Djtechno: Journal of Information Techhnology Research Vol 3, No 1 (2022): Juli
Publisher : Universitas Dharmawangsa

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46576/djtechno.v3i1.2196

Abstract

Teknologi informasi merupakan salah satu alat yang mendukung kehidupan masyarakat dalam berbagai aspek kehidupan, baik dalam ruang kesehatan, politik, budaya, olah raga, keamanan dan ekonomi. Teknologi ditandai dengan adanya berbagai sistem informasi. bentuk aplikasi, seperti aplikasi dalam bentuk situs web, komputer desktop, dan seluler. Perumahan griya mandiri yang terletak di deli tua memiliki ±200 rumah yang telah memiliki penghuninya, perumahan griya mandiri memiliki beberapa pengutipan iuran seperti uang iuran keamanan dan iuran sampah yang setiap bulannya dikutip melalui petugas pengelolaan perumahaan griya mandiri.  Dalam proses pelaksanaannya petugas mendatangi ke pemilik rumah untuk mentagih, dan dalam manajemen pengelolaan perumahan griya mandiri masih menggunakan manual seperti masih menggunakan buku dalam pelaporannya sehingga untuk mencari data membutuhkan waktu relatif lama. Untuk itulah diperlukan suatu modernisasi dalam hal kemajuan pengelolaan manajemen perumahan griya mandiri dengan menggunakan suatu aplikasi yang dapat membantu berbagai pihak baik pengelolaan dan penghuni tempat tinggal perumahan griya mandiri.
IMPLEMENTASI GAME QUIZ BAHASA KOREA BERBASIS MOBILE APPS MENGGUNAKAN METODE GDLC Suci Tri Aswari; Tantri Hidayati Sinaga
Jurnal Mahasiswa Sistem Informasi (JMSI) Vol. 7 No. 1 (2025): Jurnal Mahasiswa Sistem Informasi (JMSI)
Publisher : Program Studi DIII Sistem Informasi - Universitas Muhammadiyah Metro

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24127/jmsi.v7i1.10698

Abstract

Bahasa Korea memiliki sistem penulisan sendiri yang disebut Hangeul (한글) yang dibangun pada abad ke-15 oleh Raja Sejong dan para ilmuwan di Dinasti Joseon. Tujuan dari penelitian ini adalah untuk membuat aplikasi berbasis ponsel yang berfungsi sebagai permainan interaktif yang akan membantu siswa belajar bahasa Korea dengan cara yang lebih menyenangkan dan tidak membosankan. Game ini biasanya mengandung materi pembelajaran seperti kosakata, angka, tata bahasa dasar, dan percakapan sehari-hari yang dikemas dalam bentuk tantangan, kuis, atau simulasi permainan. Dilengkapi dengan elemen hiburan, pengguna tidak hanya membaca atau menghafal tetapi juga aktif berpartisipasi dalam memecahkan soal, menjawab pertanyaan, atau menyelesaikan misi tertentu.
Socialization on the Optimization of Digital Marketing for Student Activity Information at SMK Tunas Karya Tantri Hidayati Sinaga; Hasdiana; Sembiring, Boni Oktaviana; Eka Rahayu; Arie Rafika Dewi; Marina Elsera
Jurnal Pengabdian Masyarakat Berdampak Vol. 2 No. 1 (2026): Januari 2026
Publisher : Raskha Media Group

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64803/jupemba.v2i1.64

Abstract

The use of social media at SMK Swasta Tunas Karya is still not optimal, particularly in delivering student activity information in a structured and appealing manner. Students have not yet developed sufficient understanding of digital marketing strategies and content management, resulting in school information being communicated less effectively. This Community Service Program (PkM) is intended to develop students’ abilities in utilizing social media, particularly Instagram, as a tool for sharing information and promoting the school. The activities were carried out through socialization and training provided to students of SMK Tunas Karya. The materials included basic digital marketing concepts, content planning, simple writing techniques, and hands-on practice in managing the school’s Instagram account. Through this practical approach, students gained direct experience in creating engaging content aligned with the school’s communication needs. The results show an improvement in students’ ability to create more interactive, creative, and relevant content. Students became capable of combining visual elements, text, and effective information presentation styles to publish school activities. This program also contributed to increasing students’ soft and hard skills in digital creativity, media literacy, and online platform management. With these improved skills, the school benefits from more efficient information dissemination and strengthened branding as an institution that adapts to technological developments.