Claim Missing Document
Check
Articles

Found 3 Documents
Search

"Menjadi Yang Lain" Sebuah Pertahanan Identitas dalam Cerpen Ratu Kecantikan Karya Danthy Margareth Nurlailatul Qadriani; Abdul Jabaru Hidi; Monika Sari; Suci Pratiwi M. Daut; Vivi Riana Pangestu; Nurmin Suryati
Jurnal Onoma: Pendidikan, Bahasa, dan Sastra Vol. 9 No. 2 (2023)
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/onoma.v9i2.2829

Abstract

Penelitian ini bertujuan untuk menganalisis sistem pertahanan ego tokoh utama dalam cerpen Ratu Kecantikan karya Danthy Margareth. Penelitian ini menggunakan pendekatan psikologi sastra dengan teori psikoanalisis Sigmund Freud. Sumber data dalam penelitian ini cerpen Ratu Kecantikan karya Danthy Margareth yang dimuat di harian Jawa Pos 29 Mei 2022. Data diperoleh dengan teknik baca, catat, dan analisis. Penelitian ini menggunakan metode penelitian deskriptif kualitatif. Hasil dari penelitian menunjukkan bahwa struktur kepribadian tokoh utama terdiri dari id, ego, dan superego. Id mempengaruhi tokoh utama untuk mencapai kepuasan diri dengan menampilkan kepribadian yang berbeda. Ego mendukung tokoh utama untuk menghilangkan kecemasan yang terjadi ketika dirinya menjadi pribadi yang lain. Superego mempengaruhi tokoh utama dalam mengimbangi kedua kepribadiannya pada waktu tertentu. Sistem pertahanan ego tokoh utama berusaha menjaga keseimbangan hubungannya dengan id dan superego. Ketika kecemasan mulai hadir, ego berusaha mempertahankan diri atau menampilkan mekanisme pertahanan ego. Secara tidak langsung, tokoh utama menahan semua dorongan yang dapat mengancam atau mengecilkan dorongan tersebut menjadi bentuk yang dapat diterima. Mekanisme pertahanan ego yang dilakukan tokoh utama yaitu represi, penyangkalan, rasionalisasi, dan sublimasi.
EKSISTENSI PERMAINAN TRADISIONAL DI TENGAH DETERMINASI TEKNOLOGI DI KELURAHAN WANDUDOPI, KECAMATAN BARUGA KOTA KENDARI Lestariwati Lestariwati; La Sudu; Irma Magara; Nurmin Suryati
Seshiski: Southeast Journal of Language and Literary Studies Vol 1 No 2 (2021): Volume 1, Issue 2, December 2021
Publisher : Himpunan Sarjana Kesusastraan Indonesia, Komisariat Sulawesi Tenggara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53922/seshiski.v1i2.22

Abstract

Determination of information technology is felt by all levels of society including the people in Kendari. On average, every child in the city of Kendari can already use a gadget or smartphone and most of them have it. Other devices that are also used to play games are computers and playstations with more sophisticated hardware specifications. Consequently, traditional games such as permainan bentengan. Petak umpet (hide and seek), bola bekel, gundu and gobak sodor increasingly marginalized. However, a different scene occurred in one of the neighborhoods in the Wandudopi village, Kendari City, children seemed play traditional games every time they get ready. In groups, they invite each other and negotiate to determine what game they will play. Therefore, this research was carried out with the aim of seeing how the existence of traditional games in the midst of the determination of information technology in the children of Wandudopi Village, Baruga District, Kendari City. To analyze it, it takes several concepts related to traditional games and information technology as well as several other social concepts that support this research. The method used is descriptive qualitative method in which data collection is done by means of documentation, interviews and observations. Then the data that has been collected will be analyzed with the concept as mentioned above. The results of this study indicated that, first, the types of traditional games that are often played by the children of Wundudopi village are ase, cuke, rubber jump (lompat tali), kasede-sede, kalego and bamboo shoots. Second, the factors that cause this game to exist in the midst of the determination of information technology are the approval of parents, habits and the existence of facilities from local residents.
CAMPUR KODE DALAM PERISTIWA JUAL BELI DI PASAR CINA MOROSI KABUPATEN KONAWE, SULAWESI TENGGARA La Sudu; Lestariwati Lestariwati; Irma Magara; Nurmin Suryati
Seshiski: Southeast Journal of Language and Literary Studies Vol 2 No 2 (2022): Volume 2, Issue 2, December 2022
Publisher : Himpunan Sarjana Kesusastraan Indonesia, Komisariat Sulawesi Tenggara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.53922/seshiski.v2i2.28

Abstract

Morosi Chinese Market adjacent to PT. Virtu Dragon Nickel and PT. OSS. The employees make this market a buying and selling transaction. The Morosi Chinese Market has a very heterogeneous audience. It is also in this place that people from various places carry out buying and selling transactions, both on a large, medium and small scale. They come from various tribes and different languages so that the communication that occurs between sellers and buyers will be different, they use Chinese, Indonesian and regional languages. Buying and selling transactions in this market cannot be separated from the mixing of language codes. This study aims to explain the process of code-mixing and the forms of code-mixing that occur in the Morosi China Market. This type of research is field research using descriptive qualitative methods. Data collection is done by observing, interviewing, taking notes and recording. The results of the study show that code mixing that occurs in the Morosi China Market is in the form of code mixing in the form of root words, repeated words, and free clauses and descriptions. While the factors that cause code-mixing at the Morosi Chinese Market are due to the habits and background of the speakers, both buyers and sellers.