Claim Missing Document
Check
Articles

Found 17 Documents
Search

PENGARUH MODEL PEMBELAJARAN KOOPERATIF TIPE TIME TOKEN BERBANTU PICTURE PUZZLE TERHADAP HASIL BELAJAR IPA KELAS V SD SWASTA MUHAMMADIYAH 01 BINJAI Liza Fadhliyani; Auffah Yumni; Risis Nurkholidah Rambe
NIZHAMIYAH Vol 12, No 2 (2022): NIZHAMIYAH
Publisher : Universitas Islam Negeri Sumatera Utara

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30821/niz.v12i2.1637

Abstract

Tujuan penelitian ini adalah untuk mengetahui : 1). Mengetahui hasil Belajar IPA siswa tanpa menggunakan model pembelajara Kooperatif Tipe Time Token berbantu Picture Puzzle. 2). Mengetahui hasil belajar IPA siswa dengan menggunakan model pembelajaran Kooperatif Tipe Time Token berbantu Picture Puzzle. 3). Mengetahui pengaruh yang signifikan dalam menggunaan model pembelajaran Kooperatif Tipe Time Token berbantu Picture Puzzle.Penelitian ini merupakan penelitian kuantitatif menggunakan pendekatan Quasi Eksperiment (eksperimen semu). Populasi dan sampel dalam penelitian adalah siswa kelas V yang terdiri dari 2 kelas berjumlah 58 siswa. Kelas kontrol terdiri dari 29 siswa dan kelas eksperimen 29 siswa. Instrument test yang digunakan untuk mengetahui hasil belajar siswa adalah tes pilihan berganda berupa pre test dan post test sebanyak 15 soal yang telah di validkan  oleh dosen ahli dan siswa. Teknik analisis data menggunakan uji Normalitas, homohenitas dan uji hipotesis. Temuan penelitian ini sebagai berikut Hasil belajar IPA pada kelas kontrol (V-A) dengan menggunakan metode konvensional diperoleh nil;ai rata-rata 37,45 sedangkan kelas eksperimen (V-C) dengan menggunakan Model pembelajaran Tipe Time Token berbantu Picture Puzzle diperoleh nilai rata-rata Post-test 85,7.Kata kunci: Kooperatif, Time Token, Puzzle, Hasil Belajar
PENGARUH MODEL PEMBELAJARAN QUANTUM TEACHING TERHADAP HASIL BELAJAR SISWA KELAS IV DI MIS ISLAMIYAH LONDUT Wanda Dwi Yandita; Auffah Yumni; Riris Nurkholidah Rambe
Jurnal Guru Kita PGSD Vol 6, No 2: Maret 2022
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (156.716 KB) | DOI: 10.24114/jgk.v6i2.33644

Abstract

Abstract: The Effect of Quantum Teaching Learning Model on Learning Outcomes of Class IV Students in Science Subjects at MIS Islamiyah Londut. This study aims to determine 1) Student learning outcomes in the control class using conventional methods in science subjects in class IV MIS Islamiyah Londut 2) Learning outcomes in the experimental class using the quantum teaching learning method in science subjects in class IV MIS Islamiyah Londut 3) The significant effect of the use of the quantum teaching learning model on learning outcomes in science subjects in class IV MIS Islamiyah Londut. The research method used is quantitative research with a quasi-experimental type. The population and sample in the study were 15 students in the experimental class and 15 students in the control class. The data analysis used was t-test and post-test. The data analysis used statistical methods. The data in question is data obtained from the validation results of learning tools and research instruments, as well as research results. Based on the results of data analysis, it can be concluded that science learning outcomes after the implementation of the quantum teaching learning model are better than before the implementation of this learning model, namely the average pretest score of 85.79, while the posttest average value of 85.87. After testing the data obtained a significant value of 0.059 <0.05, in the Pretest and Posttest data so that H0 is accepted and Ha is accepted. It can be concluded from the hypothesis test that the science learning outcomes after the Quantum Taeching learning model is applied are better than the previous model.
ANALISIS PERANAN GURU DALAM MEMBINA KEDISIPLINAN BELAJAR SISWA KELAS IV DI SDIT ZAHRA ASY-SYIFA Auffah Yumni; Ainul Masthura Azis
JGK (Jurnal Guru Kita) Vol 7, No 1: Desember 2022
Publisher : Universitas Negeri Medan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (398.205 KB) | DOI: 10.24114/jgk.v7i1.43313

Abstract

Analysis of the Teacher's Role in Fostering Learning Discipline for Class IV Students at SDIT Zahra Asy-Syifa. The purpose of this study was to determine the level of discipline in class IV students through the role of the teacher at SDIT Zahra Asy-Syifa in semester II of the 2021/2022 school year. The subjects in this study were the school principal, homeroom teacher for class IV, some 28 class IV students. This study uses a qualitative methodology with a descriptive approach where the design can be improved at any time depending on the conditions and situation in the field. Then in the data collection process using three data collection techniques namely, participating observation, semi-structured interviews and documentation. As for the data analysis technique using descriptive analysis from Miles and Huberman which consists of data reduction, data presentation, and drawing conclusions. The results of the study reveal that: 1) there is a teacher's role in fostering student learning discipline, namely the teacher as a teacher, mentor, counselor, evaluator and model/exemplar; 2) It turns out that teachers are still having problems in instilling discipline in student learning as seen from two factors, namely: a) students and b) family and the surrounding environment; 3) The teacher makes several efforts in instilling discipline including: a) instilling exemplary behavior, b) giving rewards and punishments, c) reinforcing the application of the rules. 
PENGEMBANGAN MEDIA KOMIK BERBASIS PEMECAHAN MASALAH UNTUK MENINGKATKAN KEMAMPUAN MEMBACA PEMAHAMAN SISWA DI SEKOLAH DASAR Khoirun Nisa; Rina Devianty; Auffah Yumni
Jurnal Penelitian Pendidikan Indonesia (JPPI) Vol. 2 No. 4 (2025): Juli
Publisher : Publikasi Inspirasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62017/jppi.v2i4.4395

Abstract

Penelitian yang telah dilakukan dilatarbelakangi bahwa kurangnya kemampuan membaca pemahaman yang membuat siswa kesulitan memahami materi dan mengerjakan tugas dengan baik. Tujuan penelitian ini adalah untuk meningkatkan kemampuan membaca pemahaman siswa melalui pengembangan media komik berbasis pemecahan masalah. Penelitian ini mengguakan jenis penelitian metode pegembangan dengan model ADDIE (Analysis, Design, Development, Implementation, Evaluation). Tahapan penelitian yang dilakukan adalah pengembangan produk, tahap validasi dan tahap uji coba produk pada 25 siswa kelas III MIN 7 Asahan. Hasil penelitian terhadap media komik berbasis pemecahan masalah berdasarkan nilai yang diberikan oleh validator media dan materi dinyatakan “Sangat Layak” dengan nilai rata-rata 87%. Komik berbasis pemecahan masalah juga dinyatakan sangat praktis yang diperoleh dari respon pendidik dan 25 peserta didik dengan nilai rata- rata 94% yang dikategorikan “Sangat Praktis”. Selain itu, komik berbasis pemecahan masalah untuk meningkatkan kemampuan membaca pemahaman dinyatakan cukup efektif yang diuji dengan N-Gain Score. Nilai N-Gain terendah adalah 0,5 dan nilai N-Gain tertinggi adalah 0,93, persentase N-Gain Score adalah 72,5% dikategorikan “Cukup Efektif”. Berdasarkan hasil penelitian yang dilakukan pada 25 siswa kelas III MIN 7 Asahan dapat disimpulkan bahwa pengembangan produk komik berbasis pemecahan masalah untuk meningkatkan kemampuan membaca pemahaman siswa dinyatakan layak, praktis dan efektif.
The Influence of ROHUPA Media (Letter Wheel and Reading Board) on Students' Beginning Reading Skills at MIN Kota Medan Rahma Fadillah Siregar; Riris Nurkholidah Rambe; Auffah Yumni
ALFIHRIS : Jurnal Inspirasi Pendidikan Vol. 3 No. 3 (2025): Juli: Jurnal Inspirasi Pendidikan
Publisher : LP3M INSTITUT KH YAZID KARIMULLAH

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59246/alfihris.v3i2.1630

Abstract

The Effect of Letter Wheel and Reading Board Media on Students' Beginning Reading Skills at MIN Kota Medan is based on students' difficulties in recognizing letters, recognizing letters with the same shape, spelling letters, and combining letters into words which result in students not understanding what they are going to read. This study aims to determine the effect of letter wheel and reading board media in improving the beginning reading skills of first grade students at MIN Kota Medan. This study is a quantitative study with a quasi-experimental design. The research sample consisted of 25 students, who were divided into two groups, namely, the experimental group using letter wheel and reading board media and the control group using conventional media. Data collection was carried out through Pretest and Posttest questions. The data obtained were analyzed using normality tests, homogeneity tests, and hypothesis tests. From the results of the research conducted, it was found that there was a significant influence of letter wheel and reading board media on the beginning reading skills of first grade students at MIN 7 Kota Medan. This is also proven by the results of the hypothesis test where the sig (2-tailed) in the experimental class is 0.000 < 0.05, meaning there is an effect of the treatment in the experimental class. Therefore, Ha is accepted and Ho is rejected at the level of α = 0.05. Thus, it can be concluded that the letter wheel and reading board media have a significant influence in improving the initial reading ability of first-grade students at MIN 7 Medan City
Pengaruh Media Puzzle Kata Terhadap Kemampuan Membaca Permulaan Siswa di Kelas I SD /MI Zahra Azzura Jaffa; Riris Nurkholidah Rambe; Auffah Yumni
Jejak digital: Jurnal Ilmiah Multidisiplin Vol. 2 No. 1 (2026): JANUARI
Publisher : INDO PUBLISHING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.63822/m1zf9c96

Abstract

The purpose of this study is to determine the significant effect of the application of word puzzle media on the beginning reading ability of students in class I of MIN 12 Medan. This study uses a quantitative approach to the experimental method with a Quasi-Experimental type. The quantitative research method using experiments has the aim of examining the effect of a particular treatment on the symptoms of a particular group compared to other groups.The design used in this study is the experimental and control class groups. The population and sample in this study are class IA students as the experimental class totaling 28 students using word puzzle media and class IB as the control class totaling 28 students using conventional learning media. The research instruments are tests and non-tests. In the pre-test in the experimental class, the mean (average value) was 58.39 while the post-test got a mean (average value) of 77.96 which was given learning treatment using puzzle media. Then in the control class, the pre-test mean (average value) was 52.61 and the post-test mean (average value) was 70.29 using conventional learning media.In the research data, it was analyzed using normality tests and homogeneity tests to determine whether the sample data was normally and homogeneously distri buted, then a hypothesis test (t-test) was conducted to determine the influence of word puzzle media on the initial reading abilities of students in grade I using the SPSS version 26 application. The hypothesis test conducted on the experimental and control classes yielded a sig. (2-tailed) value of 0.037 ≤ 0.05, thus rejecting Ho and accepting Ha. It can be concluded that the use of word puzzle media is more effective in teaching students to read and has an influence.
Pengembangan Media Word Square untuk Mengatasi Kesulitan Membaca Siswa Kelas II di MIN 4 Kota Medan Tri Indah Kusumawati; Auffah Yumni; Dicky Chandra Lubis
Fatih: Journal of Contemporary Research Vol. 2 No. 2 (2025): July-December
Publisher : Yayasan Zia Salsabila

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61253/8nhxbe31

Abstract

Penelitian ini dilatarbelakangi oleh rendahnya kemampuan membaca siswa kelas II di MIN 4 Kota Medan yang dipengaruhi oleh keterbatasan media pembelajaran yang menarik dan sesuai dengan karakteristik siswa. Penelitian ini bertujuan untuk mengembangkan media Word Square yang valid, praktis, dan efektif dalam mengatasi kesulitan membaca siswa. Jenis penelitian yang digunakan adalah Research and Development (R&D) dengan model ADDIE yang meliputi tahap analisis, desain, pengembangan, implementasi, dan evaluasi. Subjek penelitian terdiri atas tiga validator ahli dan 22 siswa kelas II MIN 4 Kota Medan. Teknik pengumpulan data menggunakan observasi, wawancara, angket, serta tes pretest dan posttest. Hasil penelitian menunjukkan bahwa media Word Square memiliki tingkat validitas sangat tinggi dengan persentase 95% dari ahli materi dan 97,5% dari ahli media. Kepraktisan media ditunjukkan melalui respons guru sebesar 97,5% dan respons siswa sebesar 88,52%. Efektivitas media ditunjukkan melalui peningkatan kemampuan membaca siswa dengan hasil N-Gain sebesar 0,88 dalam kategori tinggi. Dengan demikian, media Word Square layak digunakan sebagai alternatif media pembelajaran untuk mengatasi kesulitan membaca siswa kelas II.