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ANALISA KEBUTUHAN PADA PEMBUATAN TEMPLATE GAME DESIGN DOCUMENT Halimatus Sa’dyah; Fahim Nur Cahya Bagar; Alfan Zain Kusuma Putra
SENTIA 2017 Vol 9 (2017)
Publisher : Politeknik Negeri Malang

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (174.692 KB)

Abstract

Game Design Document (GDD) adalah dokumen yang memuat informasi terperenci tentang sebuah game yang akan dikembangkan. Dokumen tersebut dibuat dengan tujuan untuk mempermudah kolaborasi antar anggota pengembang game mulai dari Game Designer, Game Artist, Sound Engineer, Game Tester dan Software Engineer. Pembuatan GDD mulai dikerjakan pada tahap praproduksi dan ditujukan untuk pihak internal (tim pengembang game sendiri) serta pihak eksternal (publisher dan investor). Selama proses pengembangan game, GDD akan dikembangkan menjadi lebih kompleks sehingga dapat dijadikan pedoman dalam pengembangan game tersebut. Tidak adanya standarisasi dokumentasi pengembangan game mengakibatkan banyaknya variasi format GDD. Dari variasi yang ada, tidak semuanya mampu mengakomodasi kebutuhan anggota tim pengembang game. Makalah ini ditulis untuk memaparkan hasil penelitian tentang elemen apa saja yang diperlukan untuk membuat GDD yang baik sehingga mampu mengakomodasi kebutuhan semua anggota tim pengembangan game.Kata kunci : GDD, game design document, game development
Pelatihan Manajemen Pendidikan Multikultural (Multicultural Education Management): Strategi dalam Penanaman Nilai-Nilai Agama dan Budaya Santri Masa Kini : Studi Kasus di Pondok Modern Darul Hikmah Tulungagung Aminatul Zahroh; Halimatus Sa’dyah; Purwanto Purwanto; Muhammad Anasrulloh; Pendik Hanafi
Dinamika Sosial : Jurnal Pengabdian Masyarakat dan Transformasi Kesejahteraan Vol. 2 No. 4 (2025): Desember : Dinamika Sosial : Jurnal Pengabdian Masyarakat dan Transformasi Kese
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62951/dinsos.v2i4.2579

Abstract

This research is motivated by the diversity of students found in Islamic boarding schools. Islamic boarding schools are an appropriate base for instilling religious and cultural values ​​in students. Therefore, differences in race, ethnicity, customs, social class, and culture are not addressed with exclusive and fanatical attitudes to prevent conflict. The purpose of this research is to provide multicultural education management training in Islamic boarding schools as an educational alternative that can be applied to address the problems faced by students and the current multicultural society, so that each student can live side by side despite differences in harmony and peace in accordance with religious and cultural values. The research method used is qualitative with the PAR (Participatory Action Research) model. For data collection, in-depth interviews, participant observation, and documentation were used. The results of this study are that multicultural education management training is a preventive effort to address various problems and becomes a real solution to existing problems in Islamic boarding schools related to the religious and cultural values ​​of students. In addition to being an alternative means of solving problems, multicultural education management training is also a means of fostering students so that they do not lose their cultural roots in accordance with religious values. Thus, the implementation of multicultural education management training can be said to be successful if it can produce students who have a tolerant attitude, are not hostile, and do not conflict caused by differences in culture, ethnicity, customs, social class, abilities, and others.
Pelatihan Entrepeunership Berbasis Digital pada Santri Pondok Pesantren Al Ittihad Darunnajah Trenggalek Tio Ari Laksono; Halimatus Sa’dyah; Muhammad Khoiri; Purwanto Purwanto
Jurnal Pelayanan Masyarakat Vol. 2 No. 4 (2025): Desember:Jurnal Pelayanan Masyarakat
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62951/jpm.v2i4.2584

Abstract

This community service activity aims to enhance digital literacy and digital entrepreneurship skills among teachers and students (santri) at Pondok Pesantren Al Ittihad Darunnajah. The main issue faced by the partner institution is the low level of understanding in utilizing digital technology as a medium for business development. Using a Participatory Action Research (PAR) approach, the program was carried out through stages of observation, planning, training, and evaluation, employing lectures, discussions, and hands-on practice with digital platforms. The results show a significant improvement in participants’ understanding of digital entrepreneurship, online marketing, and technology-based business management. Participants were able to apply basic skills such as creating e-commerce accounts, promoting products, and managing simple financial records. Overall, this program successfully fostered student independence and economic empowerment through the utilization of digital technology and strengthened the role of the pesantren as a center for modern entrepreneurial development.