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PERANCANGAN VIRTUAL LABORATORY BERBASIS WEB PADA PRODI TEKNIK GRAFIKA POLIMEDIA PSDKU MEDAN Parningotan Simamora; Efrizal Siregar; Yusnia Sinambela; Meisi Riana; Nurianti Sitorus; Juwairiah .
Jurnal Education and Development Vol 9 No 4 (2021): Vol.9 No.4 2021
Publisher : Institut Pendidikan Tapanuli Selatan

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (849.197 KB) | DOI: 10.37081/ed.v9i4.3120

Abstract

Laboratorium Teknik Grafika memiliki banyak kendala dalam pelaksanaan proses praktikum seperti keterbatasan fasilitas dan biaya. Penyediaan peralatan dan kebutuhan bahan praktikum membutuhkan biaya yang besar sedangkan dana yang tersedia terbatas. Kelayakan Peralatan praktikum juga minim karena kualitas rendah. Fokus penelitian ini adalah adalah perancangan Virtual Laboratory pada Praktikum Pengujian Bahan Grafika Perancangan Praktikum secara virtual dapat mengurangi kegiatan tatap muka khususnya karena Pandemi Covid 19 dan mempermudah dalam penyampaian materi dari dosen kepada praktikan. Jenis penelitian ini adalah Research and Development berupa analisis kebutuhan, desain modul, produksi media berbasis virtual, evaluasi sampai produk akhir berupa praktikum berbasis Virtual.
LITERATURE REVIEW : FAKTOR – FAKTOR YANG MEMPENGARUHI PERILAKU PENGGUNAAN ALAT PELINDUNG DIRI (APD) PADA PEKERJA INDUSTRI Meisi Riana
JUITECH: Jurnal Ilmiah Fakultas Teknik Universitas Quality Vol 5, No 1 (2021): VOL 5 NO 1
Publisher : Universitas Quality

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36764/ju.v5i1.536

Abstract

Personal protective equipment is part of the prevention of accidents and occupational diseases. Seeing that the benefits of PPE are very important for workers, it is necessary to review the behavior of workers using PPE in industry. The purpose of this study is to look at the factors that influence workers in using PPE, which later results from the analysis can be used as a basis and reference for academics and practitioners in the application of occupational health and safety culture in industry, especially in the use of PPE. The research method used is Literature Review, data collection is carried out by internet searches through Google Scholar, Researchgate, and ProQuest with the keywords Personal Protective Equipment, PPE, Industry, PPE, and industrial. The articles used are articles in the 2016-2020 timeframe. The initial search results for articles found 1,432 but after screening based on predetermined inclusion criteria, 15 articles were selected consisting of 13 Indonesian articles and 2 international articles. The conclusion obtained in this study is that there are several factors that influence the behavior of workers in using PPE, namely predisposing factors between other attitudes, knowledge, and comfort in using PPE. Driving factors include training, supervision, and policies or regulations. Supporting factors include social support and the completeness of the PPE used.
Pengaruh Fire Safety Games Terhadap Persepsi Mahasiswa Vokasi Terhadap Fire Safety Berdasarkan Health Belief Model Meisi Riana; Antinah Latif; Elviana, Elviana
Journal of Scientech Research and Development Vol 6 No 1 (2024): JSRD, June 2024
Publisher : Ikatan Dosen Menulis

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56670/jsrd.v6i1.386

Abstract

Background. Awareness of fire prevention needs to be instilled in vocational students as young workers who will be involved in the industry. Games are a learning method with great potential to help complement and strengthen material, make it fun, active, effective, motivate, and entertain in order to improve learning outcomes. Awareness of fire safety is not only influenced by knowledge but also influenced by perception, so it is necessary to examine how the impact of games on student perceptions based on the heath belief model (HBM) on fire safet Aim. The research aims to determine the impact of fire-safe games on students' perceptions of fire safety based on the health belief model theory. Method. The method used is quasi-experimental with a nonequivalent control group pretest-posttest research design. Subjects were 30 students majoring in graphic engineering. Measurements were taken before and after the action. The measuring instrument used was a validated and reliable HBM-based perception questionnaire with Likert’s Scale. The analysis used is the Wilcoxon statistical test Result. Wilcoxon test for the perception of the pre and post test treatment groups shows that the perception of benefit experiences a significant difference because the p value is less than 0,05 this shows that fire safety games can influence the perception of benefits on the use of fire extinguishers