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DESAIN RENOVASI MASJID DARUSSALAM PERUMNAS UNIB KELURAHAN PEMATANG GUBERNUR KOTA BENGKULU Samsul Bahri; Abdul Hamid Hakim; Amin Shody Ashary; Lisa Martiah Nila Puspita
Abdi Reksa Vol. 4 No. 2 (2023)
Publisher : UNIVERSITAS BENGKULU

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31186/abdireksa.4.2.44-49

Abstract

Masjid merupakan sarana ibadah untuk berkumpul, bertatap muka dan beribadah kaum muslim secara rutin. Masjid Darussalam Perumnas UNIB terdiri dari 2 bangunan yaitu bangunan bagian belakang yang difungsikan untuk jamaah wanita dan bangunan bagian depan untuk jamaah laki-laki. Kondisi fisik bangunan Masjid Darussalam bagian depan nampak kusam dan kurang terawat dengan baik. Hal ini dapat dipahami karena Masjid Darusalam bagian depan merupakan bangunan lama dan belum pernah dilakukan renovasi total serta lancape sekitar masjid belum tertata dengan baik dan asri. Pengurus Masjid Darussalam memutuskan untuk merenovasi bangunan fisik sehingga lebih indah dan nyaman. Sebelum melakukan renovasi, pengurus meminta bantuan kepada Tim PPM untuk menyiapkan gambar desain Masjid Darussalam bagian depan dengan ukuran 20 x 25 m2. Produk yang dihasilkan oleh Tim PPM berupa gambar arsitektur, struktur, elektrikal dan plumbing. Renovasi Masjid Darussalam berdasarkan rencana anggaran biaya (RAB) membutuhkan dana sebesar Rp. 872.574.000,- (delapan ratus tujuh puluh dua juta lima ratus empat puluh ribu rupiah). Diharapkan gambar kerja dan RAB yang telah disiapkan oleh tim PPM dapat menjadi pedoman dan acuan dalam penggalangan dana dan proses pembangunan renovasi Masjid Darussalam Perumnas UNIB.
PLANNING AND DESIGNING ESPORTS TRAINING CENTER WITH FUTURISTIC ARCHITECTURE APPROACH Alif Sirajuddin Bahri; Samsul Bahri
Journal of Architectural Design and Development (JAD) Vol. 5 No. 1 (2024): JAD
Publisher : Program Sarjana Arsitektur Universitas Internasional Batam

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37253/jad.v5i1.8674

Abstract

Advances in the field of information and communication technology are one of the leapfrogging products of the industrial revolution 4.0 to reap high efficiency and profits. Esports is a type of achievement sport that uses online video games as a medium for its implementation. Various sports party activities, regional, national, and international, have made esports part of the competition.  This research aims to get a visually modern building design, equipped with the latest technology in the facilities. The design method uses a futuristic architectural theme approach in line with the context of South Jakarta as a metropolitan city. There are two building masses, the office mass with four floors and the tower mass with ten floors. The different height level on the façade is an implementation of the futuristic architecture and illustrates the different levels of levels in esports. The aesthetic shape of the façade is displayed with a different design from the surroundings which illustrates that esports is an aesthetic sport and is different from other types of sports. The façade with the shape of longitudinal bent lines, translated as motion and speed illustrates that esports requires the fine motor skills of its players. The façade with white and gray ACP material illustrates the honesty of the material and the appearance of innocent characters as a form of sportsmanship behavior of esports players in matches. The combination of ACP material, laminated glass, and curtain wall frame reflects the practical use of building materials and minimizes pollution to the environment.