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Desain Kemasan “Aisyah Cake And Cookies” Putri Noviani; Ariusmedi Ariusmedi
Journal of Creative Student Research Vol. 1 No. 6 (2023): Desember : Journal of Creative Student Research
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jcsrpolitama.v1i6.2899

Abstract

"Aisyah cake and cookies" is a Micro, Small and Medium Enterprises or MSMEs in the field of culinary bakery, especially donuts in Padang and surrounding areas. The purpose of this Final Work is to design effective packaging and attract the attention of potential consumers so that the product can be known by the wider community and maximize the function of packaging that previously did not really protect the product to be better protected by the new packaging, as well as build trust from consumers that this product is safe, more hygienic and gives identity to the brand "Aisyah cake and cookies". In this design the author uses the 4D method which consists of Define, Design, Develop, and Disseminate. While the data analysis method used is SWOT analysis. This design will produce a packaging design for "Aisyah cake and cookies" in the form of packaging as the main media while posters, plastic bags, X banners, aprons, stickers, and Instagram feeds as supporting media.
Sosiopat di Lingkungan Sosial dalam Karya Seni Grafis Relief Print Fadhel Muhammad Ansyory; Ariusmedi Ariusmedi
Imajinasi : Jurnal Ilmu Pengetahuan, Seni, dan Teknologi Vol. 1 No. 3 (2024): September : Imajinasi : Jurnal Ilmu Pengetahuan, Seni, dan Teknologi
Publisher : Asosiasi Seni Desain dan Komunikasi Visual Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/imajinasi.v1i3.308

Abstract

The purpose of the final work is to visualize the characteristics of antisocial traits in order to increase knowledge about antisocial traits and avoid them. The method of creation carried out in the final work has stages from the beginning of the process to the end, namely the preparation, elaboration, synthesis, concept realization, and completion or finishing stages in the work. In the process of making the final work measuring 50 cm x 40 cm using the Filter Printing technique, there are 10 pieces with the titles namely: Sharp Gaze, Charismatic, Impulsive, Foothold, Liar, No Regrets, Wolf in Sheep's Clothing, Manipulator v.1, Manipulator v.2, Manipulator v3.
Buku Cerita Bergambar Perjalanan Karir Kepelatihan Sir Alex Ferguson di Manchester United Bambang Pratama Kandra; Ariusmedi Ariusmedi
Misterius : Publikasi Ilmu Seni dan Desain Komunikasi Visual. Vol. 2 No. 2 (2025): Juni : Misterius : Publikasi Ilmu Seni dan Desain Komunikasi Visual
Publisher : Asosiasi Seni Desain dan Komunikasi Visual Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62383/misterius.v2i2.622

Abstract

An Illustrated Storybook of Sir Alex Ferguson’s Coaching Career at Manchester United is designed to narrate the journey of one of the most prominent figures in the world of football from the United Kingdom. This project addresses the lack of engaging and inspiring reading materials for Indonesian adolescents, particularly those that present biographical content in an illustrated format. The book aims to serve as an alternative form of educational and motivational media, with the ultimate goal of fostering reading interest among young readers in Indonesia. The visual elements of the book are rendered in a semi-realistic, full-color illustration style to enhance appeal and accessibility for the target audience—teenagers. The design process utilizes the glass box method, which involves the collection of data and information from external sources. These sources include academic journals, articles, websites, films, YouTube content, autobiographical e-books, and other relevant digital platforms. Data collection is conducted to ensure a comprehensive understanding of the subject matter. Additionally, the problem-solving approach employed is based on the 5W+1H analytical framework (What, Why, Who, When, Where, and How). The final outcome of this undergraduate thesis project is a primary medium in the form of an illustrated storybook. It is further supported by a variety of promotional media such as an e-book, T-shirt, drawstring bag, X-banner, stickers, keychains, and posters.
Terlantarnya Rel Kereta Api Di Batipuh Dalam Seni Grafis Athallah Naufal; Ariusmedi Ariusmedi
Pendekar : Jurnal Pendidikan Berkarakter Vol. 2 No. 2 (2024): April : Jurnal Pendidikan Berkarakter
Publisher : LPPM Politeknik Pratama

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51903/pendekar.v2i2.683

Abstract

The purpose of creating this work is as a social criticism and conveying a message regarding the abandonment of the railroad tracks in Batipuh. It is feared that the abandonment of the railway tracks will have a negative impact on the assets of the railways, the people who live on the edge of the railway tracks which will change the use of the station buildings and railway tracks. In order to prevent this from happening, the author was inspired to visualize the negative impact of abandoned railway tracks which were converted into use by the community which was outlined in graphic art works. The creation of the work used the art consortium method with five stages, namely, the preparation stage (observing and exploring), the elaboration stage ( searching for and collecting references), the synthesis stage (application of the idea/main idea), concept realization (creating the work), and the completion stage (in the form of a report and exhibition of the final work). So that the author created ten works with the theme of the impact of abandoned railroad tracks. The resulting works were 10 works with a size of 60 x 40 cm with titles including: Food, Garage, Landfill, Steel Park, Short Road, Buried Asphalt, Distribution, Cloud Top Grass, Toothed Rail, Kadai Katupek.