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Pengaruh Role Playing Berbantuan Media Audio Visual Terhadap Keterampilan Berbicara Siswa Sekolah Dasar Kelas IV Ana Nur Saputri; Angga Setiawan; Wahyu Nugroho
Jurnal Riset Madrasah Ibtidaiyah Vol. 3 No. 1 (2023): Jurnal Riset Madrasah Ibtidaiyah
Publisher : Jurnal Riset Madrasah Ibtidaiyah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32665/jurmia.v3i1.539

Abstract

This research was conducted to compare the application of role-playing models assisted by audio-visual media with conventional models assisted by media images on students' speaking skills. A sample of all grade IV students at SDN 1 Duren, totaling 15 people, was used as the experimental class and at SDN 1 Dermosari, totaling 12 people, was used as the control class. The research method is quantitative with the non-equivalent form of pretest and posttest control group design. The data collection was in the form of speaking skills test with reference to the speaking skills rubric. After analyzing the collected data, the researcher conducted a hypothesis test to find out a significant difference. Hypothesis test analysis data obtained 0.001 <0.05. The researcher concluded that there was a positive impact from the role-playing model assisted by audio-visual media on students' speaking skills which increased and enthusiasm for learning activities. It can be interpreted that the speaking skills of students at SDN 1 Duren are influenced by the role-playing model assisted by audio-visual media. It can be seen from the average results of the experimental class getting an average of 46.93 with a value of 68 as the highest score and 32 as the lowest score while the posttest experiment with an average of 85.86 with 96 as the highest score and 76 as the lowest score.
PENGARUH MODEL PEMBELAJARAN PROBING-PROMTING TERHADAP KETERAMPILAN BERPIKIR KRITIS PESERTA DIDIK KELAS IV SEKOLAH DASAR Angga Setiawan; Intan Susetyo Kusumo Wardhani; Wahyu Nugroho
Jurnal Pendidikan DEWANTARA: Media Komunikasi, Kreasi dan Inovasi Ilmiah Pendidikan Vol. 9 No. 2 (2023): Jurnal Pendidikan DEWANTARA: Media Komunikasi, Kreasi, dan Inovasi Ilmiah Pendi
Publisher : STKIP PGRI Trenggalek

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55933/jpd.v9i2.630

Abstract

Peran guru dalam pendidikan sangatlah penting untuk mencetak generasi atau lulusan yang unggul dan berkarakter yang mampu mengimplementasikan ilmu yang dipelajarinya selama di sekolah untuk kehidupan kesehariannya. Perkembangan ilmu pengetahuan mempengaruhi adanya cara belajar yang sistematis, kritis sehingga perlu berpikir secara terarah dan jelas dengan keterlibatan aktif siswa dalam belajar. Permasalahan yang dihadapi oleh siswa kelas IV di SDN 1 Senden dan 1 Bogoran yaitu guru belum menerapkan model yang menarik khususnya dalam usaha peningkatan keterampilan berpikir kritis dalam pembelajaran, materi yang disampaikan kebanyakan hanya sekedar dengan model konvensional sehingga peserta didik terlihat banyak yang kurang aktif dalam pembelajaran karena kurangnya interaksi yang dilakukan antara guru dan peserta didik. Hasil keterampilan berpikir kritis yang didapatkan dari rata-rata nilai penilaian harian masih tergolong cukup karena sebagian siswa ada yang dibawah kriteria ketercapaian tujuan pembelajaran. Metode penelitian yang digunakan adalah kuantitatif dengan jenis non equivalent pretest and posttest control group design. Sampel siswa kelas IV SDN 1 Senden berjumlah 16 siswa dan SDN 1 Bogoran dengan jumlah 15 siswa. Data diperoleh dari siswa dengan mengerjakan soal pretest dan posttest berupa soal uraian berjumlah 10 soal. Setelah data terkumpul, peneliti menganalisis data dengan menggunakan uji normalitas dengan hasil 0,370 yang dinyatakan data berdistribusi normal, selanjutnya uji homogenitas dengan hasil 0,975 yang dinyatakan data berdistribusi sama, dan terakhir peneliti melakukan uji hipotesis bermaksud melihat perbedaan dari perlakuan yang dilakukan. Data analisis uji hipotesis diperoleh 0,000 < 0,05 sehingga Ha diterima dan H0 ditolak. Peneliti menyimpulkan adanya pengaruh model pembelajaran probing-promting terhadap keterampilan berpikir kritis peserta didik kelas IV sekolah dasar.
Penanaman Karakter Berbasis Kearifan Lokal pada Anak-Anak di Desa Jajar Flora Puspitaningsih; Wahyu Nugroho; Miftakul Jannah; Hidayatus Sholikah; Aprilia Utami; Novan Dwi Saputro; Windi Arti Utami
Dedication : Jurnal Pengabdian Masyarakat Vol 7 No 2 (2023)
Publisher : LPPM Universitas PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/dedication.v7i2.1378

Abstract

Usia yang sudah mengenal internet dapat mempengaruhi kepribadiannya. Dalam sehari, anak-anak menghabiskan waktu untuk membuka web selama tiga hingga lima jam per hari hal tersebut sangat mempengaruhi kepribadian dan cara hidup mereka. Berdasarkan observasi di desa Jajar kecamatan Gandusari kabupaten Trenggalek mayoritas anak-anak suka bermain menggunakan gadget dan mereka tidak memahami tentang budaya-budaya lokal yang ada di desa Jajar. Salah satu kegiatan KUKERTA ini memiliki tujuan untuk menanamkan karakter berbasis keraifan lokal pada anak-anak di desa Jajar oleh Mahasiswa Kuliah Kerja Nyata (KUKERTA) STKIP PGRI Trenggalek. Kegiatan ini dilaksanakan pada tanggal 1 Februari hingga 25 Februari 2023. Metode dalam mengimplementasikan penanaman karakter berbasis kearifan lokal yaitu dengan cara menanamkan rasa cinta serta kearifan lokal kepada anak-anak melalui pelatihan karawitan, pelatihan tari tradisional dan tari kreasi, pelatihan puisi, mengaji di TPA AT-Taqwa. Hasil tindakan ini adalah anak-anak di Desa Jajar memiliki minat bakat yang sangat tinggi terhadap budaya kearifan lokal.
Pengaruh Teams Games Tournament Berbantuan Media Sticky Notes Terhadap Keterampilan Berpikir Kritis Siswa Sekolah Dasar Erlynda Runtut Bela Vista; Angga Setiawan; Wahyu Nugroho
Jurnal Riset Madrasah Ibtidaiyah Vol. 3 No. 1 (2023): Jurnal Riset Madrasah Ibtidaiyah
Publisher : Jurnal Riset Madrasah Ibtidaiyah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32665/jurmia.v3i1.537

Abstract

Education is an effort to help individuals in developing themselves. The development of science affects the existence of a systematic, critical way of learning so it is necessary to think in a directed and clear manner with the active involvement of students in learning. This research was conducted by researchers because they wanted to try to do learning by applying the Teams Games Tournament model with the help of sticky notes media with the conventional model with the help of image media in order to see a specific comparison of students' critical thinking. A research method is a quantitative approach in the form of a nonequivalent pretest and posttest control group design. The sample was from all the fourth-grade students of Az-Zahro Islamic Elementary School which amounted to 12 people and the fourth-grade students of SDN 2 Gamping 16 people. Data were obtained from students by working on pretest and posttest questions in the form of description questions totaling 10 questions. After analyzing the collected data, the researcher conducted a hypothesis test with the intention of seeing the difference from the treatment carried out. Hypothesis test analysis data obtained 0.000 <0.05 so Ha is accepted and H0 is rejected. The researcher concludes that there is a positive impact of the Teams Games Tournament (TGT) model assisted by sticky notes media on students' critical thinking skills that increase and are enthusiasm in learning activities. The increase in students' critical thinking is also known from the average post-test results of the experimental class students 91 and the control class average of 81.
EFEKTIVITAS PARENTAL SUPPORT PADA PENGUATAN PENDIDIKAN KARAKTER SISWA KELAS V SEKOLAH DASAR Herlina Puji Utami; Angga Setiawan; Wahyu Nugroho
AL-MUADDIB: Jurnal Kajian Ilmu Kependidikan Vol. 4 No. 2 (2022): Oktober
Publisher : LPPM STAI Muhammadiyah Probolinggo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46773/muaddib.v4i2.366

Abstract

Tujuan dari riset ini untuk menjabarkan mengenai perbedaan antara anak yang mendapatkan peran orangtua secara penuh dengan anak yang kurang   mendapatkan peran orangtua secara penuh pada perkembangan karakter disiplin dan tanggung jawab siswa kelas V di SDN 2 Gamping. Riset ini merupakan riset kualitatif dengan jenis penelitian studi kasus. Berdasarkan hasil angket, wawancara, observasi   dan dokumentasi yang telah dilaksanakan, diperoleh kesimpulan data penelitian yaitu: 8 anak yang diteliti sudah memiliki sikap disiplin dan tanggung jawab dengan baik dan mendapatkan peran orangtua secara penuh, orangtua selalu melaksanakan tugas atau peranannya dalam memantau perkembangan karakter, membimbing anak dalam belajar di rumah serta mengarahkan   anak untuk selalu bersikap disiplin dan tanggung jawab dengan baik. Sedangkan 4 anak masih kurang memiliki sikap disiplin dan tanggung jawab hal tersebut terjadi karena pengaruh   peranan yang dilakukan orangtua   belum   maksimal.
Peningkatan Potensi Wisata Umbulan Desa Jajar Melalui Pendampingan Pengelolaan Ekowisata Berbasis Industri Kreatif Desa Wisata Kabupaten Trenggalek Wahyu Nugroho; Faridatul Afidah; Mohamad Nurafan Kudori; Titis Faseh Leviliano; Huzein Ridho Prasojo; Afida Anindya; Ardhika Aulia Agoestin
Abdimas Universal Vol. 5 No. 2 (2023): Oktober
Publisher : Lembaga Penelitian dan Pengabdian kepada Masyarakat Universitas Balikpapan (LPPM UNIBA)

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36277/abdimasuniversal.v5i2.345

Abstract

Empowerment of tourism potential Umbulan Jajar Village through ecotourism Management Assistance based on Creative Industries towards 100 tourism villages Trenggalek Regency is a capacity building program organized by the Ministry of education and culture through the Student Executive Board STKIP Pgri Trenggalek with Field Assistant Lecturers to optimize the tourism potential of Umbulan Karang. Umbulan Karang is a gift of natural beauty located in Jajar Village, Gandusari District, Trenggalek Regency. Umbulan tourism has been used as Jamcab / raimuna Scout activities throughout Trenggalek Regency, so it has the potential to be developed as a camping ground and outbound area while maintaining the existing local wisdom. However, this Umbulan tour began to recede in operation with restrictions in everything during Covid-19, making this tour not operational until now. The establishment of the social media management team of Desa Wisata (Community Based Tourism) is one of the main attractions in desa Jajar. A combination of smart digital strategies and active participation of local communities, Umbulan Tourism Village managed to effectively promote itself, increase tourist awareness, and form the basis of sustainable growth in local tourism to succeed the Trenggalek Regency 100 tourism villages program.
DEVELOPMENT OF KOMIKU TEACHING MATERIALS BASED ON LOCAL WISDOM TO INCREASE THE INTEREST IN READING AND WRITING STUDENTS Wahyu Nugroho; Ella Rahma Azizah; Diyanti Pratiwi
Jurnal Cakrawala Pendas Vol. 10 No. 4 (2024)
Publisher : Universitas Majalengka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31949/jcp.v10i4.10102

Abstract

Teaching materials have a very important role for teachers and students, especially for students with special needs. However, in reality there are still many schools that have not developed teaching materials. Apart from that, the average child with special needs also does not know and understand local wisdom, especially in Trenggalek Regency. This research aims to develop comic teaching materials based on local wisdom for students with special needs and test the effectiveness and validity of comic teaching materials based on local wisdom for students with special needs in grade 1 of elementary school. This research is a type of research and development (Research & Development) using the ADDIE development model. The stages of the ADDIE model include Analysis, Design, Development, Implementation and Evaluation. In this research, an instrument was used in the form of a questionnaire with data collection carried out through observation, interviews and questionnaires. Data analysis was carried out using qualitative analysis techniques and quantitative analysis. The results of this research show that comic teaching materials based on local wisdom are valid and practical to use in learning. Apart from that, the results of the paired sample t-test and N-Gain test show that there is an influence from the use of comic teaching materials based on local wisdom and included in the interpretation category which is quite effective. The conclusion of this research is that comic teaching materials based on local wisdom are quite effective and influential in increasing interest in reading and writing for students with special needs in grade 1 of elementary school.
Pengaruh Metode Pembelajaran Outdoor Learning pada Materi Hidup Bersama Alam terhadap Kecerdasan Naturalistik Siswa Kelas III Sekolah Dasar: - Ratih Prasetyaningrum; Wahyu Nugroho; Intan Susetyo Kusumo Wardhani
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 3 (2026): August (Inpres)
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i3.2311

Abstract

This study was motivated by the suboptimal development of naturalistic intelligence among elementary school students, resulting from instruction that remains dominated by classroom-based activities and lacks direct interaction with the natural environment. The study aimed to determine the impact of the Outdoor Learning method—specifically focusing on the topic of "Living in Harmony with Nature"—on the naturalistic intelligence of third-grade elementary school students. A quantitative approach was employed using a quasi-experimental design, specifically a non-equivalent pretest-posttest control group design. The research sample consisted of 14 third-grade students from SDN 3 Wonoanti (experimental group) and 13 third-grade students from SDN 2 Sukorejo (control group). Data were collected using a naturalistic intelligence questionnaire that had passed validity and reliability testing. Data analysis included tests for normality, homogeneity, Independent Sample t-Tests, and N-Gain analysis. The results indicate a significant effect of the Outdoor Learning method on students' naturalistic intelligence (significance value of 0.000 < 0.05), leading to the rejection of H₀ and the acceptance of Hₐ. Effectiveness analysis showed an average N-Gain of 84.08 for the experimental group and 76.38 for the control group; while both fell into the "high" category, the experimental group achieved a greater improvement. Thus, the Outdoor Learning method—implemented through family medicinal plant cultivation activities—proved to be influential and more effective in enhancing the naturalistic intelligence of elementary school students.
Pengembangan Media Question Card Interaktif Berbasis Mastery Peak untuk Meningkatkan Kemampuan Numerasi Siswa Kelas V Sekolah Dasar Risma Wahyu Yuniatama; Intan Susetyo Kusumo Wardhani; Wahyu Nugroho
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 3 (2026): August (Inpres)
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i3.2472

Abstract

The numeracy skills of elementary school students were relatively low. Based on observations and interviews conducted at SDN 2 Puru, SDN 1 Puru, and SDN 2 Suruh, students had difficulties understanding mathematical symbols, tended to memorize concepts, and experienced difficulties in solving word problems related to daily life. This study aimed to develop Mastery Peak-based Question Card media to improve the numeracy skills of fifth-grade elementary school students and examine its feasibility and effectiveness. The study employed the Research and Development (R&D) method using the ADDIE model, which included analysis, design, development, implementation, and evaluation. The uniqueness of the developed media lay in the integration of interactive Question Cards with the Mastery Peak feature, providing adaptive game-based practice and making learning more active, enjoyable, and meaningful than previous media. The results showed that the media was highly feasible based on expert validation scores of 95% from media experts, 93.75% from material experts, 78% from language experts, and 95% from practitioners. The independent t-test showed a significant improvement between the pre-test and post-test scores (p < 0.05). The N-Gain score was 63.5203, categorized as moderately effective. Therefore, the Mastery Peak-based Question Card media effectively improved elementary school students' numeracy skills.
Pengaruh Model Quick on the Draw Berbasis Media Troley Belanja terhadap Kemampuan Numerasi Matematika Siswa Kelas V Sekolah Dasar Priska Lusiana Septiani; Intan Susetyo Kusumo Wardhani; Wahyu Nugroho
Jurnal Pendidikan, Sains, Geologi, dan Geofisika (GeoScienceEd Journal) Vol. 7 No. 3 (2026): August (Inpres)
Publisher : Mataram University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/goescienceed.v7i3.2495

Abstract

Elementary school students' mathematical numeracy skills remain a significant concern, as indicated by difficulties in understanding numerical information, developing problem-solving strategies, and applying mathematical concepts in everyday life. Teacher-centered learning has limited students' active participation, highlighting the need for a more engaging and contextual learning model. This study aimed to determine the effect and effectiveness of the Quick on the Draw learning model based on shopping trolley media on the mathematical numeracy skills of fifth-grade elementary school students. The study employed a quantitative approach using a quasi-experimental method with a non-equivalent control group design. The sample consisted of 59 students, including 28 students in the control class and 31 students in the experimental class, selected through purposive sampling. Data were collected through observation, interviews, and pretest and posttest assessments, and were analyzed using normality and homogeneity tests, an independent samples t-test, and N-Gain analysis. The results showed a significance value of 0.000 (< 0.05), indicating a significant difference in numeracy skills between the two groups. The mean score of the experimental class increased from 45.1 to 88.1, with an N-Gain score of 80.23%, which was categorized as effective. In contrast, the control class obtained an N-Gain score of 18.86%, which was categorized as ineffective. Therefore, the Quick on the Draw learning model based on shopping trolley media was proven to have a significant and effective impact on improving the mathematical numeracy skills of fifth-grade elementary school students.