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ANIMASI INTERAKTIF PENGENALAN HIJAB UNTUK PEMULA SEBAGAI MEDIA DAKWAH ISLAM Adityarini, Esthi; Syarifuddin, Syarifuddin
Jurnal Teknik Informatika Vol. 2 No. 1 (2016): JTI Periode Februari 2016
Publisher : LPPM STMIK ANTAR BANGSA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51998/jti.v2i1.10

Abstract

Abstract - Requirement to cover nakedness is obligation given by Allah to the moeslim womens,  beside that they will not be distrubed by ignorant men. But now the current knowledge about hijab womens is lacking, and it’s less attention. Even tough in the Islamic knowledges nakedness cover is not only about hijab, but it’s also about everydah appearance and behavior. The purpose of making this application is to help sharing some information and knowledges as an Islamic propaganda media to them who are beginners into understanding the difference of the kinds of hijab. The used methods of this animation manufacture are libraries, interviews, planning, designs, programming, systems testing, implementation. After undergoin all the processes that ended by testing and implemtation, this interactive animation of hijab introduction can be used alternatif media for beginners as knowledges Islamic propaganda media. Intisari - Keharusan menggunakan penutup aurat adalah kewajiban yang diberikan oleh Allah kepada perempuan muslim, disamping agar mereka tidak diganggu oleh lelaki jahil. Namun saat ini pengetahuan perempuan-perampuan islam mengenai jilbab sangat kurang, dan hal ini kurang diperhatikan. Padahal dalam ilmu islam penutup aurat tidak terbatas pada jilbab saja, melainkan juga pada penampilan dan perilaku sehari-hari. Tujuan pembuatan aplikasi ini untuk membantu memberikan informasi dan sedikit pengetahuan sebagai media dakwah kepada mereka para pemula dalam memahami perbedaan jenis-jenis hijab. Metode yang digunakan dalam pembuatan animasi ini adalah pustaka, wawancara, analisis, perencanaan, perancangan, pemograman, uji coba sistem, dan implementasi. Setelah menjalani semua proses yang diakhiri dengan testing dan implemtasi, animasi interaktif pengenalan hijab ini  dapat digunakan menjadi media alternatif  bagi pemula sebagai pengetahuan dan media dakwah. Kata Kunci : Animasi Interaktif, Hijab, Media Dakwah
ANIMASI INTERAKTIF PENGENALAN HIJAB UNTUK PEMULA SEBAGAI MEDIA DAKWAH ISLAM Adityarini, Esthi; Syarifuddin, Syarifuddin
Jurnal Teknik Informatika Vol 2 No 1 (2016): JTI Periode Februari 2016
Publisher : LPPM STMIK ANTAR BANGSA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51998/jti.v2i1.10

Abstract

Abstract - Requirement to cover nakedness is obligation given by Allah to the moeslim womens,  beside that they will not be distrubed by ignorant men. But now the current knowledge about hijab womens is lacking, and it’s less attention. Even tough in the Islamic knowledges nakedness cover is not only about hijab, but it’s also about everydah appearance and behavior. The purpose of making this application is to help sharing some information and knowledges as an Islamic propaganda media to them who are beginners into understanding the difference of the kinds of hijab. The used methods of this animation manufacture are libraries, interviews, planning, designs, programming, systems testing, implementation. After undergoin all the processes that ended by testing and implemtation, this interactive animation of hijab introduction can be used alternatif media for beginners as knowledges Islamic propaganda media. Intisari - Keharusan menggunakan penutup aurat adalah kewajiban yang diberikan oleh Allah kepada perempuan muslim, disamping agar mereka tidak diganggu oleh lelaki jahil. Namun saat ini pengetahuan perempuan-perampuan islam mengenai jilbab sangat kurang, dan hal ini kurang diperhatikan. Padahal dalam ilmu islam penutup aurat tidak terbatas pada jilbab saja, melainkan juga pada penampilan dan perilaku sehari-hari. Tujuan pembuatan aplikasi ini untuk membantu memberikan informasi dan sedikit pengetahuan sebagai media dakwah kepada mereka para pemula dalam memahami perbedaan jenis-jenis hijab. Metode yang digunakan dalam pembuatan animasi ini adalah pustaka, wawancara, analisis, perencanaan, perancangan, pemograman, uji coba sistem, dan implementasi. Setelah menjalani semua proses yang diakhiri dengan testing dan implemtasi, animasi interaktif pengenalan hijab ini  dapat digunakan menjadi media alternatif  bagi pemula sebagai pengetahuan dan media dakwah. Kata Kunci : Animasi Interaktif, Hijab, Media Dakwah
Sistem Informasi Persediaan Barang pada CV. Anak Teladan Fenny Hidha Rahmawati; Esthi Adityarini
Jurnal Sistem Informasi Vol 10 No 1 (2021): JSI Periode Februari 2021
Publisher : LPPM STMIK ANTAR BANGSA

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (822.624 KB) | DOI: 10.51998/jsi.v10i1.351

Abstract

Abstract— CV. Anak Teladan is a company engaged in the distribution of books, and supporting tools for kindergartens. As for the problems that occur in the current system that is for processing data on incoming goods, data on outgoing goods and stock of goods is still recorded in paper or book in accordance with receipts and travel documents from suppliers that contain several many incoming and outgoing goods to be sent to the customer. Data collection of inventory items is only recorded on a piece of paper and then copied back into the next book the office section that will copy into the computer, sometimes has difficulty in getting stock information, so the information provided is often not in accordance with the availability of the available items. The purpose of this study is to create a system of inventory information, which can manage incoming and outgoing goods and stock items. The information system that has been produced by this design can manage data entry and exit goods, inventory data. Intisari — CV. Anak Teladan merupakan perusahaan yang bergerak dibidiang distributor buku, dan alat penunjang untuk Taman Kanak-kanak. Adapun masalah yang terjadi pada sistem yang telah berjalan saat ini yaitu untuk pengolahan data barang masuk, data barang keluar dan stok barang masih di catat ke dalam kertas atau buku sesuai dengan kwitansi dan surat jalan dari supplier yang berisi beberapa banyak barang masuk dan keluar untuk dikirim ke pelanggan. Pendataan persediaan stok barang hanya dicatat di selembar kertas kemudian di salin kembali ke dalam buku berikutnya bagian kantor yang akan menyalin ke dalam komputer, terkadang mengalami kesulitan dalam mendapatkan informasi stok barang, sehingga informasiyang diberikan sering tidak sesuai dengan kertersediaan barang yang ada. Tujuan penelitian ini adalah membuat sistem informasi persedian barang, yang dapat mengelola barang masuk dan keluar serta stok barang. Sistem informasi yang telah dihasilkan perancangan ini dapat mengelola data barang masuk dan keluar, serta data stok barang.
Development of Knowledge management system to Support Knowledge Sharing Among Lecturers: Case Study at STMIK Antar Bangsa : Pengembangan sistem manajemen Pengetahuan untuk Mendukung Berbagi Pengetahuan Antar Dosen: Studi Kasus di STMIK Antar Bangsa Esthi Adityarini
SYSTEMATICS Vol 3 No 3 (2021): December 2021
Publisher : Universitas Singaperbangsa Karawang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35706/sys.v3i3.5957

Abstract

Knowledge Management is the process of creating, sharing, using, and managing knowledge andinformation from an organization. A good organization can certainly manage information properly andcorrectly. On the STMIK Antar Bangsa campus there are obstacles regarding tacit and explicitknowledge which are only stored in the individual from various activities such as seminars, workshops,comparative studies and other activities that are followed but there is no place to accommodate theknowledge they have to be able to be disseminated to other lecturers . For this reason, to solve theseproblems, a knowledge management system is needed to manage the web-based lecturer knowledgesharing. This research method uses the Amrit Tiwana model framework with some adjustments and thesystem testing technique uses User Acceptance Test (UAT). The results of the analysis will be obtaineda Prototype of knowledge management system that is suitable for supporting knowledge sharingbetween lecturers at STMIK Antar Bangsa.
Penerapan Sistem Informasi Geografis pada Peta Sebaran Toko Makanan Khas Bogor Marzuki; Esthi Adityarini
Jurnal Teknik Informatika Vol 8 No 2 (2022): JTI Periode Agustus 2022
Publisher : LPPM STMIK ANTAR BANGSA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51998/jti.v8i2.501

Abstract

Abstract — Government policies in the tourism sector as contained in the Bogor City Spatial Plan, run in accordance with the function of the City of Bogor which is a tourist city with a very strategic geographical position and of course, makes the tourism potential for the City of Bogor. However, in this case, the problem faced is that when tourists have limitations on the location of large souvenir shops in the city of Bogor, many tourists only visit shops that they meet when they are on the road because of their strategic location. The research method used in this study is the SDLC (System Development Life Cycle) method. The result of this study is to build a map of the distribution of souvenir shops for typical Bogor foods based on a Geographic Information System (GIS) to make it easier for tourists to find the distribution of souvenir shops in the city of Bogor. Keywords - Bogor, Geographic Information System (GIS), Website. Intisari — Kebijakan Pemerintah pada sektor pariwisata yang tertuang didalam Rencana Tata Ruang Kota Bogor,  berjalan sesuai dengan fungsi Kota Bogor yang merupakan kota wisata dengan posisi geografis yang sangat strategis dan tentunya menjadikan potensi pariwisata bagi Kota Bogor. Namun dalam hal ini masalah yang dihadapi adalah ketika para wisatawan memiliki keterbatasan terhadap letak toko-toko besar penyedia oleh-oleh di Kota Bogor, maka banyak wisatawan yang hanya mengunjungi toko yang mereka temui ketika berada dijalan dikarenakan letaknya yang strategis. Metode penelitian yang digunakan dalam penelitian ini adalah metode SDLC (System Development Life Cycle). Hasil dari penelitian ini adalah membangun peta sebaran toko jajanan oleh – oleh makanan khas Bogor berbasis Sistem Informasi Geografis (SIG) untuk memudahkan para wisatawan menemukan penyebaran toko oleh-oleh yang berada di Kota Bogor.  Kata Kunci — Bogor, Sistem Informasi Geografis (SIG), Website.
PERANCANGAN APLIKASI DOKUMENTASI SEMINAR PARA DOSEN DI STMIK ANTAR BANGSA Subhiyanto; Aristejo; Esthi Adityarini
Jurnal Teknik Informatika Vol 9 No 1 (2023): (JTI) Periode Februari 2023
Publisher : LPPM STMIK ANTAR BANGSA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51998/jti.v9i1.519

Abstract

At present the need for seminars is mandatory for lecturers as a support in carrying out the Tridharma of higher education and also for updating knowledge that is developing. At STMIK Antar Bangsa, many lecturers often carry out seminar activities, but these activities are still not well documented both in administration and in reports. To overcome this problem, we took the initiative to design a lecturer seminar documentation system application. The method used is RAD (Rapid Application Development) with the aim of accelerating the development of seminar documentation application designs for lecturers with good and quality results.
Perancangan Aplikasi Pelacakan Program Kerja Kampus di STMIK Antar Bangsa Subhiyanto; Aristejo; Esthi Adityarini
Jurnal Teknik Informatika Vol 9 No 2 (2023): (JTI) Periode Agustus 2023
Publisher : LPPM STMIK ANTAR BANGSA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51998/jti.v9i2.540

Abstract

Abstract— Every agency or company certainly has a work program for the next one year, this is also carried out at STMIK Antar Bangsa. However, with the passage of time, often during the evaluation, problems of incompatibility were found between the previously designed work programs and their implementation. To overcome this problem we propose a work program tracking application design (APELPROKER) using the waterfall method with the User Acceptance Test (UAT), testing technique which produces 93.75% of respondent responses with the aim of being able to help solve criteria problems very well.
Perancangan Knowledge Management System Untuk Mendukung Pengetahuan Antar Dosen Institut Daarul Qur'an Jakarta Esthi Adityarini
Indonesian Journal on Software Engineering (IJSE) Vol 9, No 2 (2023): IJSE 2023
Publisher : Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31294/ijse.v9i2.20175

Abstract

Dalam perkembangannya, ilmu pengetahuan dan juga teknologi merupakan suatu proses yang berkembang begitu pesat dan dinamis, yang telah mengubah banyak aspek kehidupan manusia. Perkembangan tersebut juga relevan bagi institusi Pendidikan. Dosen merupakan salah satu unsur penting yang menjadi sumber daya manusia di perguruan tinggi. Knowledge yang dimiliki setiap dosen adalah aset bagi sebuah perguruan tinggi. Penelitian ini bertujuan untuk membuat rancangan knowledge management system yang berfungsi untuk berbagi pengetahuan yang dimiliki antar dosen. Kendala yang dihadapi saat ini adalah tacit knowledge dan expicit knowledge yang dimiliki dosen hanya tersimpan secara individu saja dari berbagai kegiatan seperti seminar, workshop maupun studi banding. Dan belum ada wadah untuk berbagi pengetahuan yang dimiliki satu dosen untuk disebarluaskan dengan dosen lain. Metode penelitian ini menggunakan kerangka kerja Tiwana dengan teknik pengujian User Acceptance Test (UAT). Hasil penelitian ini adalah akan diperoleh rancangan Knowledge Management System dengan hasil pengujian 90% dengan hasil Sangat Baik, untuk mendukung berbagi pengetahuan antar dosen di Institut Daarul Qur'an Jakarta.   Kata kunci: Knowledge Management System, Model Tiwana, UAT
Pengaruh Product Quality dan Brand Experience terhadap Kepuasan Konsumen Refani, Irsya Dwi; Adityarini, Esthi; Irawan, Anggi
Jurnal Informatika Ekonomi Bisnis Vol. 7, No. 3 (September 2025): Accepted
Publisher : SAFE-Network

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37034/infeb.v7i3.1216

Abstract

This research was grounded in the decline in sales experienced by the Innisfree brand in recent times. Multiple variables affect this phenomenon, such as product quality and brand experience. Therefore, this research aimed to examine the influence of product quality and brand experience on Innisfree consumer satisfaction. A quantitative approach was employed by distributing questionnaires and using multiple linear regression analysis on 101 respondents. The outcomes indicated that product quality and brand experience jointly influence consumer satisfaction, with a contribution of 69.9%. It is evident that product quality and brand experience are important factors in increasing consumer satisfaction, thereby helping the company address its declining sales.
Pengaruh Product Quality dan Brand Experience terhadap Kepuasan Konsumen Refani, Irsya Dwi; Adityarini, Esthi; Irawan, Anggi
Jurnal Informatika Ekonomi Bisnis Vol. 7, No. 3 (September 2025)
Publisher : SAFE-Network

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37034/infeb.v7i3.1216

Abstract

This research was grounded in the decline in sales experienced by the Innisfree brand in recent times. Multiple variables affect this phenomenon, such as product quality and brand experience. Therefore, this research aimed to examine the influence of product quality and brand experience on Innisfree consumer satisfaction. A quantitative approach was employed by distributing questionnaires and using multiple linear regression analysis on 101 respondents. The outcomes indicated that product quality and brand experience jointly influence consumer satisfaction, with a contribution of 69.9%. It is evident that product quality and brand experience are important factors in increasing consumer satisfaction, thereby helping the company address its declining sales.