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SOSIALISASI METODE PEMBELAJARAN YANG DAPAT MENINGKATKAN KEMAMPUAN MOTORIK HALUS ANAK USIA DINI KELOMPOK B Hariani Fitrianti; Muh. Rafi’y; Beatus Tambaip
SEWAGATI: Jurnal Pengabdian Masyarakat Indonesia Vol. 1 No. 4 (2022): Desember : Jurnal Pengabdian Masyarakat Indonesia
Publisher : BADAN PENERBIT STIEPARI PRESS

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (999.16 KB)

Abstract

Fine motor development in early childhood has not become a significant indicator in the development process of early childhood. This is due to a lack of knowledge from parents and teachers at PAUD institutions. appropriate learning methods are needed in the learning process. This service aims to make AUD teachers know what learning methods can be used in the process of developing their fine motor skills. This PKM was held at YAPIS Merauke Kindergarten and was attended by 11 YAPIS Merauke Kindergarten teachers. This activity was carried out in 4 sessions where each session using the lecture method and question-and-answer discussion. The results of this training are 1) an increase in teachers understanding of various learning methods that can improve AUD's fine motor skills. 2) increased creativity and innovation of teachers in designing appropriate learning methods according to the needs of early childhood group B. Furthermore, teachers are expected to be able to create more varied learning methods to support early childhood development
Pengaruh Model Pembelajaran REMAP STAD dalam Melatih Keterampilan Literasi Sains Peserta Didik Ferry Irawan; Muh. Rafi'y; Dharma gyta Sari harahap
Indo-MathEdu Intellectuals Journal Vol. 4 No. 2 (2023): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v4i2.246

Abstract

This study aims to determine the effectiveness of the STAD Remap learning model which can be used dynamically, as well as to facilitate students in a structured way to understand each p learning material which has very broad material derivations. Understanding broad material requires valid media. The research carried out is classified as a quasi experiment. The respondents in this research were science students at SMA Negeri 4 Malang. Data on scientific literacy skills is measured using essay questions that have been adapted to the achievement indicators of scientific literacy according to Gormally. The questions prepared are validated by expert validators before being carried out by students. Then a prerequisite test was carried out, namely the normality test and homogeneity test and finally the anacova one way test to find out the role of the STAD Remap learning model in improving students' scientific literacy skills
Pengembangan Bahan Ajar Interaktif Berbasis Problem Based Learning untuk Meningkatkan Kemampuan Literasi Sains Peserta Didik Muh. Rafi’y; Ferry Irawan; Dharma Gyta Sari Harahap
Indo-MathEdu Intellectuals Journal Vol. 4 No. 2 (2023): Indo-MathEdu Intellectuals Journal
Publisher : Lembaga Intelektual Muda (LIM) Maluku

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.54373/imeij.v4i2.243

Abstract

This research aims to develop PBL-based interactive teaching materials to improve students' scientific literacy skills. The teaching materials developed have met validity and practicality and can be used in class IX Mts Loppe Luwu Regency. The research method used is Research and Development (R&D) with the ADDIE model. Data was collected through assessments by experts in the fields of materials, design and learning media. The research instruments used were questionnaires, interview guides and observation sheets. The data analysis techniques used are descriptive quantitative and qualitative. The results of the development of this interactive teaching material have been assessed as valid based on references from expert validators. It can be concluded that the interactive teaching materials developed by researchers are suitable for use in the learning process in class IX Mts Loppe Luwu Regency
Upaya Meningkatkan Kemampuan Kognitif dalam Mengenal Bentuk- Bentuk Geometri melalui Permainan Dakon Geometri pada Anak Usia Dini Kelompok B: Penelitian Perpetua Welerubun; Minuk Riyana; Muh. Rafi’y
Jurnal Pengabdian Masyarakat dan Riset Pendidikan Vol. 3 No. 4 (2025): Jurnal Pengabdian Masyarakat dan Riset Pendidikan Volume 3 Nomor 4 (April 2025
Publisher : Lembaga Penelitian dan Pengabdian Masyarakat

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31004/jerkin.v3i4.774

Abstract

This research aims to see the increase in cognitive abilities in recognizing geometric shapes through the geometric Dakon game in early childhood group B at St. Mary’s Kindergarten Bernadetha. This research is descriptive qualitative research using the Classroom Action Research (PTK) method, which was carried out in one cycle of two meetings. Classroom action research is designed through planning, implementation, observation, and reflection. The tools used in collecting data are student observation sheets, student worksheets, student activity sheets, and documentation results. The research subjects were children from group B class of St. Mark, totaling 16 children.The results of the research show that children's ability to recognize geometric shapes has a fairly good percentage. Before the action was carried out, the child's understanding of geometric shapes was still 0%. However, children's understanding experienced an increase seen in the first cycle of action at meeting I by 68.5% and increased to 81.25% at meeting II. The indicator for achieving success is at least 75% in the very good category.