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Interactive Game Application Themed "Perang Puputan Klungkung" Putu Satria Udyana Putra; Mochamad Arman Efendi; Putu Wirayudi Aditama; Dwi Novitasari; I Nyoman Anom Fajaraditya Setiawan
Jurnal Mantik Vol. 6 No. 3 (2022): November: Manajemen, Teknologi Informatika dan Komunikasi (Mantik)
Publisher : Institute of Computer Science (IOCS)

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Abstract

This study intends to educate those unfamiliar with the history of the war puputan klungkung. According to the results of the questionnaire sent to 40 respondents, 77.5% were unaware of the history. The proposed approach is to introduce the history of the “Perang Puputan Klungkung” through interactive game media, as both children and adults are avid gamers. The stages of research include data gathering, data analysis, design, media format, and testing. The stage of data collection involves gathering information about the Klungkung puputan war. The stage of data analysis consists of analyzing the previously collected data. The design phase consists of selecting the concept, generating assets, text, audio, and navigation menu structures. The Stage of Media Forms that combines everything created in the Design Stage. The testing phase of blackbox testing consists of five test scenarios that result in the game's functionality functioning as planned.
PERANCANGAN MEDIA PEMBELAJARAN TENTANG SUMBER AIR UNTUK ANAK USIA DINI YANG BERLANDASKAN DANU KERTI I Nyoman Agus Suarya Putra; Dwi Novitasari; Mega Dewi Setyawati; Ni Wayan Wardani
Jurnal Manajemen dan Teknologi Informasi Vol. 13 No. 2 (2023): Jurnal Manajemen dan Teknologi Informasi
Publisher : Fakultas Teknik dan Informatika Universitas PGRI Mahadewa Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59819/jmti.v13i2.3161

Abstract

Danu Kerti is an effort to preserve freshwater sources on land such as springs, lakes, rivers, and other springs. Springs are also very important for human life because the availability of clean water is very influential on daily human needs. Water is very important for people’s lives in Bali, even as a means of religious ceremonies. So it is very necessary to socialize about protecting water among the community because it is seen from the current condition of water in Bali which is very concerning which causes water pollution due to garbage and waste. Planting characters to care more about the environment, especially how to protect water, how to give thanks for water water can be used for daily needs such as drinking, bathing, and others, especially since early and through videos. From the results obtained after the children watched this learning video, there was a very good development of understanding about water source and their benefits and this media can also be recommended as an early childhood learning material.