Suroyo Suroyo
Magister Pendidikan Dasar, Universitas Terbuka, UPBJJ Makassar, Makassar, Sulawesi Selatan

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The Effect of Discovery Learning Assisted Powerpoint on the Learning Motivation and Mathematics Learning Outcomes Alfrida Mambaya; Abdul Rahman; Suroyo Suroyo
EduLine: Journal of Education and Learning Innovation Vol. 2 No. 4 (2022)
Publisher : PT ARRUS Intelektual Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (277.441 KB) | DOI: 10.35877/454RI.eduline1305

Abstract

The purpose of the research to analize discovery learning and powerpoint effect on the learning motivation and mathematics learning outcomes. This research uses a quantitative approach with pre-experimental design model one group pretest-posttest. The population and sample in this study were all students of class VI SDN 1 Rantepao. Total of population is 53 student diveded in two classes and to get sample uses cluster random sampling technique. The sample is 26 students at the VIB Class. Based on the results for learning motivation with t test, it was obtained the value of Sig. (2-tailed) 0.01 < 0.05 which indicates that discovery learning has a significant effect on learning motivation. The t-test for learning outcomes obtained skog sig(2 tailed) 0.000 <0.05 which indicates that there is a significant effect of the use of discovery learning on student learning outcomes
The Effect of Puzzle Media on Learning Motivation and Mathematics Learning Outcomes in Elementary School Students Polina Tikara Biantong; Nurdin Arsyad; Suroyo Suroyo
EduLine: Journal of Education and Learning Innovation Vol. 3 No. 2 (2023)
Publisher : PT ARRUS Intelektual Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35877/454RI.eduline1509

Abstract

Media Puzzle is one of the media for learning and playing with demonstration methods will be able to influence student motivation and learning outcomes. In this research, we will analyze the effect of the use of the demonstration method with puzzle media on learning motivation and learning outcomes in mathematics for class IV SDN 1 Rantepao. The following research was carried out using a quantitative approach and was designed using the pre-experimental one group pretest-posttest model. The following research has a population and sample of fourth grade students at SDN 1 Rantepao, a total of 81 students divided into 3 parallel classes. Using the cluster random sampling technique, class IVa was obtained with 27 samples. Data was collected by testing techniques, student activity sheets, questionnaires, and documentation. Based on the test results obtained t count = 20.634> 1.70329, it can be concluded that there is an influence of the demonstration method with puzzle media on learning motivation. Based on the t test on learning outcomes obtained sig. (2-tailed) = 0.000 <0.05, it can be concluded that there is an influence of the demonstration method with puzzle media on learning outcomes..