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Fostering Digital Citizenship in Indonesia Triastuti, Rini
Proceeding of International Conference on Teacher Training and Education Vol 1, No 1 (2016): Proceeding of International Conference on Teacher Training and Education
Publisher : Sebelas Maret University

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Abstract

This article is intended to illustrate the importance of raising awareness of digital citizenship in Indonesia. The rapid development of technology has penetrated all over the world, including Indonesia. It has influenced the behavior of Indonesian citizens. On the other hand the media often describes the news related to the misuse of technologies such as spreading pornographic content, defamation via social media and so on. Based on those things it needs for an effort to raise awareness of digital citizenship to the Indonesian citizens. We realize that today we do not only face the real world but also the digital world, where the digital world as important as the real world. Even in everyday life we can not be separated from the digital world. With presence of digital citizenship awareness of the digital technology users in Indonesia users can behave as expected. That awareness can be suggested to revise through education, currently Indonesia concern with character education. It is therefore appropriate that fostering awareness of digital citizenship is also needed to get a part in character education for Indonesian citizens.
PERAN PT TELKOM DALAM PROGRAM KAMPUNG UKM DIGITAL DI KAMPUNG BATIK LAWEYAN SEBAGAI WUJUD CORPORATE SOCIAL RESPONSIBILITY Kurniartuti, Uswatun Khasanah; Triastuti, Rini; ., Triyanto
Educitizen Vol 2, No 1 (2017): JURNAL EDUCITIZEN
Publisher : Prodi PPKn FKIP UNS

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Abstract

This study aimed to find out the role of PT.Telkom on Kampung UKM Digital Program asthe form of Corporate Social Responsibility, the effect of Kampung UKM Digital Program, and the obstacles found in the Kampung UKM Digital Program as the form of Corporate Social Responsibility. This was a qualitative descriptive study. The result of this study found that: First, the role of PT.Telkom as the initiator, facilitator, and the coordinator could be seen from some activities run by PT.Telkom such as: (1) digital marketing training for micro, small, and medium scale business (UKM) of batik entrepreneurs; (2) Supporting Digital small and Medium Business Village Program with some facilities. Those facilities were Blanja.com marketplace, the optic-cable network that covers all area of Batik Village of Laweyan, and wifi-corner in the Laweyan Meeting Hall. The role of PT.Telkom is a form of Corporate Social Responsibility in Corporate Citizenship since the mission of this program is to overcome the economic problem, particularly in assisting UKM and contribute to the society in the attempt of digitalization. Second, the effect of Digital small and Medium Business Village Program on the Laweyan villager was the increase of their income. It could be seen from the increase of the amount of UKM batik showroom guests. Third, the obstacles found in this program covers: (a) Structural obstacle that covers limited unclearness of the programing responsibilities; (b) Administration obstacle covers lack of program coordinator? accompaniment and evaluation and ineffective implementation time; (c) Social obstacle covers lack of Batik UMKM entrepreneur? willingness to thrive. Keywords: Role, Digital Citizenship, Corporate Social Responsibility
PARTISIPASI MASYARAKAT PADA PENANGGULANGAN BANJIR DALAM PERSPEKTIF PENDIDIKAN KEWARGANEGARAAN Imamsari, Fajar Susi; Triastuti, Rini; ., Wijianto
Educitizen Vol 2, No 1 (2017): JURNAL EDUCITIZEN
Publisher : Prodi PPKn FKIP UNS

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Abstract

The aim of this research was to 1) know society participation in handling of floods natural disaster and 2) implication to environmental caring in handling of floods natural disaster in Sub-District of Jebres.Result of research indicate that society participation in order to handling of floods very real, especially at activity listen carefully emergency, but floods cause state's finance burden addition, especially to rehabilitate and cure function of pre medium damage public. The happening of with refer to floods during short relative and recurred per annum, claiming bigger effort anticipating it, so that loss earn minimization. Implication to environmental caring in handling of floods natural disaster in Sub-District of Jebres cover seven relied on storey its interaction mechanism, that is: (1) deduction (resistance); (2) transfer of information (information sharing); (3) consultancy (commitment no with consultation); (4) consensus and intake of agreement with (agreement and building consensus); (5) collaboration; (6) enable ness with division of risk (sharing empowerment-risk); (7) partner and enable ness (partnership and empowerment). Keywords: Participation Society, Strive Handling Floods, Civic Education of Perspective
PENGARUH PENERAPAN MODEL PEMBELAJARAN SEARCH SOLVE CREATE AND SHARE TERHADAP PENGUASAAN KOMPETENSI DASAR MENGANALISIS STRATEGI NEGARA DALAM MENGATASI ANCAMAN UNTUK MEMBANGUN INTEGRASI NASIONAL DALAM BINGKAI BHINNEKA TUNGGAL IKA PADA SISWA KELAS XI SMA NEG Rahayu, Ismi Eka; Triastuti, Rini; Suryono, Hassan
PKn Progresif Vol 11, No 2 (2016)
Publisher : PKn Progresif

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Abstract

The purpose of this study was to prove the existence of the positive effect of application search solve create and share learning model on the mastery of basic competency of analyze the state strategy in the fight threats to establish national integration in a frame of Bhinneka Tunggal Ika in the 11th graders of SMA Negeri 6 Surakarta in the School Year of 2015/2016. This research was conducted using quantitative methods experiment with models Posttest Only Control Design. The population of research was the 11th graders of SMA Negeri 6 Surakarta in the School Year of 2015/2016. The sample selected was 11th of IPS 4 grade served as experiment class and 11th IPS 3 as control class. The sampling technique using cluster random sampling. Techniques of collecting data used were observation for X variable and test for Y variable.Technique of analyzing data used was one-predictor regression analysis. The results showed that there there was a positive effect of application search solve create and share learning model (X) on the mastery of basic competency of analyze the state strategy in the fight threats to establish national integration in a frame of Bhinneka Tunggal Ika (Y) in the 11th graders of SMA Negeri 6 Surakarta in the school year of 2015/2016 as evidenced by the results the correlation coefficient where rhitung> rtabel or 0.607> 0.361 means that Ho is rejected, Ha accepted. The magnitude of the effect of variable X to Y is shown by the calculation of the contribution of determination of 31.4%. The regression equation equation = 21.785 + 1.316 X. The conclusion of this study that there was a positive effect application search solve create and share learning model on the mastery of basic competency of analyze the state strategy in the fight threats to establish national integration in a frame of Bhinneka Tunggal Ika in the 11th graders of SMA Negeri 6 Surakarta in the school year of 2015/2016
Efektivitas Penegakan Hukum Tindak Pidana Judi Online di Kalangan Mahasiswa Khalimy, Akhmad; Avissa, Avrilia Aurelia; Apriyanti, Afia; Triastuti, Rini
Bacarita Law Journal Vol 5 No 2 (2025): April (2025) BACARITA Law Journal
Publisher : Programs Study Outside the Main Campus in Law Pattimura University ARU Islands Regency

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30598/bacarita.v5i2.16949

Abstract

Online gambling has become a global phenomenon, especially because of its easy access so that it can be reached by various groups, including students. The purpose of this study was to determine the factors that cause students to use online gambling and the obstacles to enforcing online gambling among students. This study uses a descriptive qualitative research type with a sociological legal approach. The results of the study indicate that several factors that encourage students to play online gambling are basically related to economic factors, perceptions of winning opportunities, boredom, friendships, and venting. The variety of these factors shows that many students are caught in online gambling. The biggest obstacle in enforcing the law on online gambling crimes comes from the awareness of the students themselves. Among them, some feel safe playing online gambling because of anonymity, minimal law enforcement, and some are even aware of the criminal risks but still play. Therefore, the relevant parties are deemed necessary to make several preventive efforts aimed at preventing the occurrence of gambling crimes. Strengthening legal regulations, especially by expanding the scope of online gambling crimes, will ensure that all parties involved in online gambling can be subject to appropriate sanctions. Active and targeted socialization will increase students' awareness of the dangers and consequences of online gambling, while financial literacy programs will help students to be wiser in managing their finances and avoid the risk of falling into gambling. With the combination of these three efforts, it is hoped that an environment free from the negative influence of online gambling will be created for students.
Teachers and technology: The perspective of digital citizenship Triastuti, Rini
Jurnal Civics: Media Kajian Kewarganegaraan Vol 16, No 1 (2019)
Publisher : Universitas Negeri Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (416.618 KB) | DOI: 10.21831/jc.v16i1.21521

Abstract

Perkembangan teknologi informasi dan komunikasi telah menghasilkan beragam produk baik dalam bentuk hardware dan software. Produk tersebut telah menawarkan berbagai kemudahan bagi penggunanya. Salah satu contoh di bidang komunikasi. Saat ini komunikasi dapat dilakukan setiap saat tanpa dibatasi oleh jarak dan waktu. Berbagai kemudahan yang ditawarkan bagi penggunanya membuat mereka sangat tergantung pada teknologi. Bahkan saat ini manusia tidak hanya berada dalam dunia nyata saja namun juga dalam dunia maya. Tulisan ini bermaksud menggambarkan karakteristik kewarganegaraan guru-guru pendidikan pancasila dan kewarganegaraan. Pendekatan yang digunakan adalah deskriptif kualitatif. Instrumen yang digunakan dalam penelitian adalah angket, wawancara dan studi pustaka. Data menunjukkan bahwa guru-guru merupakan warga digital dan digital immigrant.-------------------------------------------------------------------------------------------------------The rapid growth of information and communication technology has produced various forms of products in the form of hardware and software. These products have offered various conveniences for its users. One example is in the field of communication. Currently, communication can be done in real time without being blocked by distance and time. The various facilities provided to its users make them very dependent on technology. Even today humans do not only exist in the real world but in the virtual world. This paper is intended to describe the characteristics of digital citizenship for civic education teachers. The method used is descriptive qualitative. This study uses questionnaires, interviews and literature studies. The results show that teachers are digital citizens and digital immigrant.
Pengaruh Model Pembelajaran CORE dengan Media Bingo dan Kahoot! sebagai Strategi Meningkatkan Keterampilan Berpikir Kritis dalam Pembelajaran Pendidikan Pancasila Rizqi Utama, Yogandaru; Triastuti, Rini; Gunawati, Dewi
Jurnal Pendidikan dan Teknologi Indonesia Vol 5 No 8 (2025): JPTI - Agustus 2025
Publisher : CV Infinite Corporation

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52436/1.jpti.937

Abstract

Rendahnya keterampilan berpikir kritis dalam pembelajaran Pendidikan Pancasila menjadi permasalahan utama yang dihadapi di SMP Negeri 1 Lamongan. Namun proses ini menjadi tantang bagi guru untuk berinovasi mengunakan metode pembelajaran dan media ajar mampu menstimulasi kemampuan berpikir kritis siswa. Penelitian ini (1) Menganalisis pengaruh penerapan model pembelajaran CORE dengan media Bingo terhadap keterampilan berpikir kritis peserta didik pada pembelajaran Pendidikan Pancasila Kelas VII C di SMPN Negeri 1 Lamongan. (2) Menganalisis pengaruh penerapan model pembelajaran CORE dengan media Kahoot! terhadap keterampilan berpikir kritis peserta didik pada pembelajaran Pendidikan Pancasila Kelas VII D di SMPN Negeri 1 Lamongan. (3) Menganalisis perbedaan pengaruh penerapan media Bingo dan media Kahoot! terhadap keterampilan berpikir kritis peserta didik pada pembelajaran Pendidikan Pancasila Kelas VII di SMPN Negeri 1 Lamongan. Penelitian ini bertujuan untuk menganalisis pengaruh penerapan model pembelajaran CORE (Connecting, Organizing, Reflecting, Extending)yang diintegrasikan dengan media Bingo dan Kahoot! terhadap keterampilan berpikir kritis siswa. Metode yang digunakan adalah quasi-eksperimen dengan desain pretest-posttest, melibatkan dua kelas sebagai kelompok eksperimen. Hasil penelitian menunjukkan peningkatan keterampilan berpikir kritis yang signifikan, dengan nilai rata-rata kelas eksperimen I yang menggunakan media Bingo meningkat dari 53,78% menjadi 76,73%, sedangkan kelas eksperimen II yang menggunakan Kahoot! meningkat dari 56,62% menjadi 82,51%. Media Kahoot! menunjukkan efektivitas yang lebih tinggi dibandingkan dengan Bingo, dengan kontribusi terhadap peningkatan keterampilan berpikir kritis sebesar 71,4% dibandingkan 65,9% dari Bingo. Metode pembelajaran dan media pembelajaran tersebut berdampak positif untuk menggembangan ketrampilan berpikir kritis siswa dan peningkatan kualitas pembelajaran di bidang Pendidikan Pancasila, serta memberikan rekomendasi bagi guru Pendidikan Pancasila dalam memfasilitasi pembelajaran yang menarik.