Claim Missing Document
Check
Articles

Found 4 Documents
Search

MENUMBUHKAN MINAT LITERASI ANAK USIA DINI MELALUI ALAT PERMAINAN EDUKATIF (APE) ICE CREAM DI TK NAJIHAH DESA BOTUNG Rani Astria Silvera Harahap; Syamroh Habibah Hasibuan; Lisda Khairani Pulungan
Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Vol 4 No 1 (2023): Jurnal Pengabdian Pendidikan Masyarakat (JPPM) Volume 4, No 1 Maret 2023
Publisher : LP3M STKIP MUHAMMADIYAH MUARA BUNGO

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.52060/jppm.v4i1.953

Abstract

Literacy is a person's ability to understand information processed through reading and writing activities. The results of a study conducted by Alibaca obtained that the National Literacy Index is included in the category of low literacy activity, including the province of North Sumatra with a value of 35,73. To improve the literacy of the community which is still low, the introduction of literacy must be done from an early age in addition to habituation, the introduction of literacy from an early age also provides many benefits, one of which is that children are easier to process, receive and respond to all information he receives. One way to foster an interest in early childhood literacy is to use the Ice Cream Educational Game Tool (APE). This community service is located in Botung village, precisely in Najihah Kindergarten. The purpose of this community service is to foster an interest in early childhood literacy. The method used participatory Rural Appraisal (PRA). The implementation of this service is carried out through four stages, namely: analysis of the situation, program planning, implementation, and evaluation. After this community service activity was carried out, the results were obtained that by using the Educational Game Tool (APE) ice cream the interest in early childhood literacy in Botung village increased.
Lemahnya Kondisi Ekonomi Masyarakat Akibat Peminjaman Kredit Usaha Rakyat (KUR) yang Tidak Tepat Sasaran Rani Astria Silvera harahap; Mira Yanti Lubis; M. Luthfi hasibuan; Nurhayani Lubis; Hidayat nasution; Putri juliana
Jurnal Intelek Insan Cendikia Vol. 2 No. 8 (2025): AGUSTUS 2025
Publisher : PT. Intelek Cendikiawan Nusantara

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

Kegiatan pengabdian kepada masyarakat ini bertujuan untuk meningkatkan literasi keuangan masyarakat serta mengevaluasi efektivitas pelaksanaan program Kredit Usaha Rakyat (KUR) di tingkat desa. Hasil survei menunjukkan bahwa seluruh responden (100%) telah mengetahui program KUR dan sebagian besar masyarakat telah mengaksesnya. Namun, berdasarkan survey menunjukkan bahwa sebagian dari mereka menggunakan dana KUR untuk kebutuhan sehari-hari, bukan untuk modal usaha sebagaimana yang diharapkan. Akibatnya, mayoritas responden merasa kondisi ekonomi mereka memburuk, serta mengalami kesulitan dalam membayar cicilan. Selain itu, responden juga menilai penyaluran KUR belum tepat sasaran karena banyak diberikan kepada individu tanpa rencana usaha yang jelas. Kegiatan ini memberikan dampak positif berupa meningkatnya kesadaran masyarakat terhadap pentingnya perencanaan keuangan dan penggunaan dana secara produktif. Kendati demikian, keterbatasan berupa minimnya jangkauan peserta dan kurangnya tindak lanjut berupa pelatihan usaha masih menjadi tantangan. Oleh karena itu, direkomendasikan adanya verifikasi ketat, pelatihan prapencairan, serta pendampingan usaha untuk memastikan efektivitas dan ketepatan sasaran program KUR sebagai alat pemberdayaan ekonomi masyarakat.
Pengaruh Model Pembelajaran Children Learning In Science (CLIS) Terhadap Hasil Belajar Tematik Siswa Kelas IV di SD Negeri 0104 Sibuhuan Era Mutiah; Miftah Hurrohmah Hasibuan; Rani Astria Silvera Harahap
Journal Education Innovation (JEI) Vol. 3 No. 4 (2025): JEI - Oktober
Publisher : Yayasan Perguruan Kampus

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.65474/s5bm7e96

Abstract

The aim of this research is to find out: (1) what are the thematic learning outcomes of class IV students at SD Negeri 0104 Sibuhuan. (2) what is the influence of the children learning in science (CLIS) learning model on the thematic learning outcomes of class IV students at SD Negeri 0104 Sibuhuan. This research uses a quantitative approach. The data collection techniques used are observation and tests. The sample in this study was 30 students, or the total population consisting of 10 men and 20 women with information evaluation strategies the use of normality checks, homogeneity tests, and speculation assessments. based totally at the effects of studies executed by researchers, it can be concluded that (1) The learning outcomes of students IV at SD Negeri 0104 Sibuhuan during the pre-test were obtained on average at 57.7 and after being treated with the children learning in science learning model (CLIS) obtained an average post-test score of 84.1. From these results, a significant increase can be seen. (2) The outcomes of hypothesis trying out the use of the t check show that the T price is 2.17 while compared with T desk at a significance degree of 5% or 0.05 with stages of freedom (dk) = 28 that's 1.70. primarily based on those facts, Tcount is extra than Ttable or (2.17 > 1.70), so Ha is everyday and Ho is rejected. So it may be concluded that there is a sizable have an impact on between the children learning in science (CLIS) learning model on the thematic learning outcomes of class IV students at SD Negeri 0104 Sibuhuan.
Pengaruh Permainan Finger Painting Terhadap Perkembangan Kreativitas Anak di PAUD Pelita Harapan Pasar Latong Safrida Harahap; Rani Astria Silvera Harahap; Mira Yanti Lubis
Journal of Student Research Vol. 2 No. 4 (2024): Juli: Journal of Student Research
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jsr.v2i4.3157

Abstract

The purpose of this study is to find out: (1) Development of children's creativity at PAUD Pelita Harapan Pasar Latong, (2) the influence of finger painting games on the development of children's creativity at PAUD Pelita Harapan Pasar Latong. This research uses a quantitative approach with an experimental research type. The research design used a one-group pretest-posttest type pre-experiment . The instruments used consisted of observation and documentation. The data analysis technique used descriptive statistics and conducted a requirement test, namely normality test and homogeneity test. Hypothesis testing using the "t" test. The results showed that: (1) The development of children's creativity at PAUD Pelita Harapan Pasar Latong has developed well, this can be seen from the results of observations of the development of children's creativity during the pretest and during the posttest. The pretest results obtained an average of 13,4 on the posttest obtained an average of 26,9. (2) The results of the "t" test calculation obtainedtcount = 13,76 when compared with the ttable at the 95% confidence level or 5% error rate with free degrees (db) = N - k = 20 - 2 = 18 obtained ttable 2,10. If the price of tcount= 13,76 is compared with ttable = 2,10, it is known that tcount is greater than ttable, (13,76> 2,10). This means that the proposed hypothesis is accepted. That is, there is an influence between finger painting games on the development of children's creativity at PAUD Pelita Harapan Pasar Latong.