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A Mengukur Tingkat Kematangan Organisasi Dalam Proses Pengembangan Perangkat Lunak Menggunakan Metode CMMI-Dev Frangky Frangky
Paradigma Vol. 24 No. 2 (2022): September 2022 Period
Publisher : LPPM Universitas Bina Sarana Informatika

Show Abstract | Download Original | Original Source | Check in Google Scholar | Full PDF (434.602 KB) | DOI: 10.31294/paradigma.v24i2.1358

Abstract

The great influence of technological developments on many aspects of life, among others, is seen in major changes in economic, social, and political processes, and even the world of education. As experienced by the College of XX, an organization engaged in the world of education. The implementation of information technology products such as applications has been carried out, but it was found that during the development period until now, the College of XX has never measured the level of organizational maturity in the software development process, so the organization cannot know what system performance is like, and what kind of feedback from users include students, lecturers, education staff on the performance of the system they have. Therefore, it is necessary to measure the level of organizational maturity in the software development process using the CMMI-Dev method. Based on the 22 process areas offered by CMMI-Dev, then adjustments are made to the process area with the system that is owned, the process area in question is Product Integration (PI) or Product Integration and Validation (VAL) or Validation. After conducting the Gap Analysis, it was found that the maturity level (maturity) is 3.5 with a nominal gap value of 0.5 and the percentage gap value of 50% is the lowest Gap, it is concluded that the organizational maturity level is currently at level 2. This means that the process has been planned and carried out in accordance with existing policies, and the human resources employed are skilled in their fields and have other adequate resources. However, in its application, there are still domains that must be improved and improved in order to reach the maximum level. It is recommended to implement the SOP and always evaluate whether the process has behaved consistently and stably.
Meningkatkan Kompetensi Digital Guru SD melalui Pelatihan Desain Modul Ajar Kreatif dengan Canva di Kota Jambi Renny Afriany; Samsinar Samsinar; Rudolf Sinaga; Frangky Frangky; Ika Widyastuti
KREATIF: Jurnal Pengabdian Masyarakat Nusantara Vol. 5 No. 4 (2025): Jurnal Pengabdian Masyarakat Nusantara
Publisher : Pusat Riset dan Inovasi Nasional

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/kreatif.v5i4.8851

Abstract

This community service activity aims to improve the digital competence and creativity of elementary school teachers in Jambi City through training in making teaching modules using the Canva platform. The main problem faced by teachers is the limited ability to design digital teaching materials that are attractive and in accordance with the demands of the Independent Curriculum. The training was held at SD Negeri 176 Jambi City on July 30, 2025 with interactive lectures, direct demonstrations, and independent practice. Participants consisted of elementary school teachers from several schools in Jambi City. Training materials include an introduction to Canva, the basic principles of educational graphic design, the creation of learning outcomes-based learning modules, and the publication of design results. Evaluation is carried out through pre-test and post-test, observation of participant activities, and assessment of the digital teaching module products produced. The results of the evaluation showed a significant improvement in participants' understanding and skills, with more than 90% of participants experiencing an increase in scores, and 85% stating that they would use Canva regularly in the preparation of teaching materials. In addition, participants showed high enthusiasm and produced teaching modules that were creative and contextual to the needs of students. This activity contributes to strengthening pedagogic competence, digital literacy, and learning innovation in the basic education environment, as well as being a concrete step to support the digital transformation of education in Jambi City.