Claim Missing Document
Check
Articles

Found 3 Documents
Search

Application of the Game Based Learning Model to Improve Students' Concept Understanding Ability at SMP Negeri 35 Medan Charral Erikson Sipahutar; Mukhtar
Formosa Journal of Science and Technology Vol. 2 No. 2 (2023): February 2023
Publisher : PT FORMOSA CENDEKIA GLOBAL

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55927/fjst.v2i2.2713

Abstract

The purpose of this study was to determine the effect of applying a game-based learning model that can improve students' ability to understand mathematical concepts in the matter of number patterns at SMP Negeri 35 Medan. The type of research is classroom action research with 32 students in class VIII-5 SMP Negeri 35 Medan as subjects. From the data analysis, in the first cycle, 18 students (64.28%) achieved completeness, while 14 students (35.72%) did not complete it with an average grade of 73.66. In cycle II, students who had achieved mastery increased to 24 students (85.71%) while 8 students (14.29%) had not completed with an average grade of 86.38. So it can be concluded that the ability to understand mathematical concepts of SMP Negeri 35 Medan students increased by applying the game-based learning model.
MINANG CULTURE-BASED LEARNING TRAJECTORY IN IMPROVING MATHEMATICAL COMMUNICATION SKILLS OF SMA NEGERI 3 PADANG STUDENTS Rani Rahim; Hasratuddin; Mukhtar
MATEMATIKA DAN PEMBELAJARAN Vol. 14 No. 1 (2026): MATEMATIKA DAN PEMBELAJARAN
Publisher : IAIN Ambon

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33477/mp.v14i1.13977

Abstract

This study aimed to implement a Minangkabau culture-based learning pathway and to improve students' mathematical communication skills at SMA Negeri 3 Padang. This study uses a design research approach with three phases (preliminary design, teaching experiment, and retrospective analysis), the study involved 36 students in the main teaching experiment after a pilot study involving 8 students. The learning trajectory integrated Minangkabau cultural contexts such as traditional house architecture, traditional textiles, and market systems into mathematics learning activities. The learning trajectory was implemented on transformational geometry topics (translation, reflection, rotation, and dilation). The results showed a significant improvement in students' mathematical communication skills, with the average score increasing from 62.3 (pre-test) to 84.7 (post-test). Students demonstrated improved abilities in expressing mathematical ideas orally and in writing, using mathematical representations, and interpreting mathematical statements. The culture-based learning trajectory proved effective in making mathematics more meaningful and relevant to students' daily lives.   Keywords: Design Research; Ethnomathematics; Learning Trajectory; Mathematical Communication; Minangkabau Culture
Pengaruh Model Pembelajaran Berbasis Masalah dengan Pendekatan Teaching at the Right Level Berbantuan Canva Terhadap Kemampuan Literasi Numerasi Siswa SMA Samudera Efendi Marpaung; Waminton Rajagukguk; Mukhtar; Erlinawaty Simanjuntak; Eri Widyastuti
Journal of Education Technology Information Social Sciences and Health Vol. 5 No. 2 (2026): September 2026
Publisher : CV. Rayyan Dwi Bharata

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.57235/jetish.v5i2.8425

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh model pembelajaran berbasis masalah dengan pendekatan teaching at the right level berbantuan Canva terhadap kemampuan literasi numerasi siswa SMA. Jenis penelitian ini adalah kuantitatif menggunakan desain eksperimental semu (posttest only nonequivalent groups) dengan sampel dua kelas. Data dikumpulkan melalui hasil tes posttest kedua kelas dan dianalisis menggunakan uji nonparametrik Mann-Whitney U. Hasil penelitian menunjukkan nilai Asymp. Sig. (2-tailed) = 0.110 (> 0.05), sehingga tidak terdapat pengaruh yang signifikan dari penerapan model pembelajaran berbasis masalah dengan pendekatan teaching at the right level berbantuan Canva terhadap kemampuan literasi numerasi siswa SMA. Penelitian selanjutnya disarankan memberikan perlakuan lebih lama lagi serta mengombinasikan model dengan pendekatan lain agar hasilnya lebih optimal.